Player Matchup

Nu Wa
Nu Wa
CK13677
Nu Wa
Level 102
God Stats
30W - 25L
1,594 SR
Queue Stats
110W - 111L
1,453 Elo+
Solo
Aphrodite
Aphrodite
MilkieTea
Aphrodite
Level 67
God Stats
0W - 2L
1,253 SR
Queue Stats
13W - 8L
1,499 Elo+
Solo
Ix Chel
Ix Chel
MonoMonster1
Ix Chel
Level 125
God Stats
4W - 7L
1,487 SR
Queue Stats
45W - 56L
1,447 Elo+
Solo
Ishtar
Ishtar
Search-Shot
Ishtar
Level 143
God Stats
5W - 11L
1,463 SR
Queue Stats
560W - 539L
1,478 Elo+
Solo
Pele
Pele
ThisIsntLeo-_-
Pele
Level 37
God Stats
0W - 2L
1,322 SR
Queue Stats
37W - 36L
1,324 Elo+
Solo
Team Averages
Level 95
1,424 SR
1,440 Elo+

VS

Team Averages
Level 81
1,582 SR
1,370 Elo+
Merlin
Merlin
Bendan888
Merlin
Level 83
God Stats
22W - 25L
1,488 SR
Queue Stats
23W - 33L
1,410 Elo+
Solo
Mercury
Mercury
JumpMasterFlex
Mercury
Level 66
God Stats
12W - 10L
1,493 SR
Queue Stats
199W - 173L
1,452 Elo+
Solo
Izanami
Izanami
Mr BaReFooT FcG
Izanami
Level 102
God Stats
1W - 0L
1,530 SR
Queue Stats
24W - 23L
1,323 Elo+
Party 1
Baron Samedi
Baron Samedi
Mr Smkee
Baron Samedi
Level 27
God Stats
2W - 0L
1,859 SR
Queue Stats
15W - 22L
1,227 Elo+
Party 1
Shiva
Shiva
RagnarK_56
Shiva
Level 126
God Stats
38W - 30L
1,540 SR
Queue Stats
429W - 421L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
CK13677
Nu Wa
14
0 / 4 / 0
8,204
513
14,558
8,772
2,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Aphrodite
MilkieTea
Aphrodite
9
0 / 3 / 3
6,902
431
1,860
8,557
4,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate

Breastplate

+20
Physical Protection

Ix Chel
MonoMonster1
Ix Chel
16
4 / 1 / 1
9,394
587
10,949
10,505
4,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ishtar
11
1 / 1 / 3
7,188
449
6,665
9,113
3,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 5 / 1
7,140
446
3,913
12,374
4,493
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Bendan888
Merlin
16
0 / 2 / 0
9,008
563
6,350
8,113
3,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
1 / 1 / 6
8,835
552
2,169
10,962
4,112
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
3 / 2 / 5
7,956
497
8,701
12,270
4,833
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Mr Smkee
Baron Samedi
13
6 / 2 / 4
9,333
583
14,579
13,468
10,281
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
16
3 / 0 / 0
9,920
620
7,394
17,348
11,842
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
28
6
Kills
13
14
Deaths
7
8
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Merlin
Bendan888
Merlin
0
2
0
0
L
Nu Wa
CK13677
Nu Wa
0
4
0
0
W
1
1
6
4
L
Aphrodite
MilkieTea
Aphrodite
0
3
3
0.5
L
Ix Chel
MonoMonster1
Ix Chel
4
1
1
4.5
W
3
2
5
2.75
W
Baron Samedi
Mr Smkee
Baron Samedi
6
2
4
4
W
Shiva
3
0
0
3
L
Ishtar
1
1
3
2.5
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,945
Damage
39,193
49,321
Taken
62,161
19,666
Mitigated
34,727
11,899
Healing
22,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Bendan888
Merlin
6,350
306
0
1,083
8,113
3,659
442
4,666
3,357
89,371
0
L
Nu Wa
CK13677
Nu Wa
14,558
6,593
0
349
8,772
2,600
0
348
8,424
71,732
0
W
2,169
1,084
0
978
10,962
4,112
343
2,526
8,346
0
76,894
L
Aphrodite
MilkieTea
Aphrodite
1,860
595
2,096
3,217
8,557
4,947
144
4,542
4,015
19,454
0
L
Ix Chel
MonoMonster1
Ix Chel
10,949
658
275
4,450
10,505
4,305
640
5,817
4,688
79,663
0
W
8,701
5,232
0
2,543
12,270
4,833
633
4,237
8,003
0
66,788
W
Baron Samedi
Mr Smkee
Baron Samedi
14,579
2,058
3,326
6,630
13,468
10,281
120
4,729
8,641
33,249
0
W
Shiva
7,394
891
0
8,249
17,348
11,842
0
10,368
6,447
0
105,369
L
Ishtar
6,665
3,121
0
1,334
9,113
3,321
245
4,849
4,264
0
36,968
L
3,913
976
0
178
12,374
4,493
0
5,373
7,001
0
43,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,828
Gold Earned
45,052
407
Minions Killed
608
0
Camps Cleared
0
1,431,027
Distance Traveled
1,550,473
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,008
563
150
9
0
313,299
0
L
Nu Wa
8,204
513
115
7
0
277,128
1
W
Mercury
8,835
552
121
8
0
398,588
0
L
Aphrodite
6,902
431
34
2
0
254,934
0
L
Ix Chel
9,394
587
127
8
0
315,099
0
W
Izanami
7,956
497
120
8
0
281,783
4
W
Baron Samedi
9,333
583
28
2
0
270,449
0
W
Shiva
9,920
620
189
12
0
286,354
0
L
Ishtar
7,188
449
61
4
0
290,920
0
L
Pele
7,140
446
70
4
0
292,946
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role