Player Matchup

Cthulhu
Cthulhu
CyyyFyyy
Cthulhu
Level 48
God Stats
0W - 5L
1,316 SR
Queue Stats
10W - 9L
1,549 Elo+
Party 1
Anubis
Anubis
H8fuln8
Anubis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,353 Elo+
Party 1
Danzaburou
Danzaburou
JK_and_DXTR
Danzaburou
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,387 Elo+
Party 1
Team Averages
Level 47
1,439 SR
1,429 Elo+

VS

Team Averages
Level 81
1,568 SR
1,514 Elo+
Ra
Ra
Broz x Predator
Ra
Level 81
God Stats
51W - 30L
1,703 SR
Queue Stats
134W - 127L
1,542 Elo+
Solo
Chaac
Chaac
OmNivaTervyx
Chaac
Level 100
God Stats
3W - 2L
1,500 SR
Queue Stats
5W - 9L
1,500 Elo+
Party 2
Martichoras
Martichoras
RedFar_
Martichoras
Level 63
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CyyyFyyy
Cthulhu
13
4 / 3 / 2
11,095
740
9,302
16,912
24,512
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
H8fuln8
Anubis
11
1 / 6 / 3
9,868
658
10,652
11,767
7,497
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
JK_and_DXTR
Danzaburou
14
2 / 2 / 4
11,598
773
14,526
13,364
7,128
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 2 / 4
12,357
824
12,241
16,202
15,258
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

14
1 / 3 / 9
10,889
726
11,759
16,256
17,018
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Martichoras
RedFar_
Martichoras
14
4 / 2 / 4
11,277
752
10,093
10,040
4,265
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
28
7
Kills
11
11
Deaths
7
9
Assists
17
Player
Kills
Deaths
Assists
KDA
W
6
2
4
4
L
Cthulhu
CyyyFyyy
Cthulhu
4
3
2
1.67
L
Anubis
H8fuln8
Anubis
1
6
3
0.42
L
Danzaburou
JK_and_DXTR
Danzaburou
2
2
4
2
W
1
3
9
1.83
W
Martichoras
RedFar_
Martichoras
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,480
Damage
34,093
42,043
Taken
42,498
39,137
Mitigated
36,541
5,017
Healing
18,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,241
716
4,287
8,479
16,202
15,258
312
6,535
9,667
65,672
0
L
Cthulhu
CyyyFyyy
Cthulhu
9,302
819
116
234
16,912
24,512
0
4,357
12,298
18,725
869
L
Anubis
H8fuln8
Anubis
10,652
385
0
1,984
11,767
7,497
0
4,119
7,535
31,413
0
L
Danzaburou
JK_and_DXTR
Danzaburou
14,526
7,394
0
2,683
13,364
7,128
2,390
3,373
9,837
0
54,524
W
11,759
596
0
4,476
16,256
17,018
300
6,514
9,742
0
31,422
W
Martichoras
RedFar_
Martichoras
10,093
4,147
0
1,210
10,040
4,265
1,896
6,753
3,287
0
35,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,561
Gold Earned
34,523
130
Minions Killed
163
0
Camps Cleared
0
725,803
Distance Traveled
818,736
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,357
824
96
6
0
285,945
0
L
Cthulhu
11,095
740
15
1
0
253,682
0
L
Anubis
9,868
658
33
2
0
248,265
0
L
Danzaburou
11,598
773
82
5
0
223,856
0
W
Chaac
10,889
726
28
2
0
306,998
0
W
Martichoras
11,277
752
39
3
0
225,793
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role