Player Matchup

He Bo
He Bo
CrowRampage
He Bo
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,426 Elo+
Party 2
Heimdallr
Heimdallr
KaydyK
Heimdallr
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,557 Elo+
Party 2
Janus
Janus
XbanqueWithTrans
Janus
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 4
Fafnir
Fafnir
Xbox360Tractor1
Fafnir
Level 140
God Stats
8W - 6L
1,755 SR
Queue Stats
39W - 27L
1,570 Elo+
Party 4
Surtr
Surtr
aCubanboy
Surtr
Level 49
God Stats
13W - 12L
1,475 SR
Queue Stats
25W - 26L
1,461 Elo+
Party 2
Team Averages
Level 58
1,546 SR
1,503 Elo+

VS

Team Averages
Level 68
1,550 SR
1,523 Elo+
Agni
Agni
DisabledLemon
Agni
Level 69
God Stats
2W - 1L
1,711 SR
Queue Stats
105W - 60L
1,614 Elo+
Party 3
Ao Kuang
Ao Kuang
Larvee
Ao Kuang
Level 99
God Stats
0W - 2L
1,289 SR
Queue Stats
61W - 62L
1,489 Elo+
Party 1
Artemis
Artemis
MAN_EGgG
Artemis
Level 106
God Stats
7W - 6L
1,684 SR
Queue Stats
120W - 117L
1,529 Elo+
Party 1
Chaac
Chaac
PopStarPetey
Chaac
Level 34
God Stats
12W - 12L
1,566 SR
Queue Stats
16W - 24L
1,382 Elo+
Party 1
Ganesha
Ganesha
ThiccBooty0125
Ganesha
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 89L
1,600 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 2 / 2
8,894
741
7,394
8,202
2,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
KaydyK
Heimdallr
13
3 / 0 / 0
7,156
596
6,231
5,645
2,596
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
4 / 1 / 5
7,623
635
6,931
6,168
2,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
1 / 1 / 6
7,439
620
3,659
9,819
10,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Surtr
aCubanboy
Surtr
13
2 / 1 / 5
7,661
638
7,732
10,279
6,662
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 1
6,415
535
4,705
6,494
2,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ao Kuang
Larvee
Ao Kuang
12
4 / 4 / 0
7,142
595
5,301
12,409
4,730
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Artemis
MAN_EGgG
Artemis
9
0 / 2 / 0
5,672
473
3,833
6,564
2,178
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 5 / 1
5,784
482
3,905
14,097
11,791
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

9
0 / 2 / 1
5,717
476
2,091
8,714
5,833
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
7
17
Kills
4
5
Deaths
17
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
7
2
2
4
L
0
4
1
0.13
W
Heimdallr
KaydyK
Heimdallr
3
0
0
3
L
Ao Kuang
Larvee
Ao Kuang
4
4
0
1
L
Artemis
MAN_EGgG
Artemis
0
2
0
0
L
0
5
1
0.1
L
0
2
1
0.25
W
4
1
5
6.5
W
1
1
6
4
W
Surtr
aCubanboy
Surtr
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,947
Damage
19,835
40,113
Taken
48,278
24,264
Mitigated
26,708
15,523
Healing
7,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,394
346
0
3,218
8,202
2,800
0
3,560
4,642
69,450
0
L
4,705
197
0
375
6,494
2,176
0
4,017
2,369
46,108
0
W
Heimdallr
KaydyK
Heimdallr
6,231
3,621
0
3,496
5,645
2,596
614
1,158
4,487
0
63,026
L
Ao Kuang
Larvee
Ao Kuang
5,301
968
0
1,837
12,409
4,730
0
5,794
6,441
51,128
0
L
Artemis
MAN_EGgG
Artemis
3,833
1,394
0
1,004
6,564
2,178
0
485
6,079
0
37,166
L
3,905
251
0
1,669
14,097
11,791
0
4,367
9,675
0
36,170
L
2,091
74
1,149
1,074
8,714
5,833
0
3,180
5,472
18,432
0
W
6,931
534
0
500
6,168
2,113
374
4,042
2,126
51,166
0
W
3,659
374
283
3,772
9,819
10,093
14
2,782
7,037
15,996
0
W
Surtr
aCubanboy
Surtr
7,732
3,370
0
4,254
10,279
6,662
162
555
9,724
563
53,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,773
Gold Earned
30,730
438
Minions Killed
319
0
Camps Cleared
0
1,283,607
Distance Traveled
1,217,525
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
8,894
741
128
11
0
286,347
0
L
Agni
6,415
535
83
7
0
238,013
1
W
Heimdallr
7,156
596
115
10
0
213,221
2
L
Ao Kuang
7,142
595
91
8
0
272,016
2
L
Artemis
5,672
473
70
6
0
235,779
4
L
Chaac
5,784
482
71
6
0
228,001
0
L
Ganesha
5,717
476
4
0
0
243,716
0
W
Janus
7,623
635
99
8
0
271,558
0
W
Fafnir
7,439
620
15
1
0
252,114
0
W
Surtr
7,661
638
81
7
0
260,367
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role