Player Matchup

Persephone
Persephone
MikeyBalla5
Persephone
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 37L
1,411 Elo+
Party 2
Cernunnos
Cernunnos
Razor2442
Cernunnos
Level 48
God Stats
2W - 1L
1,702 SR
Queue Stats
68W - 78L
1,430 Elo+
Party 2
Guan Yu
Guan Yu
RefreshLogic
Guan Yu
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,433 Elo+
Party 3
Set
Set
SageHerb
Set
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 6L
1,682 Elo+
Party 2
Cliodhna
Cliodhna
Tater05
Cliodhna
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 14L
1,494 Elo+
Party 3
Team Averages
Level 60
1,540 SR
1,490 Elo+

VS

Team Averages
Level 75
1,541 SR
1,391 Elo+
Odin
Odin
 
Odin
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
C3 Aroz
He Bo
Level 92
God Stats
2W - 5L
1,500 SR
Queue Stats
74W - 72L
1,255 Elo+
Party 1
Terra
Terra
Drewsiph
Terra
Level 127
God Stats
4W - 3L
1,704 SR
Queue Stats
285W - 257L
1,524 Elo+
Solo
Janus
Janus
Kyzixx SN
Janus
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 73L
1,265 Elo+
Party 1
Ishtar
Ishtar
WhyNutDonut
Ishtar
Level 104
God Stats
3W - 3L
1,500 SR
Queue Stats
210W - 185L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
MikeyBalla5
Persephone
20
2 / 5 / 12
11,804
787
13,856
14,119
7,019
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
Razor2442
Cernunnos
18
2 / 6 / 12
10,741
716
10,903
17,753
9,173
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
RefreshLogic
Guan Yu
15
2 / 4 / 7
9,953
664
5,232
17,301
14,763
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
11 / 4 / 6
14,273
952
10,325
17,441
11,975
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cliodhna
Tater05
Cliodhna
18
6 / 5 / 10
12,104
807
16,937
16,276
7,472
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
2
0 / 0 / 0
4,276
285
0
0
0
He Bo
C3 Aroz
He Bo
20
18 / 4 / 5
13,799
920
29,509
19,156
8,510
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Terra
Drewsiph
Terra
19
4 / 5 / 15
11,651
777
12,865
24,644
26,212
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Janus
Kyzixx SN
Janus
18
2 / 5 / 11
10,148
677
13,740
12,987
5,637
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ishtar
18
1 / 9 / 15
10,667
711
12,769
19,727
8,843
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
71
23
Kills
25
24
Deaths
23
47
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
0
0
0
0
L
He Bo
C3 Aroz
He Bo
18
4
5
5.13
L
Terra
Drewsiph
Terra
4
5
15
2.3
L
Janus
Kyzixx SN
Janus
2
5
11
1.5
W
Persephone
MikeyBalla5
Persephone
2
5
12
1.6
W
Cernunnos
Razor2442
Cernunnos
2
6
12
1.33
W
Guan Yu
RefreshLogic
Guan Yu
2
4
7
1.38
W
11
4
6
3.5
W
Cliodhna
Tater05
Cliodhna
6
5
10
2.2
L
Ishtar
1
9
15
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,253
Damage
68,883
82,890
Taken
76,514
50,402
Mitigated
49,202
27,230
Healing
26,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
0
0
0
0
0
0
0
0
0
0
0
L
He Bo
C3 Aroz
He Bo
29,509
1,086
1,799
7,956
19,156
8,510
1,618
2,968
16,092
48,658
0
L
Terra
Drewsiph
Terra
12,865
1,312
5,267
6,119
24,644
26,212
338
4,295
20,029
24,221
0
L
Janus
Kyzixx SN
Janus
13,740
473
605
1,635
12,987
5,637
1,676
4,255
8,649
28,928
0
W
Persephone
MikeyBalla5
Persephone
13,856
336
728
811
14,119
7,019
2,243
10,628
3,411
30,810
0
W
Cernunnos
Razor2442
Cernunnos
10,903
4,519
1,684
2,942
17,753
9,173
1,602
11,652
6,101
0
23,092
W
Guan Yu
RefreshLogic
Guan Yu
5,232
411
5,343
4,452
17,301
14,763
669
11,000
6,301
0
9,252
W
10,325
3,581
2,202
4,692
17,441
11,975
1,617
10,439
7,002
0
43,554
W
Cliodhna
Tater05
Cliodhna
16,937
2,097
931
3,445
16,276
7,472
1,752
12,315
3,961
0
30,091
L
Ishtar
12,769
6,308
993
2,221
19,727
8,843
884
2,338
17,306
0
28,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,875
Gold Earned
50,541
163
Minions Killed
124
0
Camps Cleared
0
1,369,305
Distance Traveled
1,038,059
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
4,276
285
0
0
0
0
0
L
He Bo
13,799
920
46
3
0
281,900
0
L
Terra
11,651
777
8
1
0
255,113
0
L
Janus
10,148
677
35
2
0
260,372
0
W
Persephone
11,804
787
31
2
0
270,804
0
W
Cernunnos
10,741
716
19
1
0
282,861
0
W
Guan Yu
9,953
664
7
0
0
248,685
0
W
Set
14,273
952
81
5
0
281,614
0
W
Cliodhna
12,104
807
25
2
0
285,341
0
L
Ishtar
10,667
711
35
2
0
240,674
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role