Player Matchup

Janus
Janus
Belfets
Janus
Level 118
God Stats
7W - 8L
1,375 SR
Queue Stats
532W - 547L
1,531 Elo+
Party 1
Maui
Maui
Courtesyh
Maui
Level 101
God Stats
8W - 3L
1,788 SR
Queue Stats
253W - 247L
1,447 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
LilZeeZee
Morgan Le Fay
Level 207
God Stats
2W - 0L
1,715 SR
Queue Stats
174W - 137L
1,519 Elo+
Party 1
Mulan
Mulan
OoL4T3R4LU5oO
Mulan
Level 211
God Stats
12W - 11L
1,439 SR
Queue Stats
874W - 894L
1,507 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TOM T0M xBiBox
Tsukuyomi
Level 140
God Stats
3W - 1L
1,257 SR
Queue Stats
145W - 135L
1,481 Elo+
Party 1
Team Averages
Level 155
1,515 SR
1,497 Elo+

VS

Team Averages
Level 99
1,416 SR
1,524 Elo+
Chaac
Chaac
Eerie09
Chaac
Level 101
God Stats
0W - 1L
1,224 SR
Queue Stats
16W - 18L
1,500 Elo+
Solo
Anubis
Anubis
GingaNinjaaa
Anubis
Level 109
God Stats
4W - 6L
1,534 SR
Queue Stats
166W - 146L
1,543 Elo+
Party 2
Hun Batz
Hun Batz
OscarLOGIA
Hun Batz
Level 128
God Stats
0W - 1L
1,508 SR
Queue Stats
89W - 87L
1,483 Elo+
Party 3
Chronos
Chronos
TekaTeMex
Chronos
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 44L
1,504 Elo+
Party 3
Bastet
Bastet
sh3rm24
Bastet
Level 48
God Stats
0W - 1L
1,313 SR
Queue Stats
111W - 91L
1,593 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Belfets
Janus
13
1 / 3 / 6
7,642
695
6,088
6,890
2,031
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Maui
16
4 / 1 / 11
9,884
899
5,474
15,841
15,855
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
LilZeeZee
Morgan Le Fay
16
4 / 2 / 12
9,033
821
16,693
10,896
6,490
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
2 / 2 / 12
8,328
757
5,192
10,342
12,835
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tsukuyomi
TOM T0M xBiBox
Tsukuyomi
16
6 / 2 / 8
9,310
846
15,428
11,008
5,711
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Eerie09
Chaac
12
0 / 3 / 3
6,777
616
6,655
15,588
12,291
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
16
2 / 2 / 5
8,755
796
10,317
8,594
4,024
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hun Batz
OscarLOGIA
Hun Batz
12
1 / 5 / 2
7,041
640
9,167
8,361
2,933
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
TekaTeMex
Chronos
13
0 / 4 / 4
7,012
637
7,702
9,876
3,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bastet
sh3rm24
Bastet
14
5 / 3 / 2
7,960
724
11,306
9,256
3,638
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
24
17
Kills
8
10
Deaths
17
49
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Janus
Belfets
Janus
1
3
6
1.33
W
Maui
4
1
11
9.5
L
Chaac
Eerie09
Chaac
0
3
3
0.5
L
Anubis
2
2
5
2.25
W
Morgan Le Fay
LilZeeZee
Morgan Le Fay
4
2
12
5
W
2
2
12
4
L
Hun Batz
OscarLOGIA
Hun Batz
1
5
2
0.4
W
Tsukuyomi
TOM T0M xBiBox
Tsukuyomi
6
2
8
5
L
Chronos
TekaTeMex
Chronos
0
4
4
0.5
L
Bastet
sh3rm24
Bastet
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,875
Damage
45,147
54,977
Taken
51,675
42,922
Mitigated
26,337
25,126
Healing
14,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Belfets
Janus
6,088
421
480
1,477
6,890
2,031
0
1,678
5,212
17,651
0
W
Maui
5,474
1,417
2,514
4,925
15,841
15,855
312
5,412
10,429
9,330
0
L
Chaac
Eerie09
Chaac
6,655
547
1,216
4,552
15,588
12,291
0
9,699
5,636
0
12,976
L
Anubis
10,317
113
214
3,670
8,594
4,024
0
4,855
3,699
32,631
0
W
Morgan Le Fay
LilZeeZee
Morgan Le Fay
16,693
666
2,299
3,264
10,896
6,490
669
3,383
7,513
28,890
0
W
5,192
302
3,608
3,174
10,342
12,835
447
3,969
6,373
1,854
7,383
L
Hun Batz
OscarLOGIA
Hun Batz
9,167
1,020
253
370
8,361
2,933
0
4,309
4,004
0
17,523
W
Tsukuyomi
TOM T0M xBiBox
Tsukuyomi
15,428
3,022
561
2,824
11,008
5,711
412
3,577
7,431
0
31,219
L
Chronos
TekaTeMex
Chronos
7,702
2,216
0
978
9,876
3,451
0
4,965
4,911
14,129
0
L
Bastet
sh3rm24
Bastet
11,306
2,297
1,119
1,913
9,256
3,638
0
5,465
3,759
0
13,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,197
Gold Earned
37,545
126
Minions Killed
102
0
Camps Cleared
0
1,023,810
Distance Traveled
1,031,737
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,642
695
39
4
0
192,023
0
W
Maui
9,884
899
19
2
0
207,691
0
L
Chaac
6,777
616
5
0
0
206,353
0
L
Anubis
8,755
796
53
5
0
209,888
0
W
Morgan Le Fay
9,033
821
29
3
0
199,757
0
W
Mulan
8,328
757
13
1
0
192,126
0
L
Hun Batz
7,041
640
18
2
0
211,565
0
W
Tsukuyomi
9,310
846
26
2
0
232,213
0
L
Chronos
7,012
637
23
2
0
172,322
0
L
Bastet
7,960
724
3
0
0
231,609
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role