Player Matchup

Cernunnos
Cernunnos
Bay19BF
Cernunnos
Level 25
God Stats
2W - 1L
1,170 SR
Queue Stats
65W - 49L
1,549 Elo+
Party 1
Agni
Agni
GTJuggernaut
Agni
Level 128
God Stats
4W - 1L
1,704 SR
Queue Stats
113W - 87L
1,602 Elo+
Party 2
Ares
Ares
KernelScoutHD
Ares
Level 148
God Stats
3W - 1L
1,540 SR
Queue Stats
146W - 116L
1,566 Elo+
Party 2
Merlin
Merlin
Rualot
Merlin
Level 175
God Stats
1W - 1L
1,736 SR
Queue Stats
71W - 55L
1,609 Elo+
Party 1
Thanatos
Thanatos
Trxggs
Thanatos
Level 129
God Stats
6W - 6L
1,490 SR
Queue Stats
94W - 75L
1,615 Elo+
Solo
Team Averages
Level 121
1,528 SR
1,588 Elo+

VS

Team Averages
Level 101
1,649 SR
1,576 Elo+
Khepri
Khepri
NathanFMY
Khepri
Level 104
God Stats
2W - 2L
1,654 SR
Queue Stats
97W - 96L
1,604 Elo+
Party 3
Thor
Thor
Reformed2nd
Thor
Level 15
God Stats
24W - 21L
1,614 SR
Queue Stats
27W - 22L
1,603 Elo+
Solo
Janus
Janus
TwoNubsDeep
Janus
Level 119
God Stats
66W - 67L
1,565 SR
Queue Stats
268W - 283L
1,496 Elo+
Solo
Jing Wei
Jing Wei
atilathefun
Jing Wei
Level 158
God Stats
5W - 5L
1,790 SR
Queue Stats
936W - 872L
1,556 Elo+
Solo
Vamana
Vamana
demolishtroyed
Vamana
Level 109
God Stats
5W - 7L
1,621 SR
Queue Stats
74W - 64L
1,622 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Bay19BF
Cernunnos
16
4 / 4 / 8
8,840
884
11,252
11,265
5,222
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
3 / 3 / 4
8,032
803
9,347
8,549
4,714
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
2 / 4 / 13
7,817
782
9,819
15,658
16,176
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
Rualot
Merlin
15
3 / 5 / 6
7,905
791
8,239
7,600
2,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
Trxggs
Thanatos
15
7 / 2 / 9
8,400
840
15,403
12,123
5,959
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
NathanFMY
Khepri
13
0 / 5 / 8
7,342
734
2,771
12,225
11,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
5 / 4 / 5
7,859
786
7,319
10,453
4,367
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

15
5 / 4 / 1
8,369
837
9,131
10,116
4,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jing Wei
atilathefun
Jing Wei
14
1 / 4 / 11
7,614
761
10,162
13,880
4,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
7 / 2 / 7
8,851
885
15,575
13,414
8,892
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
50
19
Kills
18
18
Deaths
19
40
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Bay19BF
Cernunnos
4
4
8
2
W
3
3
4
1.67
W
2
4
13
2.13
L
Khepri
NathanFMY
Khepri
0
5
8
0.8
L
5
4
5
1.88
W
Merlin
Rualot
Merlin
3
5
6
1.2
W
Thanatos
Trxggs
Thanatos
7
2
9
5.75
L
5
4
1
1.38
L
Jing Wei
atilathefun
Jing Wei
1
4
11
1.63
L
7
2
7
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,060
Damage
44,958
55,195
Taken
60,088
34,820
Mitigated
33,700
8,235
Healing
5,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Bay19BF
Cernunnos
11,252
6,187
0
1,454
11,265
5,222
880
3,333
7,739
0
41,749
W
9,347
737
0
356
8,549
4,714
877
2,036
6,249
34,178
0
W
9,819
792
0
130
15,658
16,176
0
3,321
11,783
16,010
0
L
Khepri
NathanFMY
Khepri
2,771
404
0
674
12,225
11,433
0
5,874
6,237
9,151
0
L
7,319
1,804
0
298
10,453
4,367
0
5,541
4,683
0
20,000
W
Merlin
Rualot
Merlin
8,239
1,051
0
324
7,600
2,749
264
1,478
5,967
23,205
0
W
Thanatos
Trxggs
Thanatos
15,403
3,784
0
5,971
12,123
5,959
283
1,731
10,005
0
26,384
L
9,131
353
0
730
10,116
4,330
0
4,214
5,752
30,901
0
L
Jing Wei
atilathefun
Jing Wei
10,162
7,158
0
2,146
13,880
4,678
0
5,034
8,660
0
25,323
L
15,575
6,311
0
1,220
13,414
8,892
0
6,002
7,351
533
29,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,994
Gold Earned
40,035
210
Minions Killed
182
0
Camps Cleared
0
1,107,198
Distance Traveled
1,067,078
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
8,840
884
71
7
0
236,636
0
W
Agni
8,032
803
66
7
0
200,896
0
W
Ares
7,817
782
6
1
0
217,894
0
L
Khepri
7,342
734
10
1
0
205,863
0
L
Thor
7,859
786
36
4
0
181,940
0
W
Merlin
7,905
791
36
4
0
206,565
0
W
Thanatos
8,400
840
31
3
0
245,207
0
L
Janus
8,369
837
59
6
0
226,158
0
L
Jing Wei
7,614
761
42
4
0
209,620
1
L
Vamana
8,851
885
35
4
0
243,497
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role