Player Matchup

Jormungandr
Jormungandr
BOOMERANG-PR
Jormungandr
Level 154
God Stats
5W - 2L
1,606 SR
Queue Stats
33W - 31L
1,447 Elo+
Solo
Achilles
Achilles
Munkaa-_
Achilles
Level 121
God Stats
5W - 4L
1,646 SR
Queue Stats
350W - 352L
1,508 Elo+
Party 1
Nox
Nox
temp-600497
Nox
Level 133
God Stats
8W - 13L
1,604 SR
Queue Stats
459W - 456L
1,483 Elo+
Party 1
Team Averages
Level 136
1,619 SR
1,479 Elo+

VS

Team Averages
Level 125
1,684 SR
1,513 Elo+
Tyr
Tyr
BigEv
Tyr
Level 140
God Stats
0W - 2L
1,704 SR
Queue Stats
26W - 23L
1,506 Elo+
Party 2
Anubis
Anubis
NAMOR 209040
Anubis
Level 114
God Stats
30W - 24L
1,589 SR
Queue Stats
32W - 27L
1,528 Elo+
Solo
Cupid
Cupid
svxinitial
Cupid
Level 121
God Stats
0W - 1L
1,759 SR
Queue Stats
24W - 23L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BOOMERANG-PR
Jormungandr
13
0 / 1 / 10
10,397
743
11,594
14,785
9,185
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Achilles
Munkaa-_
Achilles
13
2 / 2 / 8
10,367
741
5,495
12,672
8,736
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
9 / 0 / 2
11,844
846
11,396
4,816
2,063
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
BigEv
Tyr
14
1 / 1 / 1
9,783
699
5,803
13,521
14,830
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Anubis
13
1 / 5 / 2
10,007
715
8,104
12,405
7,494
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cupid
9
1 / 5 / 1
8,898
636
6,346
9,053
2,801
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
7
11
Kills
3
3
Deaths
11
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
BOOMERANG-PR
Jormungandr
0
1
10
5
L
Tyr
BigEv
Tyr
1
1
1
1.5
W
Achilles
Munkaa-_
Achilles
2
2
8
3
L
Anubis
1
5
2
0.4
L
Cupid
1
5
1
0.3
W
9
0
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,485
Damage
20,253
32,273
Taken
34,979
19,984
Mitigated
25,125
5,509
Healing
4,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
BOOMERANG-PR
Jormungandr
11,594
3,092
0
2,660
14,785
9,185
481
3,829
10,956
51,204
0
L
Tyr
BigEv
Tyr
5,803
1,042
0
1,829
13,521
14,830
0
8,855
4,666
0
27,185
W
Achilles
Munkaa-_
Achilles
5,495
939
0
1,940
12,672
8,736
260
3,127
9,545
0
23,826
L
Anubis
8,104
177
0
1,411
12,405
7,494
0
8,200
4,205
50,953
0
L
Cupid
6,346
2,697
0
1,020
9,053
2,801
0
6,263
2,790
0
25,520
W
11,396
299
159
750
4,816
2,063
385
2,063
2,753
47,348
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,608
Gold Earned
28,688
156
Minions Killed
146
0
Camps Cleared
0
781,805
Distance Traveled
691,318
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,397
743
57
4
0
272,476
2
L
Tyr
9,783
699
43
3
0
285,784
0
W
Achilles
10,367
741
21
2
0
257,954
5
L
Anubis
10,007
715
67
5
0
228,275
8
L
Cupid
8,898
636
36
3
0
177,259
0
W
Nox
11,844
846
78
6
0
251,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role