Player Matchup

Jing Wei
Jing Wei
Azula666
Jing Wei
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 9L
1,500 Elo+
Solo
Anubis
Anubis
CrowRampage
Anubis
Level 31
God Stats
1W - 1L
1,830 SR
Queue Stats
13W - 11L
1,460 Elo+
Party 3
Fenrir
Fenrir
Gator SINS
Fenrir
Level 33
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 6L
1,479 Elo+
Party 2
Surtr
Surtr
aCubanboy
Surtr
Level 49
God Stats
13W - 12L
1,505 SR
Queue Stats
25W - 26L
1,479 Elo+
Party 3
Ymir
Ymir
jinxkiller429
Ymir
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,574 Elo+
Party 2
Team Averages
Level 37
1,567 SR
1,499 Elo+

VS

Team Averages
Level 82
1,490 SR
1,508 Elo+
Rama
Rama
AirFlowe
Rama
Level 126
God Stats
9W - 4L
1,455 SR
Queue Stats
100W - 94L
1,516 Elo+
Party 4
He Bo
He Bo
Angry Samoan 11
He Bo
Level 107
God Stats
4W - 4L
1,540 SR
Queue Stats
185W - 171L
1,545 Elo+
Party 4
Skadi
Skadi
DurpleMcJoker
Skadi
Level 71
God Stats
1W - 2L
1,192 SR
Queue Stats
152W - 130L
1,522 Elo+
Party 1
Tyr
Tyr
OsamaBinLaggin69
Tyr
Level 62
God Stats
6W - 3L
1,909 SR
Queue Stats
109W - 105L
1,470 Elo+
Party 4
Horus
Horus
XeveL
Horus
Level 46
God Stats
4W - 6L
1,354 SR
Queue Stats
51W - 48L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Azula666
Jing Wei
11
0 / 5 / 0
6,271
418
3,521
10,739
3,035
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
13
3 / 3 / 3
8,410
561
13,916
13,948
7,099
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
Gator SINS
Fenrir
10
0 / 2 / 3
6,319
421
1,120
9,518
3,508
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Surtr
aCubanboy
Surtr
14
3 / 2 / 0
8,534
569
9,941
14,856
13,798
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 2 / 0
6,278
419
2,027
10,882
9,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
14
4 / 0 / 4
8,484
566
10,650
6,860
2,972
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 1 / 3
8,120
541
8,381
6,647
2,283
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
8 / 3 / 1
9,995
666
9,353
9,727
3,304
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

14
1 / 1 / 2
8,316
554
7,100
15,177
15,071
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Horus
XeveL
Horus
10
0 / 1 / 8
7,161
477
3,233
10,559
8,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
32
6
Kills
14
14
Deaths
6
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Rama
4
0
4
6
W
1
1
3
2.5
L
Jing Wei
Azula666
Jing Wei
0
5
0
0
L
Anubis
3
3
3
1.5
W
8
3
1
2.83
L
Fenrir
Gator SINS
Fenrir
0
2
3
0.75
W
1
1
2
2
W
Horus
XeveL
Horus
0
1
8
4
L
Surtr
aCubanboy
Surtr
3
2
0
1.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,525
Damage
38,717
59,943
Taken
48,970
36,512
Mitigated
31,885
18,869
Healing
19,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
10,650
8,764
0
4,976
6,860
2,972
812
1,015
5,845
0
73,270
W
8,381
594
0
2,978
6,647
2,283
0
2,170
4,477
72,465
0
L
Jing Wei
Azula666
Jing Wei
3,521
3,018
0
2,313
10,739
3,035
0
112
10,627
0
43,417
L
Anubis
13,916
628
390
6,015
13,948
7,099
71
5,269
8,679
78,979
0
W
9,353
3,279
0
750
9,727
3,304
1,199
5,659
4,068
0
84,037
L
Fenrir
Gator SINS
Fenrir
1,120
513
0
424
9,518
3,508
0
0
9,518
0
35,693
W
7,100
520
0
6,779
15,177
15,071
80
3,512
11,665
0
57,371
W
Horus
XeveL
Horus
3,233
1,245
318
3,207
10,559
8,255
22
3,974
6,585
0
13,100
L
Surtr
aCubanboy
Surtr
9,941
4,544
0
6,331
14,856
13,798
0
2,188
12,668
610
61,000
L
2,027
569
0
3,396
10,882
9,072
0
812
10,070
10,528
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,812
Gold Earned
42,076
377
Minions Killed
487
0
Camps Cleared
0
1,390,435
Distance Traveled
1,506,915
2
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,484
566
120
8
0
274,713
4
W
He Bo
8,120
541
122
8
0
332,754
2
L
Jing Wei
6,271
418
71
5
0
285,526
0
L
Anubis
8,410
561
120
8
0
254,541
0
W
Skadi
9,995
666
129
9
0
276,812
1
L
Fenrir
6,319
421
59
4
0
289,036
0
W
Tyr
8,316
554
104
7
0
309,664
8
W
Horus
7,161
477
12
1
0
312,972
4
L
Surtr
8,534
569
111
7
0
289,710
0
L
Ymir
6,278
419
16
1
0
271,622
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role