Player Matchup

Athena
Athena
Shrederdan77
Athena
Level 57
God Stats
1W - 6L
1,414 SR
Queue Stats
53W - 57L
1,511 Elo+
Solo
Thanatos
Thanatos
Spookboomer1446
Thanatos
Level 77
God Stats
7W - 9L
1,567 SR
Queue Stats
83W - 91L
1,446 Elo+
Solo
Izanami
Izanami
SwiftGuy12Plays
Izanami
Level 18
God Stats
5W - 7L
1,412 SR
Queue Stats
26W - 31L
1,369 Elo+
Party 2
Pele
Pele
antoravi
Pele
Level 145
God Stats
2W - 2L
1,662 SR
Queue Stats
64W - 69L
1,485 Elo+
Party 2
Baron Samedi
Baron Samedi
nwod4life
Baron Samedi
Level 146
God Stats
0W - 2L
1,549 SR
Queue Stats
52W - 58L
1,486 Elo+
Party 2
Team Averages
Level 89
1,521 SR
1,459 Elo+

VS

Team Averages
Level 97
1,547 SR
1,510 Elo+
Ra
Ra
 
Ra
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
BYJoel99
Gilgamesh
Level 107
God Stats
10W - 10L
1,360 SR
Queue Stats
299W - 286L
1,527 Elo+
Solo
Neith
Neith
ElRevans
Neith
Level 66
God Stats
5W - 1L
1,748 SR
Queue Stats
50W - 54L
1,489 Elo+
Party 1
Xing Tian
Xing Tian
RudyRM
Xing Tian
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 9L
1,534 Elo+
Party 1
Mercury
Mercury
TAPIAPF
Mercury
Level 140
God Stats
2W - 1L
1,629 SR
Queue Stats
78W - 80L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
6
0 / 0 / 0
3,844
641
1,837
3,390
2,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
2
0 / 0 / 0
2,813
469
0
434
142
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
0 / 1 / 1
3,534
589
2,257
1,876
592
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Pele
7
2 / 2 / 0
4,192
699
2,857
5,150
1,459
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
nwod4life
Baron Samedi
8
0 / 1 / 0
4,008
668
1,656
3,405
1,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
8
0 / 0 / 1
4,259
710
986
1,832
567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gilgamesh
BYJoel99
Gilgamesh
6
2 / 1 / 0
4,359
727
3,119
4,210
2,063
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
ElRevans
Neith
6
1 / 0 / 1
3,592
599
1,991
2,407
716
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Xing Tian
RudyRM
Xing Tian
5
0 / 1 / 2
3,785
631
1,113
4,799
2,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mercury
TAPIAPF
Mercury
7
1 / 0 / 1
3,928
655
1,599
4,654
1,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
9
2
Kills
4
4
Deaths
2
1
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
0
0
1
0.5
W
Gilgamesh
BYJoel99
Gilgamesh
2
1
0
2
W
Neith
ElRevans
Neith
1
0
1
1.5
W
Xing Tian
RudyRM
Xing Tian
0
1
2
1
L
Athena
0
0
0
0
L
Thanatos
0
0
0
0
L
0
1
1
0.5
W
Mercury
TAPIAPF
Mercury
1
0
1
1.5
L
Pele
2
2
0
1
L
Baron Samedi
nwod4life
Baron Samedi
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,607
Damage
8,808
14,255
Taken
17,902
5,506
Mitigated
7,114
3,727
Healing
5,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
986
202
96
837
1,832
567
0
611
1,221
26,923
0
W
Gilgamesh
BYJoel99
Gilgamesh
3,119
1,342
0
637
4,210
2,063
0
289
3,921
0
19,017
W
Neith
ElRevans
Neith
1,991
644
0
797
2,407
716
0
739
1,668
0
18,532
W
Xing Tian
RudyRM
Xing Tian
1,113
148
184
1,425
4,799
2,400
0
861
3,938
7,895
0
L
Athena
1,837
599
0
1,588
3,390
2,034
0
757
2,633
9,331
0
L
Thanatos
0
0
0
146
434
142
0
0
434
0
1,269
L
2,257
1,304
0
54
1,876
592
0
356
1,520
0
23,789
W
Mercury
TAPIAPF
Mercury
1,599
1,222
0
1,493
4,654
1,368
0
993
3,661
0
14,911
L
Pele
2,857
923
0
674
5,150
1,459
0
0
5,150
0
20,743
L
Baron Samedi
nwod4life
Baron Samedi
1,656
143
0
1,265
3,405
1,279
0
930
2,419
25,244
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,391
Gold Earned
19,923
136
Minions Killed
154
0
Camps Cleared
0
511,651
Distance Traveled
614,701
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
4,259
710
48
8
0
120,698
0
W
Gilgamesh
4,359
727
31
5
0
114,238
0
W
Neith
3,592
599
29
5
0
111,978
2
W
Xing Tian
3,785
631
17
3
0
111,347
1
L
Athena
3,844
641
17
3
0
140,374
2
L
Thanatos
2,813
469
3
1
0
13,383
0
L
Izanami
3,534
589
39
7
0
111,333
0
W
Mercury
3,928
655
29
5
0
156,440
0
L
Pele
4,192
699
40
7
0
129,914
0
L
Baron Samedi
4,008
668
37
6
0
116,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role