Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Serqet
Serqet
Ge0rgianKing
Serqet
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 19L
1,398 Elo+
Party 1
Janus
Janus
Soldadit0
Janus
Level 140
God Stats
1W - 2L
1,555 SR
Queue Stats
11W - 14L
1,435 Elo+
Solo
Cthulhu
Cthulhu
YeehawBirb
Cthulhu
Level 43
God Stats
1W - 2L
1,461 SR
Queue Stats
3W - 7L
1,293 Elo+
Party 3
Tyr
Tyr
gio121
Tyr
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 38L
1,346 Elo+
Party 1
Team Averages
Level 61
1,503 SR
1,394 Elo+

VS

Team Averages
Level 55
1,479 SR
1,351 Elo+
Martichoras
Martichoras
Bookszn
Martichoras
Level 27
God Stats
6W - 10L
1,368 SR
Queue Stats
15W - 22L
1,384 Elo+
Party 2
Anubis
Anubis
LifeNoFriendsNo
Anubis
Level 134
God Stats
2W - 0L
1,572 SR
Queue Stats
48W - 48L
1,357 Elo+
Solo
Kali
Kali
angxloiscool
Kali
Level 27
God Stats
4W - 0L
1,500 SR
Queue Stats
36W - 51L
1,269 Elo+
Party 2
Bacchus
Bacchus
chuckyiscool
Bacchus
Level 65
God Stats
2W - 2L
1,272 SR
Queue Stats
298W - 287L
1,421 Elo+
Party 2
Sun Wukong
Sun Wukong
gorg69
Sun Wukong
Level 24
God Stats
3W - 0L
1,683 SR
Queue Stats
7W - 13L
1,325 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
11
1 / 3 / 0
6,564
410
4,939
9,078
3,808
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
14
2 / 5 / 2
8,572
536
4,148
13,101
4,914
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
Soldadit0
Janus
15
3 / 4 / 0
8,696
544
8,331
12,439
3,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
YeehawBirb
Cthulhu
11
0 / 3 / 1
6,720
420
4,444
9,368
7,382
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tyr
gio121
Tyr
9
0 / 4 / 0
6,274
392
2,409
11,861
10,953
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Bookszn
Martichoras
13
4 / 0 / 3
7,657
479
8,574
5,131
2,185
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

16
4 / 1 / 1
9,895
618
6,505
6,815
3,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
5 / 3 / 5
9,551
597
8,296
12,853
5,212
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bacchus
chuckyiscool
Bacchus
13
2 / 1 / 6
8,173
511
4,708
8,304
9,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sun Wukong
gorg69
Sun Wukong
13
4 / 1 / 6
8,455
528
10,647
9,756
6,772
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
40
6
Kills
19
19
Deaths
6
3
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
1
3
0
0.33
W
Martichoras
Bookszn
Martichoras
4
0
3
5.5
L
Serqet
2
5
2
0.6
W
4
1
1
4.5
L
Janus
Soldadit0
Janus
3
4
0
0.75
L
Cthulhu
YeehawBirb
Cthulhu
0
3
1
0.17
W
5
3
5
2.5
W
Bacchus
chuckyiscool
Bacchus
2
1
6
5
L
Tyr
gio121
Tyr
0
4
0
0
W
Sun Wukong
gorg69
Sun Wukong
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,271
Damage
38,730
55,847
Taken
42,859
30,911
Mitigated
26,721
12,911
Healing
12,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
4,939
2,413
0
2,272
9,078
3,808
0
2,393
6,685
0
45,371
W
Martichoras
Bookszn
Martichoras
8,574
2,816
0
1,304
5,131
2,185
215
1,613
3,518
0
53,647
L
Serqet
4,148
1,052
0
1,572
13,101
4,914
0
938
12,163
0
60,775
W
6,505
334
0
3,074
6,815
3,292
355
3,041
3,722
76,354
0
L
Janus
Soldadit0
Janus
8,331
703
0
3,067
12,439
3,854
0
5,949
6,490
74,267
0
L
Cthulhu
YeehawBirb
Cthulhu
4,444
254
1,759
1,209
9,368
7,382
0
1,569
7,799
20,967
0
W
8,296
3,785
54
3,870
12,853
5,212
0
3,022
9,399
0
73,299
W
Bacchus
chuckyiscool
Bacchus
4,708
1,061
0
2,899
8,304
9,260
145
2,184
6,120
18,532
0
L
Tyr
gio121
Tyr
2,409
398
0
3,032
11,861
10,953
0
364
11,497
0
25,344
W
Sun Wukong
gorg69
Sun Wukong
10,647
1,653
0
1,229
9,756
6,772
609
2,915
6,841
0
56,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,826
Gold Earned
43,731
380
Minions Killed
465
0
Camps Cleared
0
1,445,903
Distance Traveled
1,531,846
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
6,564
410
84
5
0
275,571
0
W
Martichoras
7,657
479
81
5
0
270,741
0
L
Serqet
8,572
536
101
6
0
347,197
0
W
Anubis
9,895
618
152
10
0
302,796
2
L
Janus
8,696
544
135
8
0
307,685
0
L
Cthulhu
6,720
420
29
2
0
273,330
0
W
Kali
9,551
597
102
6
0
343,914
0
W
Bacchus
8,173
511
29
2
0
305,286
1
L
Tyr
6,274
392
31
2
0
242,120
0
W
Sun Wukong
8,455
528
101
6
0
309,109
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role