Player Matchup

Artemis
Artemis
NearlyOriginal
Artemis
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,330 Elo+
Party 1
Amaterasu
Amaterasu
TheRealLynx
Amaterasu
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,330 Elo+
Party 1
Ix Chel
Ix Chel
zmw92
Ix Chel
Level 65
God Stats
8W - 10L
1,500 SR
Queue Stats
246W - 225L
1,586 Elo+
Solo
Team Averages
Level 66
1,500 SR
1,415 Elo+

VS

Team Averages
Level 56
1,562 SR
1,580 Elo+
Achilles
Achilles
FirstBlessing
Achilles
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 98L
1,541 Elo+
Party 2
Thor
Thor
MαmbαNegrα
Thor
Level 41
God Stats
5W - 1L
1,768 SR
Queue Stats
18W - 9L
1,671 Elo+
Solo
Ix Chel
Ix Chel
heartofgame
Ix Chel
Level 67
God Stats
4W - 5L
1,419 SR
Queue Stats
108W - 97L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 6 / 4
9,849
758
10,751
12,826
3,620
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
TheRealLynx
Amaterasu
13
1 / 5 / 8
9,596
738
6,502
16,821
12,772
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ix Chel
zmw92
Ix Chel
12
5 / 6 / 2
10,407
801
9,825
13,180
3,847
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
FirstBlessing
Achilles
13
4 / 3 / 9
10,504
808
6,308
17,701
18,702
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
12 / 3 / 4
12,461
959
18,016
9,712
4,508
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ix Chel
heartofgame
Ix Chel
13
1 / 3 / 13
10,347
796
11,889
10,383
4,231
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
43
9
Kills
17
17
Deaths
9
14
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Achilles
FirstBlessing
Achilles
4
3
9
2.83
W
12
3
4
4.67
L
3
6
4
0.83
L
Amaterasu
TheRealLynx
Amaterasu
1
5
8
1
W
Ix Chel
heartofgame
Ix Chel
1
3
13
2.5
L
Ix Chel
zmw92
Ix Chel
5
6
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,078
Damage
36,213
42,827
Taken
37,796
20,239
Mitigated
27,441
5,986
Healing
5,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
FirstBlessing
Achilles
6,308
1,060
0
1,216
17,701
18,702
357
3,555
14,146
0
17,854
W
18,016
1,549
0
0
9,712
4,508
2,090
4,213
5,499
0
40,473
L
10,751
4,317
0
760
12,826
3,620
1,232
2,028
10,798
0
39,732
L
Amaterasu
TheRealLynx
Amaterasu
6,502
1,782
378
3,052
16,821
12,772
91
6,390
10,431
0
28,658
W
Ix Chel
heartofgame
Ix Chel
11,889
1,663
1,987
1,864
10,383
4,231
365
2,594
7,789
62,758
0
L
Ix Chel
zmw92
Ix Chel
9,825
721
523
1,273
13,180
3,847
0
3,620
9,560
34,292
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,852
Gold Earned
33,312
130
Minions Killed
129
0
Camps Cleared
0
656,387
Distance Traveled
742,312
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,504
808
14
1
0
236,071
0
W
Thor
12,461
959
36
3
0
247,683
0
L
Artemis
9,849
758
47
4
0
195,415
0
L
Amaterasu
9,596
738
16
1
0
230,773
5
W
Ix Chel
10,347
796
79
6
0
258,558
0
L
Ix Chel
10,407
801
67
5
0
230,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role