Player Matchup

Loki
Loki
 
Loki
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
ExoticKondition
He Bo
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,197 Elo+
Party 1
Ishtar
Ishtar
LSC202
Ishtar
Level 148
God Stats
1W - 4L
1,351 SR
Queue Stats
38W - 54L
1,400 Elo+
Party 1
Eset
Eset
MizastaPlusUltra
Eset
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 29L
1,238 Elo+
Party 1
Ares
Ares
dark1knight
Ares
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 41L
1,282 Elo+
Party 1
Team Averages
Level 114
1,470 SR
1,323 Elo+

VS

Team Averages
Level 131
1,538 SR
1,487 Elo+
Hera
Hera
 
Hera
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
ShadeSniper
Eset
Level 124
God Stats
4W - 1L
1,707 SR
Queue Stats
242W - 256L
1,476 Elo+
Solo
Arachne
Arachne
Stalthis
Arachne
Level 156
God Stats
4W - 2L
1,630 SR
Queue Stats
413W - 433L
1,457 Elo+
Solo
Fafnir
Fafnir
TruthUNnamed
Fafnir
Level 146
God Stats
6W - 5L
1,210 SR
Queue Stats
654W - 635L
1,509 Elo+
Solo
Anhur
Anhur
chokocrak666
Anhur
Level 86
God Stats
4W - 5L
1,643 SR
Queue Stats
239W - 247L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
4 / 8 / 7
8,513
946
5,675
12,675
5,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
6 / 6 / 7
8,829
981
11,247
10,843
4,444
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ishtar
LSC202
Ishtar
14
4 / 6 / 5
8,451
939
6,724
12,209
4,825
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

13
1 / 6 / 8
7,680
853
5,391
9,202
3,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 10 / 5
6,421
713
3,748
17,368
18,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
16
10 / 3 / 18
9,922
1,102
15,175
7,605
3,695
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
11 / 3 / 15
10,244
1,138
12,170
7,579
3,484
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Arachne
Stalthis
Arachne
17
8 / 3 / 21
9,648
1,072
14,267
14,567
14,512
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
16
5 / 4 / 23
9,576
1,064
6,756
16,972
24,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
1 / 5 / 12
7,640
849
2,912
8,261
3,651
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
124
15
Kills
35
36
Deaths
18
32
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
4
8
7
0.94
W
Hera
 
Hera
10
3
18
6.33
L
6
6
7
1.58
L
Ishtar
LSC202
Ishtar
4
6
5
1.08
L
1
6
8
0.83
W
11
3
15
6.17
W
Arachne
Stalthis
Arachne
8
3
21
6.17
W
Fafnir
5
4
23
4.13
W
1
5
12
1.4
L
0
10
5
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,785
Damage
51,280
62,297
Taken
54,984
36,271
Mitigated
49,355
5,440
Healing
16,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
5,675
1,932
186
774
12,675
5,368
26
7,060
5,615
0
10,471
W
Hera
 
Hera
15,175
3,127
1,106
1,340
7,605
3,695
2,460
4,210
3,059
28,559
0
L
11,247
785
123
1,429
10,843
4,444
449
5,950
4,893
22,195
0
L
Ishtar
LSC202
Ishtar
6,724
3,760
69
1,401
12,209
4,825
615
7,450
4,759
0
13,746
L
5,391
791
418
942
9,202
3,548
562
6,014
3,188
17,823
0
W
12,170
1,143
1,718
1,308
7,579
3,484
1,589
3,617
3,962
23,189
0
W
Arachne
Stalthis
Arachne
14,267
9,704
671
4,762
14,567
14,512
1,939
4,730
9,837
0
22,453
W
Fafnir
6,756
2,898
456
3,632
16,972
24,013
1,299
3,521
13,283
14,836
0
W
2,912
1,038
976
528
8,261
3,651
1,063
3,804
4,457
0
9,881
L
3,748
149
0
98
17,368
18,086
0
7,627
9,741
4,177
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,894
Gold Earned
47,030
77
Minions Killed
92
0
Camps Cleared
0
677,966
Distance Traveled
810,484
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,513
946
6
1
0
133,433
0
W
Hera
9,922
1,102
26
3
0
147,404
0
L
He Bo
8,829
981
21
2
0
131,621
0
L
Ishtar
8,451
939
17
2
0
125,890
0
L
Eset
7,680
853
31
3
0
148,333
0
W
Eset
10,244
1,138
29
3
0
185,274
0
W
Arachne
9,648
1,072
12
1
0
190,831
0
W
Fafnir
9,576
1,064
12
1
0
146,171
0
W
Anhur
7,640
849
13
1
0
140,804
0
L
Ares
6,421
713
2
0
0
138,689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role