Player Matchup

Guan Yu
Guan Yu
Cufaaa1234
Guan Yu
Level 83
God Stats
32W - 35L
1,525 SR
Queue Stats
39W - 44L
1,464 Elo+
Party 1
Thor
Thor
Larrypaa
Thor
Level 103
God Stats
7W - 9L
1,208 SR
Queue Stats
214W - 229L
1,438 Elo+
Party 1
Ix Chel
Ix Chel
R4M1R0R1V
Ix Chel
Level 60
God Stats
4W - 7L
1,514 SR
Queue Stats
148W - 145L
1,518 Elo+
Party 1
Neith
Neith
Sannti00
Neith
Level 89
God Stats
10W - 10L
1,444 SR
Queue Stats
133W - 153L
1,435 Elo+
Party 1
Anubis
Anubis
Zeke1999
Anubis
Level 65
God Stats
16W - 13L
1,540 SR
Queue Stats
95W - 103L
1,432 Elo+
Party 1
Team Averages
Level 80
1,446 SR
1,458 Elo+

VS

Team Averages
Level 70
1,410 SR
1,501 Elo+
Izanami
Izanami
KottenPride
Izanami
Level 88
God Stats
1W - 6L
1,078 SR
Queue Stats
200W - 195L
1,520 Elo+
Party 3
Bastet
Bastet
McGingy28
Bastet
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 67L
1,513 Elo+
Party 2
Erlang Shen
Erlang Shen
OprahsJuicyJugs
Erlang Shen
Level 91
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 36L
1,476 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ShadowNinja0010
Morgan Le Fay
Level 42
God Stats
10W - 8L
1,642 SR
Queue Stats
270W - 212L
1,480 Elo+
Solo
Maui
Maui
TheBadWinner
Maui
Level 102
God Stats
2W - 6L
1,332 SR
Queue Stats
234W - 236L
1,515 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Cufaaa1234
Guan Yu
18
1 / 2 / 9
11,538
524
9,113
19,131
22,981
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thor
20
18 / 2 / 13
14,102
641
23,315
19,296
8,787
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ix Chel
R4M1R0R1V
Ix Chel
20
8 / 5 / 10
13,002
591
26,609
15,112
6,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
Sannti00
Neith
19
11 / 1 / 11
13,027
592
24,084
16,269
8,060
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Anubis
Zeke1999
Anubis
17
6 / 6 / 13
11,551
525
17,915
18,661
8,751
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
KottenPride
Izanami
16
3 / 11 / 0
11,092
504
11,950
19,817
7,814
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bastet
McGingy28
Bastet
17
1 / 7 / 7
10,930
497
8,129
24,927
9,515
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
OprahsJuicyJugs
Erlang Shen
17
1 / 4 / 5
10,554
480
11,074
29,330
35,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Morgan Le Fay
ShadowNinja0010
Morgan Le Fay
18
7 / 13 / 3
11,950
543
21,051
27,277
12,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
4 / 9 / 4
10,911
496
5,053
26,105
32,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
35
44
Kills
16
16
Deaths
44
56
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Cufaaa1234
Guan Yu
1
2
9
2.75
L
Izanami
KottenPride
Izanami
3
11
0
0.27
W
Thor
18
2
13
12.25
L
Bastet
McGingy28
Bastet
1
7
7
0.64
L
Erlang Shen
OprahsJuicyJugs
Erlang Shen
1
4
5
0.88
W
Ix Chel
R4M1R0R1V
Ix Chel
8
5
10
2.6
W
Neith
Sannti00
Neith
11
1
11
16.5
L
Morgan Le Fay
ShadowNinja0010
Morgan Le Fay
7
13
3
0.65
L
4
9
4
0.67
W
Anubis
Zeke1999
Anubis
6
6
13
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,036
Damage
57,257
88,469
Taken
127,456
55,096
Mitigated
98,189
29,048
Healing
20,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Cufaaa1234
Guan Yu
9,113
2,114
650
7,698
19,131
22,981
715
5,000
14,131
509
81,044
L
Izanami
KottenPride
Izanami
11,950
7,517
0
2,149
19,817
7,814
714
9,066
10,751
0
77,808
W
Thor
23,315
3,640
0
845
19,296
8,787
5
6,981
12,315
0
100,054
L
Bastet
McGingy28
Bastet
8,129
3,220
0
4,587
24,927
9,515
0
9,753
15,174
0
95,540
L
Erlang Shen
OprahsJuicyJugs
Erlang Shen
11,074
4,061
0
8,576
29,330
35,685
0
7,670
21,660
0
77,469
W
Ix Chel
R4M1R0R1V
Ix Chel
26,609
3,386
1,697
2,871
15,112
6,517
368
7,248
7,864
119,525
0
W
Neith
Sannti00
Neith
24,084
10,674
0
7,881
16,269
8,060
4,442
3,779
12,490
0
92,537
L
Morgan Le Fay
ShadowNinja0010
Morgan Le Fay
21,051
1,189
100
2,895
27,277
12,378
0
8,879
18,398
94,668
0
L
5,053
978
0
1,741
26,105
32,797
0
9,410
16,695
26,543
0
W
Anubis
Zeke1999
Anubis
17,915
535
264
7,142
18,661
8,751
2,350
3,096
15,565
76,374
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,220
Gold Earned
55,437
613
Minions Killed
565
0
Camps Cleared
0
2,180,626
Distance Traveled
1,946,941
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
11,538
524
117
5
0
412,992
2
L
Izanami
11,092
504
130
6
0
319,080
2
W
Thor
14,102
641
108
5
0
501,453
3
L
Bastet
10,930
497
145
7
0
443,717
0
L
Erlang Shen
10,554
480
109
5
0
396,539
2
W
Ix Chel
13,002
591
163
7
0
431,313
0
W
Neith
13,027
592
135
6
0
440,198
0
L
Morgan Le Fay
11,950
543
145
7
0
375,992
0
L
Maui
10,911
496
36
2
0
411,613
2
W
Anubis
11,551
525
90
4
0
394,670
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role