Player Matchup

Ah Puch
Ah Puch
Bihhh PLEASE
Ah Puch
Level 105
God Stats
9W - 4L
1,512 SR
Queue Stats
507W - 492L
1,477 Elo+
Solo
Maui
Maui
CryingTea314
Maui
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 42L
1,504 Elo+
Solo
Merlin
Merlin
Jendren
Merlin
Level 124
God Stats
6W - 2L
1,500 SR
Queue Stats
126W - 142L
1,425 Elo+
Solo
Camazotz
Camazotz
Matelmas
Camazotz
Level 149
God Stats
4W - 2L
1,202 SR
Queue Stats
426W - 455L
1,477 Elo+
Solo
Eset
Eset
xExiiledx
Eset
Level 128
God Stats
9W - 8L
1,546 SR
Queue Stats
604W - 554L
1,457 Elo+
Solo
Team Averages
Level 119
1,452 SR
1,468 Elo+

VS

Team Averages
Level 105
1,589 SR
1,458 Elo+
Chronos
Chronos
CornFedBeast-88-
Chronos
Level 87
God Stats
2W - 4L
1,549 SR
Queue Stats
288W - 273L
1,414 Elo+
Solo
King Arthur
King Arthur
Talonreese
King Arthur
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 82L
1,501 Elo+
Solo
Vulcan
Vulcan
infected ki11er
Vulcan
Level 115
God Stats
7W - 8L
1,540 SR
Queue Stats
274W - 258L
1,451 Elo+
Solo
Izanami
Izanami
pezzaaus
Izanami
Level 87
God Stats
5W - 9L
1,616 SR
Queue Stats
287W - 298L
1,478 Elo+
Solo
Olorun
Olorun
wanMarte
Olorun
Level 128
God Stats
1W - 2L
1,742 SR
Queue Stats
506W - 512L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Bihhh PLEASE
Ah Puch
17
5 / 2 / 11
10,781
770
16,012
11,070
6,296
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
0 / 3 / 18
10,552
754
3,407
19,547
24,194
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
Jendren
Merlin
17
1 / 2 / 15
10,231
731
11,247
9,563
5,518
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Camazotz
Matelmas
Camazotz
20
14 / 5 / 5
11,957
854
14,486
18,777
12,871
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Eset
17
6 / 3 / 13
10,858
776
16,919
12,599
6,412
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 7 / 7
9,726
695
5,954
14,223
5,961
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
Talonreese
King Arthur
16
2 / 5 / 6
9,404
672
9,738
18,478
22,648
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
2 / 4 / 7
10,266
733
20,571
10,234
4,828
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
pezzaaus
Izanami
15
3 / 7 / 5
9,891
707
10,537
14,902
6,515
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
wanMarte
Olorun
16
2 / 3 / 4
9,403
672
5,506
11,359
4,895
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
40
26
Kills
11
15
Deaths
26
62
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Bihhh PLEASE
Ah Puch
5
2
11
5.25
L
2
7
7
0.79
W
0
3
18
3
W
Merlin
Jendren
Merlin
1
2
15
4.25
W
Camazotz
Matelmas
Camazotz
14
5
5
3.3
L
King Arthur
Talonreese
King Arthur
2
5
6
1
L
2
4
7
1.38
L
Izanami
pezzaaus
Izanami
3
7
5
0.79
L
Olorun
wanMarte
Olorun
2
3
4
1.33
W
Eset
6
3
13
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,071
Damage
52,306
71,556
Taken
69,196
55,291
Mitigated
44,847
25,014
Healing
21,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Bihhh PLEASE
Ah Puch
16,012
315
2,066
3,454
11,070
6,296
1,318
4,104
6,966
38,750
0
L
5,954
1,031
2,411
2,165
14,223
5,961
1,125
9,632
4,150
17,016
0
W
3,407
489
2,952
3,144
19,547
24,194
597
9,076
10,471
15,148
0
W
Merlin
Jendren
Merlin
11,247
324
1,707
1,434
9,563
5,518
2,793
6,897
2,666
35,610
0
W
Camazotz
Matelmas
Camazotz
14,486
3,134
1,833
5,883
18,777
12,871
2,386
6,738
12,039
0
32,803
L
King Arthur
Talonreese
King Arthur
9,738
631
1,009
1,470
18,478
22,648
58
9,970
7,980
0
13,179
L
20,571
11,058
1,611
975
10,234
4,828
476
7,380
2,655
42,723
0
L
Izanami
pezzaaus
Izanami
10,537
7,191
208
2,370
14,902
6,515
397
10,317
4,190
0
23,646
L
Olorun
wanMarte
Olorun
5,506
1,155
4,913
4,003
11,359
4,895
1,260
8,528
2,636
16,234
0
W
Eset
16,919
343
695
1,846
12,599
6,412
703
5,216
7,383
28,283
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,379
Gold Earned
48,690
176
Minions Killed
162
0
Camps Cleared
0
1,296,047
Distance Traveled
1,256,963
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
10,781
770
53
4
0
213,896
0
L
Chronos
9,726
695
30
2
0
244,573
0
W
Maui
10,552
754
14
1
0
249,901
0
W
Merlin
10,231
731
57
4
0
244,445
0
W
Camazotz
11,957
854
22
2
0
283,413
0
L
King Arthur
9,404
672
7
1
0
264,371
0
L
Vulcan
10,266
733
56
4
0
266,588
0
L
Izanami
9,891
707
46
3
0
212,862
0
L
Olorun
9,403
672
23
2
0
268,569
0
W
Eset
10,858
776
30
2
0
304,392
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role