Player Matchup

Maui
Maui
GreeNx007xEyeS
Maui
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,518 Elo+
Party 3
Zhong Kui
Zhong Kui
JooLongChoy
Zhong Kui
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,622 Elo+
Solo
Terra
Terra
NeoPKA
Terra
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Apollo
Apollo
juan_cenaMLG
Apollo
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,244 Elo+
Party 3
Nu Wa
Nu Wa
xELiTexXxDeViLx
Nu Wa
Level 156
God Stats
9W - 6L
1,610 SR
Queue Stats
446W - 431L
1,599 Elo+
Party 3
Team Averages
Level 46
1,522 SR
1,496 Elo+

VS

Team Averages
Level 40
1,458 SR
1,539 Elo+
Cabrakan
Cabrakan
BruceShirt
Cabrakan
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Cuummers
Ah Muzen Cab
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
46W - 29L
1,574 Elo+
Party 1
Athena
Athena
Fr3shM1nt
Athena
Level 43
God Stats
1W - 1L
1,289 SR
Queue Stats
69W - 55L
1,547 Elo+
Party 2
He Bo
He Bo
RetranelMZ
He Bo
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 30L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
Smallbenis
Guan Yu
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 91L
1,574 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 7
7,021
702
5,061
11,451
6,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Zhong Kui
JooLongChoy
Zhong Kui
15
2 / 5 / 4
7,700
770
10,176
13,360
9,582
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Terra
NeoPKA
Terra
5
0 / 4 / 3
5,829
583
1,184
5,936
4,621
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Apollo
13
2 / 8 / 3
7,078
708
5,424
14,486
5,703
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
4 / 5 / 3
8,109
811
10,637
9,020
3,798
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
BruceShirt
Cabrakan
16
5 / 1 / 16
10,366
1,037
9,857
12,122
17,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
Cuummers
Ah Muzen Cab
18
15 / 2 / 11
11,261
1,126
18,193
11,083
5,472
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Athena
Fr3shM1nt
Athena
14
1 / 4 / 18
9,114
911
4,808
15,168
16,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

He Bo
14
3 / 3 / 16
8,687
869
7,709
8,174
4,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
Smallbenis
Guan Yu
15
4 / 2 / 20
9,334
933
8,038
12,647
11,727
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
109
8
Kills
28
28
Deaths
12
20
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
BruceShirt
Cabrakan
5
1
16
13
W
Ah Muzen Cab
Cuummers
Ah Muzen Cab
15
2
11
10.25
W
Athena
Fr3shM1nt
Athena
1
4
18
2.5
L
0
6
7
0.58
L
Zhong Kui
JooLongChoy
Zhong Kui
2
5
4
0.8
L
Terra
NeoPKA
Terra
0
4
3
0.38
W
He Bo
3
3
16
3.67
W
Guan Yu
Smallbenis
Guan Yu
4
2
20
7
L
Apollo
2
8
3
0.44
L
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,482
Damage
48,605
54,253
Taken
59,194
29,704
Mitigated
55,003
8,457
Healing
21,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
BruceShirt
Cabrakan
9,857
1,854
775
2,297
12,122
17,476
466
8,893
3,229
18,468
0
W
Ah Muzen Cab
Cuummers
Ah Muzen Cab
18,193
8,735
1,319
1,425
11,083
5,472
3,658
4,700
4,890
0
57,710
W
Athena
Fr3shM1nt
Athena
4,808
1,177
178
2,773
15,168
16,089
544
4,707
10,461
11,473
0
L
5,061
776
449
519
11,451
6,000
0
4,878
6,422
10,276
0
L
Zhong Kui
JooLongChoy
Zhong Kui
10,176
407
168
4,159
13,360
9,582
0
5,723
7,475
24,420
0
L
Terra
NeoPKA
Terra
1,184
157
315
136
5,936
4,621
0
737
5,179
1,955
0
W
He Bo
7,709
469
714
1,545
8,174
4,239
1,734
5,009
3,165
19,169
0
W
Guan Yu
Smallbenis
Guan Yu
8,038
161
6,692
3,896
12,647
11,727
359
3,749
8,898
0
11,056
L
Apollo
5,424
2,707
0
810
14,486
5,703
0
5,890
8,432
0
9,814
L
10,637
4,070
940
961
9,020
3,798
0
4,601
4,371
26,247
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,737
Gold Earned
48,762
82
Minions Killed
119
0
Camps Cleared
0
602,786
Distance Traveled
1,005,688
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
10,366
1,037
7
1
0
203,412
0
W
Ah Muzen Cab
11,261
1,126
86
9
0
186,468
0
W
Athena
9,114
911
5
1
0
205,515
0
L
Maui
7,021
702
13
1
0
170,796
0
L
Zhong Kui
7,700
770
36
4
0
144,387
0
L
Terra
5,829
583
1
0
0
21,029
0
W
He Bo
8,687
869
14
1
0
188,217
0
W
Guan Yu
9,334
933
7
1
0
222,076
0
L
Apollo
7,078
708
7
1
0
165,926
0
L
Nu Wa
8,109
811
25
3
0
100,648
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role