Player Matchup

Baron Samedi
Baron Samedi
Frontage
Baron Samedi
Level 159
God Stats
5W - 5L
1,610 SR
Queue Stats
425W - 575L
1,539 Elo+
Party 2
Janus
Janus
Magicdevourer
Janus
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 3
Neith
Neith
Nácar97
Neith
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 3
Mercury
Mercury
QuavoFred
Mercury
Level 121
God Stats
6W - 5L
1,675 SR
Queue Stats
399W - 495L
1,508 Elo+
Party 2
Ix Chel
Ix Chel
cantseehits
Ix Chel
Level 145
God Stats
5W - 10L
1,397 SR
Queue Stats
464W - 533L
1,574 Elo+
Party 2
Team Averages
Level 107
1,536 SR
1,524 Elo+

VS

Team Averages
Level 95
1,499 SR
1,535 Elo+
Thor
Thor
JulienSorel55
Thor
Level 44
God Stats
4W - 9L
1,419 SR
Queue Stats
54W - 45L
1,572 Elo+
Solo
Thoth
Thoth
OniWithTheHoodie
Thoth
Level 130
God Stats
7W - 17L
1,395 SR
Queue Stats
258W - 270L
1,480 Elo+
Solo
Hachiman
Hachiman
OzzyH
Hachiman
Level 159
God Stats
6W - 10L
1,455 SR
Queue Stats
258W - 239L
1,510 Elo+
Solo
Odin
Odin
S4ТURN
Odin
Level 81
God Stats
6W - 4L
1,500 SR
Queue Stats
349W - 340L
1,576 Elo+
Party 1
Mulan
Mulan
atasment1
Mulan
Level 63
God Stats
21W - 13L
1,728 SR
Queue Stats
175W - 160L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Frontage
Baron Samedi
11
3 / 0 / 9
7,392
569
7,554
8,776
7,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

10
0 / 5 / 1
6,190
476
3,023
9,475
2,764
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
Nácar97
Neith
10
2 / 5 / 2
6,361
489
7,009
10,120
3,985
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mercury
QuavoFred
Mercury
14
7 / 1 / 4
8,163
628
10,140
11,400
5,370
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ix Chel
cantseehits
Ix Chel
15
5 / 0 / 4
8,434
649
6,725
9,552
3,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 0
7,380
568
5,121
13,400
5,436
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

11
0 / 6 / 0
6,441
495
6,427
9,143
2,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hachiman
OzzyH
Hachiman
13
4 / 2 / 3
7,990
615
12,146
10,945
4,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Odin
S4ТURN
Odin
9
1 / 2 / 3
6,586
507
2,757
13,146
9,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Mulan
atasment1
Mulan
15
4 / 1 / 0
8,551
658
6,066
7,111
4,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
17
17
Kills
11
11
Deaths
17
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Frontage
Baron Samedi
3
0
9
7.5
L
2
6
0
0.33
W
0
5
1
0.1
W
Neith
Nácar97
Neith
2
5
2
0.6
L
0
6
0
0
L
Hachiman
OzzyH
Hachiman
4
2
3
2.75
W
Mercury
QuavoFred
Mercury
7
1
4
9
L
Odin
S4ТURN
Odin
1
2
3
1.25
L
Mulan
atasment1
Mulan
4
1
0
4
W
Ix Chel
cantseehits
Ix Chel
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,451
Damage
32,517
49,323
Taken
53,745
23,490
Mitigated
26,848
13,372
Healing
13,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Frontage
Baron Samedi
7,554
1,908
999
4,236
8,776
7,945
30
414
8,362
26,816
0
L
5,121
1,066
0
500
13,400
5,436
0
5,214
8,186
0
51,017
W
3,023
361
0
513
9,475
2,764
442
0
9,097
40,561
0
W
Neith
Nácar97
Neith
7,009
3,798
0
908
10,120
3,985
24
0
10,120
0
36,553
L
6,427
84
0
948
9,143
2,466
0
4,120
5,023
48,419
0
L
Hachiman
OzzyH
Hachiman
12,146
6,785
0
5,774
10,945
4,610
812
2,504
8,441
0
65,503
W
Mercury
QuavoFred
Mercury
10,140
5,560
0
2,243
11,400
5,370
168
1,224
10,176
0
75,661
L
Odin
S4ТURN
Odin
2,757
529
0
1,894
13,146
9,850
0
2,895
10,251
0
15,567
L
Mulan
atasment1
Mulan
6,066
654
0
4,641
7,111
4,486
324
2,569
4,542
0
67,069
W
Ix Chel
cantseehits
Ix Chel
6,725
661
1,143
3,330
9,552
3,426
75
4,789
4,763
68,376
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,540
Gold Earned
36,948
386
Minions Killed
394
0
Camps Cleared
0
1,295,869
Distance Traveled
1,211,396
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,392
569
19
1
0
250,645
4
L
Thor
7,380
568
75
6
0
225,955
0
W
Janus
6,190
476
72
6
0
232,772
0
W
Neith
6,361
489
71
5
0
226,165
0
L
Thoth
6,441
495
83
6
0
248,771
5
L
Hachiman
7,990
615
102
8
0
221,175
2
W
Mercury
8,163
628
97
7
0
321,879
1
L
Odin
6,586
507
17
1
0
259,624
4
L
Mulan
8,551
658
117
9
0
255,871
0
W
Ix Chel
8,434
649
127
10
0
264,408
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role