Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Guillemots21
Rama
Level 103
God Stats
4W - 1L
1,897 SR
Queue Stats
66W - 69L
1,425 Elo+
Party 1
Serqet
Serqet
Isra1907
Serqet
Level 102
God Stats
1W - 2L
1,675 SR
Queue Stats
52W - 69L
1,425 Elo+
Party 1
Hel
Hel
Jendren
Hel
Level 124
God Stats
2W - 3L
1,500 SR
Queue Stats
126W - 142L
1,441 Elo+
Solo
Erlang Shen
Erlang Shen
PRiiMaRY xAlpha
Erlang Shen
Level 157
God Stats
1W - 5L
1,786 SR
Queue Stats
104W - 146L
1,439 Elo+
Solo
Team Averages
Level 133
1,671 SR
1,446 Elo+

VS

Team Averages
Level 129
1,445 SR
1,480 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
CryingTea314
Hel
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 42L
1,495 Elo+
Solo
Skadi
Skadi
EeyorGaming
Skadi
Level 89
God Stats
2W - 3L
1,428 SR
Queue Stats
161W - 178L
1,408 Elo+
Solo
Ganesha
Ganesha
LunarPathz
Ganesha
Level 159
God Stats
3W - 4L
1,190 SR
Queue Stats
512W - 531L
1,486 Elo+
Solo
Hachiman
Hachiman
xDIZxCEExDOTx
Hachiman
Level 155
God Stats
5W - 12L
1,610 SR
Queue Stats
380W - 397L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
5
0 / 1 / 0
4,370
874
1,396
1,670
1,363
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
3 / 2 / 0
5,440
1,088
2,646
6,271
2,117
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Serqet
Isra1907
Serqet
10
0 / 2 / 2
5,160
1,032
1,172
7,206
4,835
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hel
10
0 / 3 / 1
4,920
984
2,823
7,540
2,592
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
PRiiMaRY xAlpha
Erlang Shen
9
0 / 2 / 1
4,729
946
2,118
5,352
2,799
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
9
1 / 2 / 5
5,429
1,086
4,428
3,797
1,974
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
2 / 0 / 7
6,348
1,270
2,662
2,196
1,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

11
3 / 1 / 5
6,525
1,305
5,757
3,572
1,592
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
LunarPathz
Ganesha
11
0 / 0 / 10
6,337
1,267
3,930
5,274
5,281
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hachiman
xDIZxCEExDOTx
Hachiman
12
4 / 0 / 4
6,439
1,288
8,938
1,619
581
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
41
3
Kills
10
10
Deaths
3
4
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
0
1
0
0
W
Ne Zha
 
Ne Zha
1
2
5
1.75
W
2
0
7
5.5
W
3
1
5
5.5
L
3
2
0
1.5
L
Serqet
Isra1907
Serqet
0
2
2
0.5
L
Hel
0
3
1
0.17
W
Ganesha
LunarPathz
Ganesha
0
0
10
5
L
Erlang Shen
PRiiMaRY xAlpha
Erlang Shen
0
2
1
0.25
W
Hachiman
xDIZxCEExDOTx
Hachiman
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,155
Damage
25,715
28,039
Taken
16,458
13,706
Mitigated
10,632
10,478
Healing
8,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
1,396
291
200
127
1,670
1,363
0
738
932
2,310
0
W
Ne Zha
 
Ne Zha
4,428
604
551
394
3,797
1,974
0
211
3,472
0
7,946
W
2,662
497
2,890
1,158
2,196
1,204
196
1,249
903
7,527
0
W
5,757
2,079
718
726
3,572
1,592
360
853
2,675
0
12,417
L
2,646
1,943
266
1,428
6,271
2,117
0
1,782
4,489
0
12,100
L
Serqet
Isra1907
Serqet
1,172
39
399
1,110
7,206
4,835
0
1,809
5,397
0
2,738
L
Hel
2,823
88
2,893
2,937
7,540
2,592
0
735
6,805
6,213
0
W
Ganesha
LunarPathz
Ganesha
3,930
79
114
1,382
5,274
5,281
72
1,017
3,969
6,673
0
L
Erlang Shen
PRiiMaRY xAlpha
Erlang Shen
2,118
485
152
966
5,352
2,799
0
1,528
3,824
0
3,998
W
Hachiman
xDIZxCEExDOTx
Hachiman
8,938
3,751
252
740
1,619
581
693
889
730
0
16,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,619
Gold Earned
31,078
33
Minions Killed
59
0
Camps Cleared
0
379,886
Distance Traveled
532,353
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
4,370
874
0
0
0
26,992
0
W
Ne Zha
5,429
1,086
4
1
0
91,346
0
W
Hel
6,348
1,270
19
4
0
120,066
0
W
Skadi
6,525
1,305
16
3
0
106,584
0
L
Rama
5,440
1,088
17
3
0
98,984
0
L
Serqet
5,160
1,032
4
1
0
110,361
0
L
Hel
4,920
984
10
2
0
100,008
0
W
Ganesha
6,337
1,267
0
0
0
104,814
0
L
Erlang Shen
4,729
946
2
0
0
43,541
0
W
Hachiman
6,439
1,288
20
4
0
109,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role