Player Matchup

Sobek
Sobek
AyoAboogie
Sobek
Level 105
God Stats
2W - 0L
1,702 SR
Queue Stats
19W - 17L
1,495 Elo+
Solo
Anubis
Anubis
Eywa_Toruk_Makto
Anubis
Level 159
God Stats
7W - 9L
1,198 SR
Queue Stats
404W - 359L
1,422 Elo+
Solo
Tiamat
Tiamat
Hiso-Chan
Tiamat
Level 139
God Stats
8W - 9L
1,644 SR
Queue Stats
145W - 145L
1,532 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SincereWolf
Ah Muzen Cab
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 16L
1,536 Elo+
Party 1
Cliodhna
Cliodhna
zergo800
Cliodhna
Level 69
God Stats
68W - 66L
1,484 SR
Queue Stats
179W - 182L
1,329 Elo+
Solo
Team Averages
Level 99
1,506 SR
1,463 Elo+

VS

Team Averages
Level 91
1,551 SR
1,384 Elo+
Discordia
Discordia
 
Discordia
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Bastionmain2571
Bakasura
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,256 Elo+
Party 2
Charybdis
Charybdis
Montoya2344
Charybdis
Level 142
God Stats
6W - 6L
1,793 SR
Queue Stats
307W - 292L
1,472 Elo+
Solo
Hou Yi
Hou Yi
PAN FR4NCES
Hou Yi
Level 122
God Stats
25W - 16L
1,462 SR
Queue Stats
210W - 196L
1,438 Elo+
Solo
Ix Chel
Ix Chel
chogesulga
Ix Chel
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,256 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
9
1 / 1 / 3
6,230
519
2,841
7,086
6,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
4 / 0 / 1
7,727
644
5,488
7,751
3,606
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tiamat
Hiso-Chan
Tiamat
13
2 / 0 / 0
7,088
591
6,354
7,079
5,683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
SincereWolf
Ah Muzen Cab
10
2 / 1 / 2
6,278
523
8,636
8,011
2,797
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cliodhna
zergo800
Cliodhna
10
1 / 0 / 0
5,788
482
3,888
6,218
1,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
12
0 / 3 / 0
6,827
569
4,284
5,558
1,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bakasura
8
0 / 2 / 0
5,380
448
3,796
9,205
3,804
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charybdis
Montoya2344
Charybdis
12
0 / 2 / 0
7,240
603
4,393
9,086
3,572
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Hou Yi
9
2 / 1 / 0
5,793
483
4,721
10,046
3,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ix Chel
chogesulga
Ix Chel
8
0 / 2 / 1
5,685
474
3,435
7,250
4,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
3
10
Kills
2
2
Deaths
10
6
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
0
3
0
0
W
Sobek
1
1
3
2.5
L
Bakasura
0
2
0
0
W
4
0
1
4.5
W
Tiamat
Hiso-Chan
Tiamat
2
0
0
2
L
Charybdis
Montoya2344
Charybdis
0
2
0
0
L
Hou Yi
2
1
0
2
W
Ah Muzen Cab
SincereWolf
Ah Muzen Cab
2
1
2
3
L
Ix Chel
chogesulga
Ix Chel
0
2
1
0.25
W
Cliodhna
zergo800
Cliodhna
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,207
Damage
20,629
36,145
Taken
41,145
20,323
Mitigated
16,815
14,444
Healing
14,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
4,284
375
0
750
5,558
1,578
0
3,000
2,558
55,334
0
W
Sobek
2,841
61
11
2,734
7,086
6,372
0
2,279
4,775
13,960
0
L
Bakasura
3,796
2,612
0
2,804
9,205
3,804
0
2,180
7,025
0
20,783
W
5,488
117
0
5,191
7,751
3,606
0
3,549
4,118
72,235
0
W
Tiamat
Hiso-Chan
Tiamat
6,354
536
0
2,714
7,079
5,683
181
0
7,079
51,600
177
L
Charybdis
Montoya2344
Charybdis
4,393
3,182
0
5,190
9,086
3,572
830
5,805
2,909
0
62,502
L
Hou Yi
4,721
2,318
0
3,439
10,046
3,322
0
1,347
8,699
0
34,735
W
Ah Muzen Cab
SincereWolf
Ah Muzen Cab
8,636
3,051
0
1,316
8,011
2,797
568
1,484
6,350
0
58,683
L
Ix Chel
chogesulga
Ix Chel
3,435
865
600
1,783
7,250
4,539
0
1,802
5,448
16,463
0
W
Cliodhna
zergo800
Cliodhna
3,888
446
0
2,478
6,218
1,865
970
407
5,679
0
30,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,111
Gold Earned
30,925
393
Minions Killed
380
0
Camps Cleared
0
1,200,620
Distance Traveled
1,190,483
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
6,827
569
104
9
0
237,982
2
W
Sobek
6,230
519
19
2
0
246,624
4
L
Bakasura
5,380
448
59
5
0
274,697
0
W
Anubis
7,727
644
129
11
0
223,370
2
W
Tiamat
7,088
591
97
8
0
230,581
0
L
Charybdis
7,240
603
127
11
0
211,715
0
L
Hou Yi
5,793
483
62
5
0
224,296
4
W
Ah Muzen Cab
6,278
523
95
8
0
219,565
0
L
Ix Chel
5,685
474
28
2
0
241,793
0
W
Cliodhna
5,788
482
53
4
0
280,480
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role