Player Matchup

Scylla
Scylla
Aegonitis
Scylla
Level 149
God Stats
3W - 1L
1,564 SR
Queue Stats
15W - 23L
1,274 Elo+
Party 2
Athena
Athena
DontBullyMyCnut
Athena
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 15L
1,227 Elo+
Party 2
Serqet
Serqet
RestlessRevenant
Serqet
Level 153
God Stats
1W - 2L
1,458 SR
Queue Stats
21W - 19L
1,265 Elo+
Party 2
Izanami
Izanami
Whitey626
Izanami
Level 123
God Stats
6W - 12L
1,516 SR
Queue Stats
25W - 39L
1,171 Elo+
Party 2
Amaterasu
Amaterasu
nivamae
Amaterasu
Level 28
God Stats
1W - 1L
1,189 SR
Queue Stats
3W - 10L
1,500 Elo+
Party 2
Team Averages
Level 120
1,446 SR
1,287 Elo+

VS

Team Averages
Level 92
1,467 SR
1,554 Elo+
Tyr
Tyr
LoneUncle
Tyr
Level 159
God Stats
2W - 9L
1,565 SR
Queue Stats
555W - 621L
1,528 Elo+
Party 3
Neith
Neith
NoobishMove
Neith
Level 7
God Stats
0W - 1L
1,491 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Thor
Thor
NotHyperrr
Thor
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 13L
1,611 Elo+
Party 1
Cerberus
Cerberus
Tboi2Fresh
Cerberus
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 46L
1,535 Elo+
Party 1
Eset
Eset
criesnarry
Eset
Level 148
God Stats
1W - 1L
1,278 SR
Queue Stats
38W - 27L
1,597 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Aegonitis
Scylla
14
3 / 3 / 4
8,827
519
7,072
10,598
3,904
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
1 / 1 / 7
8,511
501
4,485
12,818
14,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
8 / 3 / 3
10,116
595
16,192
14,501
6,264
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Izanami
Whitey626
Izanami
15
1 / 2 / 1
8,804
518
5,174
9,985
4,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
nivamae
Amaterasu
12
1 / 6 / 3
7,087
417
3,564
17,894
8,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 3
8,329
490
3,696
12,308
10,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 3 / 0
6,905
406
2,980
7,888
2,698
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

12
0 / 4 / 2
7,103
418
5,004
12,695
4,377
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
Tboi2Fresh
Cerberus
15
7 / 1 / 1
9,779
575
13,040
16,113
21,202
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
5 / 5 / 3
8,990
529
11,332
11,113
4,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
24
14
Kills
15
15
Deaths
15
18
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Scylla
Aegonitis
Scylla
3
3
4
1.67
W
1
1
7
4.5
L
2
2
3
1.75
L
1
3
0
0.33
L
0
4
2
0.25
W
8
3
3
3.17
L
Cerberus
Tboi2Fresh
Cerberus
7
1
1
7.5
W
Izanami
Whitey626
Izanami
1
2
1
0.75
L
5
5
3
1.3
W
Amaterasu
nivamae
Amaterasu
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,487
Damage
36,052
65,796
Taken
60,117
37,432
Mitigated
43,012
10,821
Healing
14,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Aegonitis
Scylla
7,072
1,274
0
1,593
10,598
3,904
159
4,900
5,698
70,265
0
W
4,485
1,114
0
1,919
12,818
14,902
0
2,332
10,486
28,276
0
L
3,696
520
0
5,031
12,308
10,728
0
2,837
8,916
0
41,084
L
2,980
1,489
0
2,366
7,888
2,698
0
1,465
6,307
0
37,039
L
5,004
1,829
0
1,250
12,695
4,377
0
1,669
10,845
0
54,468
W
16,192
5,061
0
910
14,501
6,264
199
3,811
10,690
0
87,095
L
Cerberus
Tboi2Fresh
Cerberus
13,040
1,512
0
3,614
16,113
21,202
0
1,333
14,510
67,947
899
W
Izanami
Whitey626
Izanami
5,174
3,855
0
3,606
9,985
4,285
1,850
1,931
8,054
0
86,670
L
11,332
743
0
1,932
11,113
4,007
792
4,253
6,598
72,555
0
W
Amaterasu
nivamae
Amaterasu
3,564
1,362
0
2,793
17,894
8,077
74
10,807
7,087
0
33,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,345
Gold Earned
41,106
454
Minions Killed
430
0
Camps Cleared
0
1,767,834
Distance Traveled
1,599,407
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,827
519
112
7
0
317,694
3
W
Athena
8,511
501
33
2
0
370,563
2
L
Tyr
8,329
490
56
3
0
346,369
4
L
Neith
6,905
406
63
4
0
276,759
0
L
Thor
7,103
418
79
5
0
333,124
0
W
Serqet
10,116
595
118
7
0
396,959
2
L
Cerberus
9,779
575
114
7
0
332,128
0
W
Izanami
8,804
518
142
8
0
317,408
6
L
Eset
8,990
529
118
7
0
311,027
4
W
Amaterasu
7,087
417
49
3
0
365,210
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role