Player Matchup

Nox
Nox
 
Nox
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
Eaugh
Horus
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,407 Elo+
Solo
Apollo
Apollo
Mixedup08
Apollo
Level 66
God Stats
1W - 4L
1,086 SR
Queue Stats
325W - 322L
1,448 Elo+
Party 1
Mercury
Mercury
NONCHALANTJUICE
Mercury
Level 120
God Stats
0W - 3L
1,274 SR
Queue Stats
106W - 112L
1,358 Elo+
Solo
Anhur
Anhur
ShadowNinjaFl
Anhur
Level 60
God Stats
2W - 2L
1,741 SR
Queue Stats
200W - 177L
1,420 Elo+
Party 1
Team Averages
Level 83
1,420 SR
1,427 Elo+

VS

Team Averages
Level 113
1,423 SR
1,435 Elo+
Heimdallr
Heimdallr
CocoPuffd
Heimdallr
Level 122
God Stats
1W - 1L
1,269 SR
Queue Stats
41W - 37L
1,468 Elo+
Party 2
Cabrakan
Cabrakan
LeeLand42
Cabrakan
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 94L
1,428 Elo+
Solo
The Morrigan
The Morrigan
Punishertabz
The Morrigan
Level 109
God Stats
9W - 12L
1,427 SR
Queue Stats
483W - 510L
1,467 Elo+
Solo
Bastet
Bastet
ripstarkilla
Bastet
Level 149
God Stats
5W - 0L
1,485 SR
Queue Stats
92W - 86L
1,441 Elo+
Party 2
Chang'e
Chang'e
the_jaisemberg
Chang'e
Level 87
God Stats
10W - 4L
1,433 SR
Queue Stats
529W - 537L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
18
4 / 5 / 13
9,853
758
7,944
13,399
7,964
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Horus
Eaugh
Horus
17
2 / 4 / 12
9,499
731
5,715
21,830
25,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Apollo
Mixedup08
Apollo
18
7 / 5 / 9
9,957
766
23,613
14,144
7,581
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 8 / 12
8,589
661
6,346
14,153
6,839
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
5 / 8 / 9
8,928
687
12,552
16,219
8,159
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CocoPuffd
Heimdallr
18
8 / 3 / 17
11,325
871
24,502
14,051
7,772
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cabrakan
LeeLand42
Cabrakan
16
1 / 6 / 15
10,419
801
12,385
24,179
42,155
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

The Morrigan
Punishertabz
The Morrigan
19
13 / 5 / 13
12,055
927
13,137
9,539
4,605
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
17
2 / 3 / 15
10,310
793
11,666
12,415
5,737
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
6 / 3 / 19
11,539
888
12,471
17,136
7,182
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
109
20
Kills
30
30
Deaths
20
55
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
4
5
13
2.1
W
Heimdallr
CocoPuffd
Heimdallr
8
3
17
5.5
L
Horus
Eaugh
Horus
2
4
12
2
W
Cabrakan
LeeLand42
Cabrakan
1
6
15
1.42
L
Apollo
Mixedup08
Apollo
7
5
9
2.3
L
2
8
12
1
W
The Morrigan
Punishertabz
The Morrigan
13
5
13
3.9
L
5
8
9
1.19
W
Bastet
2
3
15
3.17
W
6
3
19
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,170
Damage
74,161
79,745
Taken
77,320
56,319
Mitigated
67,451
26,392
Healing
34,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
7,944
593
1,635
1,907
13,399
7,964
0
5,712
7,687
26,362
0
W
Heimdallr
CocoPuffd
Heimdallr
24,502
8,497
1,572
3,523
14,051
7,772
2,500
2,741
11,310
0
46,367
L
Horus
Eaugh
Horus
5,715
2,403
6,838
8,515
21,830
25,776
0
9,536
12,294
0
19,176
W
Cabrakan
LeeLand42
Cabrakan
12,385
776
1,766
1,650
24,179
42,155
0
1,593
22,586
16,529
1,238
L
Apollo
Mixedup08
Apollo
23,613
12,861
1,260
1,886
14,144
7,581
0
6,203
7,941
0
42,860
L
6,346
3,287
611
1,413
14,153
6,839
0
6,149
8,004
0
15,939
W
The Morrigan
Punishertabz
The Morrigan
13,137
1,900
2,078
1,658
9,539
4,605
1,278
1,245
8,213
21,298
6,009
L
12,552
6,982
1,386
941
16,219
8,159
0
5,606
10,610
0
25,457
W
Bastet
11,666
2,328
1,439
2,912
12,415
5,737
1,060
1,337
11,078
0
19,945
W
12,471
1,255
9,991
7,667
17,136
7,182
2,153
1,028
16,108
25,246
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,826
Gold Earned
55,648
136
Minions Killed
135
0
Camps Cleared
0
1,198,877
Distance Traveled
1,247,130
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
9,853
758
43
3
0
251,092
0
W
Heimdallr
11,325
871
45
3
0
247,546
0
L
Horus
9,499
731
15
1
0
295,423
0
W
Cabrakan
10,419
801
18
1
0
229,630
0
L
Apollo
9,957
766
35
3
0
248,481
0
L
Mercury
8,589
661
13
1
0
166,907
0
W
The Morrigan
12,055
927
38
3
0
240,360
0
L
Anhur
8,928
687
30
2
0
236,974
0
W
Bastet
10,310
793
13
1
0
273,620
0
W
Chang'e
11,539
888
21
2
0
255,974
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role