Player Matchup

Hercules
Hercules
 
Hercules
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
DasArchangel
Loki
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,321 Elo+
Party 1
Agni
Agni
ERCOIDEM
Agni
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
179W - 188L
1,464 Elo+
Solo
Xbalanque
Xbalanque
MajinOkita
Xbalanque
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,529 Elo+
Party 1
Khepri
Khepri
Mooseltoe
Khepri
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,469 Elo+
Party 1
Team Averages
Level 134
1,500 SR
1,457 Elo+

VS

Team Averages
Level 143
1,401 SR
1,528 Elo+
Persephone
Persephone
DEADLYHELLHOUND
Persephone
Level 171
God Stats
9W - 18L
1,479 SR
Queue Stats
177W - 179L
1,567 Elo+
Party 2
Nemesis
Nemesis
JC912
Nemesis
Level 127
God Stats
1W - 4L
1,325 SR
Queue Stats
132W - 125L
1,486 Elo+
Solo
Anhur
Anhur
UNHOLYANGEL13
Anhur
Level 155
God Stats
1W - 3L
1,285 SR
Queue Stats
135W - 154L
1,480 Elo+
Party 2
Kuzenbo
Kuzenbo
applesbanana
Kuzenbo
Level 139
God Stats
11W - 12L
1,416 SR
Queue Stats
277W - 251L
1,522 Elo+
Solo
King Arthur
King Arthur
fallfire123
King Arthur
Level 122
God Stats
2W - 1L
1,500 SR
Queue Stats
84W - 70L
1,586 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
0 / 4 / 0
6,879
529
7,546
13,213
9,030
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 4 / 2
5,587
430
2,790
8,576
2,492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Agni
12
3 / 5 / 1
7,290
561
4,484
8,798
3,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xbalanque
MajinOkita
Xbalanque
11
3 / 5 / 0
6,446
496
8,149
9,639
3,630
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Khepri
Mooseltoe
Khepri
10
1 / 3 / 2
6,477
498
3,229
9,511
7,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
DEADLYHELLHOUND
Persephone
13
4 / 1 / 2
8,265
636
6,547
5,023
1,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
JC912
Nemesis
13
5 / 3 / 2
7,694
592
4,171
11,996
4,780
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
4 / 3 / 3
6,831
525
4,890
8,312
3,064
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
applesbanana
Kuzenbo
11
3 / 0 / 3
7,298
561
2,954
8,070
7,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
fallfire123
King Arthur
13
2 / 0 / 1
7,456
574
8,669
12,881
13,656
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
29
7
Kills
18
21
Deaths
7
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
4
0
0
W
Persephone
DEADLYHELLHOUND
Persephone
4
1
2
5
L
0
4
2
0.25
L
Agni
3
5
1
0.7
W
Nemesis
JC912
Nemesis
5
3
2
2
L
Xbalanque
MajinOkita
Xbalanque
3
5
0
0.6
L
Khepri
Mooseltoe
Khepri
1
3
2
0.67
W
4
3
3
1.83
W
Kuzenbo
applesbanana
Kuzenbo
3
0
3
4.5
W
King Arthur
fallfire123
King Arthur
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,198
Damage
27,231
49,737
Taken
46,282
25,668
Mitigated
31,099
11,832
Healing
8,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
7,546
3,239
0
4,572
13,213
9,030
0
0
13,213
0
61,543
W
Persephone
DEADLYHELLHOUND
Persephone
6,547
100
0
1,562
5,023
1,819
0
1,747
3,271
61,384
0
L
2,790
807
0
1,517
8,576
2,492
0
1,679
6,897
0
23,133
L
Agni
4,484
288
0
500
8,798
3,142
0
3,533
5,265
46,615
0
W
Nemesis
JC912
Nemesis
4,171
1,602
0
1,168
11,996
4,780
63
2,292
9,704
0
57,157
L
Xbalanque
MajinOkita
Xbalanque
8,149
4,042
0
2,975
9,639
3,630
630
1,220
8,419
0
48,611
L
Khepri
Mooseltoe
Khepri
3,229
394
0
2,268
9,511
7,374
0
3,069
6,442
21,553
0
W
4,890
2,985
0
2,021
8,312
3,064
0
1,897
6,415
0
37,939
W
Kuzenbo
applesbanana
Kuzenbo
2,954
1,480
0
2,319
8,070
7,780
0
1,772
6,298
23,836
0
W
King Arthur
fallfire123
King Arthur
8,669
1,447
0
1,320
12,881
13,656
0
0
12,057
0
59,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,679
Gold Earned
37,544
331
Minions Killed
375
0
Camps Cleared
0
1,260,651
Distance Traveled
1,367,249
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,879
529
103
8
0
247,237
2
W
Persephone
8,265
636
102
8
0
274,182
2
L
Loki
5,587
430
45
3
0
285,120
0
L
Agni
7,290
561
85
7
0
253,111
0
W
Nemesis
7,694
592
92
7
0
328,368
2
L
Xbalanque
6,446
496
80
6
0
223,943
2
L
Khepri
6,477
498
18
1
0
251,240
4
W
Anhur
6,831
525
74
6
0
237,629
4
W
Kuzenbo
7,298
561
23
2
0
266,837
1
W
King Arthur
7,456
574
84
6
0
260,233
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role