Player Matchup

Loki
Loki
Gold II
Ali122322
Loki
Gold II
Level 123
God Stats
63W - 46L
1,598 SR
Queue Stats
137W - 140L
1,536 MMR
Solo
Artio
Artio
Bronze III
AlkaChan
Artio
Bronze III
Level 117
God Stats
0W - 3L
1,205 SR
Queue Stats
5W - 6L
1,501 MMR
Solo
Artemis
Artemis
Bronze III
Bas_L33333
Artemis
Bronze III
Level 105
God Stats
2W - 5L
1,538 SR
Queue Stats
3W - 6L
1,500 MMR
Solo
Discordia
Discordia
Gold III
LBD_Jules
Discordia
Gold III
Level 121
God Stats
6W - 5L
1,753 SR
Queue Stats
442W - 471L
1,459 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
Ori_Kashani
Sun Wukong
Gold IV
Level 113
God Stats
22W - 16L
1,575 SR
Queue Stats
191W - 205L
1,450 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 116
1,534 SR
1,489 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 96
1,600 SR
1,489 MMR
Sylvanus
Sylvanus
Gold IV
AvoidMyGuardian
Sylvanus
Gold IV
Level 145
God Stats
5W - 1L
1,445 SR
Queue Stats
141W - 138L
1,428 MMR
Solo
Thor
Thor
Gold V
BBluRe
Thor
Gold V
Level 44
God Stats
8W - 7L
1,669 SR
Queue Stats
31W - 37L
1,519 MMR
Party 1
Baron Samedi
Baron Samedi
Gold IV
GraiZi
Baron Samedi
Gold IV
Level 106
God Stats
30W - 19L
1,653 SR
Queue Stats
276W - 280L
1,483 MMR
Solo
Izanami
Izanami
Gold III
RuggRatt
Izanami
Gold III
Level 69
God Stats
7W - 3L
1,517 SR
Queue Stats
168W - 170L
1,446 MMR
Solo
Surtr
Surtr
Silver I
xxFathuLlahxx
Surtr
Silver I
Level 116
God Stats
5W - 1L
1,714 SR
Queue Stats
19W - 16L
1,569 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
12
2 / 6 / 0
7,433
465
7,955
13,588
4,643
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Artio
AlkaChan
Artio
9
0 / 2 / 3
6,903
431
4,173
12,547
10,724
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
Bas_L33333
Artemis
10
0 / 1 / 1
6,630
414
3,720
5,532
1,357
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
LBD_Jules
Discordia
13
0 / 5 / 1
7,756
485
7,102
10,169
2,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Ori_Kashani
Sun Wukong
13
1 / 4 / 0
8,186
512
12,817
17,777
13,182
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
ThanatosAphroditeHerculesSusano

VS

Bans
He BoAo KuangHachimanJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
13
1 / 0 / 12
8,402
525
5,853
10,242
8,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thor
BBluRe
Thor
15
3 / 1 / 7
9,515
595
8,858
13,748
5,503
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
GraiZi
Baron Samedi
16
6 / 1 / 3
10,041
628
8,399
5,326
2,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Izanami
RuggRatt
Izanami
17
2 / 1 / 1
10,354
647
9,739
11,993
5,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
6 / 0 / 2
10,322
645
14,314
18,013
16,329
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
43
3
Kills
18
18
Deaths
3
5
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Loki
2
6
0
0.33
L
Artio
AlkaChan
Artio
0
2
3
0.75
W
Sylvanus
1
0
12
7
W
Thor
BBluRe
Thor
3
1
7
6.5
L
Artemis
Bas_L33333
Artemis
0
1
1
0.5
W
Baron Samedi
GraiZi
Baron Samedi
6
1
3
7.5
L
Discordia
LBD_Jules
Discordia
0
5
1
0.1
L
Sun Wukong
Ori_Kashani
Sun Wukong
1
4
0
0.25
W
Izanami
RuggRatt
Izanami
2
1
1
2.5
W
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,767
Damage
47,163
59,613
Taken
59,322
32,893
Mitigated
37,953
12,082
Healing
29,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
7,955
1,977
0
1,148
13,588
4,643
0
3,309
10,279
0
55,078
L
Artio
AlkaChan
Artio
4,173
421
456
2,669
12,547
10,724
0
3,890
8,657
23,325
242
W
Sylvanus
5,853
1,230
3,822
6,428
10,242
8,224
0
4,022
6,220
18,036
0
W
Thor
BBluRe
Thor
8,858
1,938
0
1,772
13,748
5,503
0
2,291
11,457
0
77,982
L
Artemis
Bas_L33333
Artemis
3,720
1,258
0
741
5,532
1,357
0
2,117
3,415
0
29,263
W
Baron Samedi
GraiZi
Baron Samedi
8,399
920
297
1,488
5,326
2,790
150
1,528
3,798
82,050
0
L
Discordia
LBD_Jules
Discordia
7,102
798
0
1,000
10,169
2,987
0
3,977
6,192
65,351
0
L
Sun Wukong
Ori_Kashani
Sun Wukong
12,817
3,462
0
6,068
17,777
13,182
0
1,648
16,129
0
74,149
W
Izanami
RuggRatt
Izanami
9,739
7,141
0
5,905
11,993
5,107
3,024
2,787
9,206
0
111,814
W
14,314
5,676
0
9,551
18,013
16,329
619
741
17,272
1,309
91,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,908
Gold Earned
48,634
462
Minions Killed
612
0
Camps Cleared
0
1,535,815
Distance Traveled
1,582,645
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,433
465
89
6
0
335,063
4
L
Artio
6,903
431
45
3
0
336,873
5
W
Sylvanus
8,402
525
23
1
0
307,984
3
W
Thor
9,515
595
99
6
0
350,422
3
L
Artemis
6,630
414
68
4
0
293,262
7
W
Baron Samedi
10,041
628
151
9
0
311,955
1
L
Discordia
7,756
485
123
8
0
263,331
0
L
Sun Wukong
8,186
512
137
9
0
307,286
0
W
Izanami
10,354
647
189
12
0
287,444
3
W
Surtr
10,322
645
150
9
0
324,840
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role