Player Matchup

Skadi
Skadi
BabaMalekith
Skadi
Level 94
God Stats
19W - 16L
1,557 SR
Queue Stats
178W - 199L
1,410 Elo+
Solo
Fafnir
Fafnir
Darklord1724
Fafnir
Level 67
God Stats
2W - 6L
1,500 SR
Queue Stats
258W - 260L
1,452 Elo+
Party 3
Zeus
Zeus
DragonTyrus
Zeus
Level 119
God Stats
0W - 2L
1,318 SR
Queue Stats
223W - 214L
1,448 Elo+
Party 3
Geb
Geb
Yohananyan
Geb
Level 35
God Stats
0W - 2L
1,277 SR
Queue Stats
10W - 16L
1,458 Elo+
Party 2
Arachne
Arachne
ero33
Arachne
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 16L
1,458 Elo+
Party 2
Team Averages
Level 68
1,431 SR
1,445 Elo+

VS

Team Averages
Level 123
1,420 SR
1,499 Elo+
Bellona
Bellona
 
Bellona
Level 196
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
Chriistian_mdc
Ravana
Level 103
God Stats
24W - 26L
1,434 SR
Queue Stats
316W - 312L
1,477 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ManLikeAliii
Ah Muzen Cab
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
236W - 237L
1,515 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
zon_0b00
Morgan Le Fay
Level 104
God Stats
1W - 2L
1,169 SR
Queue Stats
46W - 37L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 9 / 0
4,310
392
2,241
11,590
2,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fafnir
9
0 / 2 / 0
5,261
478
618
6,259
7,058
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

9
0 / 3 / 0
5,353
487
4,485
5,750
2,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 1 / 0
4,472
407
1,578
6,055
3,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
ero33
Arachne
10
1 / 1 / 0
5,581
507
1,520
9,453
3,312
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
8 / 0 / 3
8,228
748
12,127
9,315
8,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
 
Bacchus
10
1 / 0 / 1
6,423
584
2,019
5,841
5,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
6 / 0 / 2
7,669
697
5,795
3,283
1,265
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
ManLikeAliii
Ah Muzen Cab
13
0 / 0 / 1
7,043
640
770
3,204
1,393
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
zon_0b00
Morgan Le Fay
11
1 / 1 / 1
6,031
548
4,155
6,297
2,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
24
1
Kills
16
16
Deaths
1
0
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
8
0
3
9.5
W
Bacchus
 
Bacchus
1
0
1
1.5
L
0
9
0
0
W
6
0
2
7
L
Fafnir
0
2
0
0
L
0
3
0
0
W
Ah Muzen Cab
ManLikeAliii
Ah Muzen Cab
0
0
1
0.5
L
0
1
0
0
L
Arachne
ero33
Arachne
1
1
0
1
W
Morgan Le Fay
zon_0b00
Morgan Le Fay
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,442
Damage
24,866
39,107
Taken
27,940
18,842
Mitigated
19,325
6,082
Healing
10,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
12,127
4,553
0
3,888
9,315
8,900
108
1,049
8,266
0
58,893
W
Bacchus
 
Bacchus
2,019
188
0
1,884
5,841
5,251
1,079
1,626
4,184
18,437
0
L
2,241
1,184
0
2,115
11,590
2,763
0
0
11,102
0
22,094
W
5,795
1,722
0
648
3,283
1,265
630
633
2,650
0
49,544
L
Fafnir
618
265
0
212
6,259
7,058
0
290
5,824
19,874
97
L
4,485
881
0
366
5,750
2,116
105
4,418
1,332
38,409
0
W
Ah Muzen Cab
ManLikeAliii
Ah Muzen Cab
770
576
0
2,188
3,204
1,393
1,658
0
3,204
0
61,261
L
1,578
116
0
544
6,055
3,593
0
900
4,925
6,710
0
L
Arachne
ero33
Arachne
1,520
880
0
2,845
9,453
3,312
0
566
8,838
0
42,484
W
Morgan Le Fay
zon_0b00
Morgan Le Fay
4,155
65
0
1,452
6,297
2,516
0
3,194
3,052
36,065
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,977
Gold Earned
35,394
220
Minions Killed
368
0
Camps Cleared
0
1,004,302
Distance Traveled
1,057,547
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,228
748
90
8
0
221,897
5
W
Bacchus
6,423
584
31
3
0
204,082
0
L
Skadi
4,310
392
27
2
0
192,689
2
W
Ravana
7,669
697
80
7
0
253,799
0
L
Fafnir
5,261
478
42
4
0
175,986
0
L
Zeus
5,353
487
68
6
0
167,318
0
W
Ah Muzen Cab
7,043
640
111
10
0
168,334
0
L
Geb
4,472
407
6
1
0
223,799
0
L
Arachne
5,581
507
77
7
0
244,510
0
W
Morgan Le Fay
6,031
548
56
5
0
209,435
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role