Player Matchup

Eset
Eset
Silver IV
VasVegas03
Eset
Silver IV
Level 55
God Stats
0W - 2L
1,198 SR
Queue Stats
11W - 14L
1,338 MMR
Party 2
Kuzenbo
Kuzenbo
Bronze III
smgroves09
Kuzenbo
Bronze III
Level 123
God Stats
0W - 1L
1,284 SR
Queue Stats
7W - 13L
1,320 MMR
Solo
Izanami
Izanami
Silver III
vWolfromite
Izanami
Silver III
Level 86
God Stats
9W - 8L
1,576 SR
Queue Stats
23W - 21L
1,290 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 88
1,353 SR
1,316 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 96
1,442 SR
1,281 MMR
Cthulhu
Cthulhu
Silver IV
AnilProbe696012
Cthulhu
Silver IV
Level 64
God Stats
1W - 0L
1,218 SR
Queue Stats
39W - 35L
1,252 MMR
Party 1
Ra
Ra
Gold III
STS Bought
Ra
Gold III
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 46L
1,332 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver IV
StandbyGnome
Ah Muzen Cab
Silver IV
Level 100
God Stats
5W - 1L
1,608 SR
Queue Stats
19W - 24L
1,260 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 7 / 4
14,615
812
18,197
16,351
8,905
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Kuzenbo
smgroves09
Kuzenbo
17
2 / 4 / 13
13,675
760
9,159
24,922
49,407
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Izanami
vWolfromite
Izanami
17
6 / 5 / 7
14,907
828
19,037
23,976
11,187
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
Ix ChelAchillesTsukuyomiChang'eTyr

VS

Bans
AphroditeAtlasHachimanVamanaChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 12
13,967
776
16,916
30,763
37,772
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
5 / 3 / 10
14,764
820
23,412
14,434
5,916
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ah Muzen Cab
StandbyGnome
Ah Muzen Cab
17
8 / 7 / 7
15,117
840
16,493
20,144
8,008
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
45
14
Kills
16
16
Deaths
15
24
Assists
29
Player
Kills
Deaths
Assists
KDA
W
3
5
12
1.8
W
5
3
10
3.33
W
Ah Muzen Cab
StandbyGnome
Ah Muzen Cab
8
7
7
1.64
L
6
7
4
1.14
L
Kuzenbo
smgroves09
Kuzenbo
2
4
13
2.13
L
Izanami
vWolfromite
Izanami
6
5
7
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,393
Damage
56,821
65,249
Taken
65,341
69,499
Mitigated
51,696
8,166
Healing
8,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,916
297
618
1,623
30,763
37,772
184
10,430
20,333
45,977
1,828
W
23,412
2,127
1,096
2,834
14,434
5,916
1,003
7,580
6,854
99,919
0
W
Ah Muzen Cab
StandbyGnome
Ah Muzen Cab
16,493
7,398
158
2,040
20,144
8,008
2,213
9,847
10,297
0
70,237
L
18,197
1,266
709
1,388
16,351
8,905
412
10,280
5,985
68,041
0
L
Kuzenbo
smgroves09
Kuzenbo
9,159
2,285
0
3,187
24,922
49,407
162
11,295
13,176
25,442
0
L
Izanami
vWolfromite
Izanami
19,037
11,652
0
2,882
23,976
11,187
2,647
16,147
7,507
0
74,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,197
Gold Earned
43,848
193
Minions Killed
245
0
Camps Cleared
0
958,979
Distance Traveled
955,337
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,967
776
35
2
0
338,727
4
W
Ra
14,764
820
136
8
0
306,380
0
W
Ah Muzen Cab
15,117
840
74
4
0
310,230
3
L
Eset
14,615
812
104
6
0
308,023
1
L
Kuzenbo
13,675
760
18
1
0
334,558
2
L
Izanami
14,907
828
71
4
0
316,398
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role