Player Matchup

Horus
Horus
 
Horus
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Kazadrei
Danzaburou
Level 52
God Stats
3W - 2L
1,623 SR
Queue Stats
17W - 19L
1,422 Elo+
Party 2
Sol
Sol
xCarver4x
Sol
Level 52
God Stats
2W - 3L
1,534 SR
Queue Stats
15W - 23L
1,432 Elo+
Party 2
Team Averages
Level 63
1,552 SR
1,451 Elo+

VS

Team Averages
Level 43
1,597 SR
1,407 Elo+
Anubis
Anubis
Fangstone90
Anubis
Level 63
God Stats
14W - 3L
1,968 SR
Queue Stats
119W - 122L
1,459 Elo+
Party 1
Ymir
Ymir
FlyShan
Ymir
Level 62
God Stats
75W - 65L
1,555 SR
Queue Stats
76W - 73L
1,444 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ishakske
Tsukuyomi
Level 5
God Stats
0W - 2L
1,270 SR
Queue Stats
1W - 3L
1,319 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
13
6 / 2 / 9
10,231
930
8,648
11,546
10,069
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
Kazadrei
Danzaburou
13
7 / 5 / 7
10,060
915
9,627
10,755
3,732
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
3 / 2 / 9
9,055
823
10,324
6,456
2,104
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
7 / 5 / 1
9,947
904
14,701
10,178
5,613
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
FlyShan
Ymir
11
1 / 5 / 3
8,613
783
3,597
13,588
15,456
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Earring

Mystical Earring

+15
Mp 5

Tsukuyomi
ishakske
Tsukuyomi
9
0 / 6 / 5
7,942
722
1,062
9,374
3,507
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
17
16
Kills
8
9
Deaths
16
25
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
6
2
9
5.25
L
Anubis
7
5
1
1.5
L
Ymir
FlyShan
Ymir
1
5
3
0.5
W
Danzaburou
Kazadrei
Danzaburou
7
5
7
2.1
L
Tsukuyomi
ishakske
Tsukuyomi
0
6
5
0.42
W
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,599
Damage
19,360
28,757
Taken
33,140
15,905
Mitigated
24,576
5,076
Healing
2,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
8,648
3,009
964
1,349
11,546
10,069
0
6,301
5,245
0
26,902
L
Anubis
14,701
395
0
1,473
10,178
5,613
134
1,569
8,609
44,564
0
L
Ymir
FlyShan
Ymir
3,597
387
216
450
13,588
15,456
0
5,129
8,459
15,855
0
W
Danzaburou
Kazadrei
Danzaburou
9,627
4,168
0
1,616
10,755
3,732
1,452
7,022
3,733
0
38,015
L
Tsukuyomi
ishakske
Tsukuyomi
1,062
294
0
22
9,374
3,507
0
3,712
5,662
0
5,556
W
10,324
3,284
0
1,147
6,456
2,104
1,499
5,437
1,019
30,752
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,346
Gold Earned
26,502
115
Minions Killed
85
0
Camps Cleared
0
565,888
Distance Traveled
497,849
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,231
930
22
2
0
201,277
0
L
Anubis
9,947
904
61
6
0
149,961
1
L
Ymir
8,613
783
14
1
0
163,619
5
W
Danzaburou
10,060
915
54
5
0
176,310
0
L
Tsukuyomi
7,942
722
10
1
0
184,269
0
W
Sol
9,055
823
39
4
0
188,301
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role