Player Matchup

Guan Yu
Guan Yu
Burnssiii
Guan Yu
Level 119
God Stats
1W - 0L
1,764 SR
Queue Stats
6W - 5L
1,515 Elo+
Solo
Charybdis
Charybdis
Nmlb_Crownzzz
Charybdis
Level 77
God Stats
5W - 7L
1,606 SR
Queue Stats
95W - 73L
1,446 Elo+
Solo
Maui
Maui
joaco-pumped-you
Maui
Level 26
God Stats
4W - 2L
1,753 SR
Queue Stats
118W - 148L
1,319 Elo+
Party 2
Poseidon
Poseidon
kodelog2025
Poseidon
Level 59
God Stats
14W - 13L
1,500 SR
Queue Stats
498W - 577L
1,325 Elo+
Party 2
Thanatos
Thanatos
notwakala
Thanatos
Level 16
God Stats
1W - 1L
1,289 SR
Queue Stats
13W - 24L
1,207 Elo+
Party 2
Team Averages
Level 59
1,582 SR
1,362 Elo+

VS

Team Averages
Level 108
1,482 SR
1,496 Elo+
Yemoja
Yemoja
 
Yemoja
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
AstroPunkz
Hou Yi
Level 100
God Stats
21W - 20L
1,462 SR
Queue Stats
430W - 428L
1,472 Elo+
Party 1
Mulan
Mulan
Aurrora bby
Mulan
Level 125
God Stats
4W - 5L
1,650 SR
Queue Stats
484W - 464L
1,508 Elo+
Party 1
Thanatos
Thanatos
IsaihTheHamster
Thanatos
Level 92
God Stats
12W - 14L
1,350 SR
Queue Stats
363W - 367L
1,502 Elo+
Party 1
Janus
Janus
da21problem
Janus
Level 119
God Stats
13W - 14L
1,448 SR
Queue Stats
225W - 224L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Burnssiii
Guan Yu
15
4 / 2 / 1
9,046
565
14,328
16,475
22,587
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Charybdis
Nmlb_Crownzzz
Charybdis
15
7 / 1 / 5
9,120
570
16,485
13,393
5,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 1 / 8
8,029
502
3,359
13,840
11,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Poseidon
kodelog2025
Poseidon
16
4 / 1 / 4
9,300
581
12,933
6,838
2,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thanatos
notwakala
Thanatos
13
4 / 3 / 3
8,121
508
6,484
10,230
3,527
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
11
0 / 3 / 3
7,157
447
3,081
15,903
15,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hou Yi
AstroPunkz
Hou Yi
13
1 / 7 / 3
7,593
475
10,403
16,903
6,812
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 4 / 0
8,108
507
11,119
18,776
7,361
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
13
5 / 5 / 0
8,139
509
7,543
15,973
6,114
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 2 / 3
7,833
490
4,871
6,968
2,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
17
21
Kills
8
8
Deaths
21
21
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
3
3
0.5
L
Hou Yi
AstroPunkz
Hou Yi
1
7
3
0.36
L
2
4
0
0.5
W
Guan Yu
Burnssiii
Guan Yu
4
2
1
2.25
L
Thanatos
5
5
0
1
W
Charybdis
Nmlb_Crownzzz
Charybdis
7
1
5
9.5
L
0
2
3
0.75
W
2
1
8
6
W
Poseidon
kodelog2025
Poseidon
4
1
4
6
W
Thanatos
notwakala
Thanatos
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,589
Damage
37,017
60,776
Taken
74,523
45,821
Mitigated
37,867
25,515
Healing
22,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
3,081
1,101
3,548
2,996
15,903
15,067
112
4,499
11,404
25,266
0
L
Hou Yi
AstroPunkz
Hou Yi
10,403
4,926
0
2,530
16,903
6,812
747
4,015
12,888
0
59,600
L
11,119
4,439
0
6,438
18,776
7,361
0
862
16,717
0
64,019
W
Guan Yu
Burnssiii
Guan Yu
14,328
2,182
0
6,721
16,475
22,587
0
688
15,767
0
66,599
L
Thanatos
7,543
2,922
0
6,781
15,973
6,114
0
3,775
12,096
0
56,595
W
Charybdis
Nmlb_Crownzzz
Charybdis
16,485
10,908
0
6,536
13,393
5,698
1,122
2,056
11,297
0
74,868
L
4,871
174
0
500
6,968
2,513
0
3,141
3,783
66,264
0
W
3,359
1,055
0
5,092
13,840
11,551
96
2,281
11,509
17,703
0
W
Poseidon
kodelog2025
Poseidon
12,933
1,276
0
750
6,838
2,458
575
1,598
5,072
83,591
0
W
Thanatos
notwakala
Thanatos
6,484
1,642
0
6,416
10,230
3,527
0
1,045
9,179
0
55,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,616
Gold Earned
38,830
442
Minions Killed
395
0
Camps Cleared
0
1,583,871
Distance Traveled
1,430,648
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,157
447
29
2
0
241,366
0
L
Hou Yi
7,593
475
86
5
0
255,505
0
L
Mulan
8,108
507
97
6
0
277,490
2
W
Guan Yu
9,046
565
107
7
0
306,796
2
L
Thanatos
8,139
509
69
4
0
332,926
0
W
Charybdis
9,120
570
105
7
0
280,501
0
L
Janus
7,833
490
114
7
0
323,361
0
W
Maui
8,029
502
22
1
0
315,394
0
W
Poseidon
9,300
581
131
8
0
332,202
0
W
Thanatos
8,121
508
77
5
0
348,978
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role