Player Matchup

Anubis
Anubis
 
Anubis
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
LilithLissandra
Ishtar
Level 119
God Stats
1W - 2L
1,463 SR
Queue Stats
112W - 107L
1,619 Elo+
Party 2
Hera
Hera
TacticsMaster
Hera
Level 85
God Stats
11W - 7L
1,635 SR
Queue Stats
174W - 151L
1,508 Elo+
Solo
Fenrir
Fenrir
deslowaker
Fenrir
Level 63
God Stats
5W - 1L
1,691 SR
Queue Stats
145W - 144L
1,461 Elo+
Solo
Mulan
Mulan
oChecko
Mulan
Level 118
God Stats
26W - 12L
1,621 SR
Queue Stats
286W - 244L
1,599 Elo+
Party 2
Team Averages
Level 89
1,582 SR
1,537 Elo+

VS

Team Averages
Level 132
1,564 SR
1,528 Elo+
Sol
Sol
 
Sol
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
SiniStar4k
Ravana
Level 84
God Stats
17W - 18L
1,655 SR
Queue Stats
126W - 99L
1,571 Elo+
Party 1
Serqet
Serqet
SonOfCabrakan
Serqet
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 46L
1,564 Elo+
Solo
Vulcan
Vulcan
Tatermaker
Vulcan
Level 161
God Stats
14W - 17L
1,595 SR
Queue Stats
638W - 649L
1,494 Elo+
Solo
Surtr
Surtr
Vorpalim
Surtr
Level 179
God Stats
361W - 283L
1,569 SR
Queue Stats
547W - 514L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
12 / 2 / 3
9,993
625
15,373
11,301
5,085
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
3 / 3 / 8
9,005
563
7,921
10,042
4,403
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
0 / 1 / 6
8,743
546
6,309
6,430
2,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fenrir
deslowaker
Fenrir
15
3 / 4 / 5
8,640
540
6,883
13,960
6,212
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mulan
oChecko
Mulan
15
1 / 4 / 0
8,571
536
8,456
14,991
13,091
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
9
0 / 5 / 2
6,714
420
5,259
8,673
1,965
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ravana
SiniStar4k
Ravana
14
6 / 3 / 1
8,703
544
6,360
10,125
3,851
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
2 / 6 / 3
8,347
522
7,078
16,936
13,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Vulcan
Tatermaker
Vulcan
14
0 / 3 / 2
8,790
549
5,335
8,692
3,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Surtr
Vorpalim
Surtr
15
5 / 2 / 1
9,738
609
11,406
14,696
11,790
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
22
19
Kills
13
14
Deaths
19
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
12
2
3
6.75
L
Sol
 
Sol
0
5
2
0.2
W
3
3
8
2.33
L
Ravana
SiniStar4k
Ravana
6
3
1
2.17
L
2
6
3
0.58
W
0
1
6
3
L
Vulcan
Tatermaker
Vulcan
0
3
2
0.33
L
Surtr
Vorpalim
Surtr
5
2
1
2.75
W
Fenrir
deslowaker
Fenrir
3
4
5
1.38
W
Mulan
oChecko
Mulan
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,942
Damage
35,438
56,724
Taken
59,122
31,272
Mitigated
33,880
16,785
Healing
10,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
15,373
969
0
6,012
11,301
5,085
931
4,115
6,688
59,718
0
L
Sol
 
Sol
5,259
2,379
0
2,645
8,673
1,965
0
4,639
4,034
41,990
0
W
7,921
5,559
0
4,406
10,042
4,403
468
2,546
7,364
0
74,015
L
Ravana
SiniStar4k
Ravana
6,360
1,312
0
933
10,125
3,851
0
4,129
5,857
0
60,298
L
7,078
1,465
0
1,255
16,936
13,103
0
6,288
10,648
0
29,254
W
6,309
1,238
0
446
6,430
2,481
1,471
1,239
5,125
78,820
0
L
Vulcan
Tatermaker
Vulcan
5,335
1,546
0
680
8,692
3,171
0
2,598
6,094
71,186
0
L
Surtr
Vorpalim
Surtr
11,406
5,617
0
4,506
14,696
11,790
124
4,028
10,074
1,962
71,014
W
Fenrir
deslowaker
Fenrir
6,883
1,631
0
874
13,960
6,212
0
2,565
10,887
0
64,768
W
Mulan
oChecko
Mulan
8,456
1,282
0
5,047
14,991
13,091
695
372
14,619
0
68,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,952
Gold Earned
42,292
572
Minions Killed
478
0
Camps Cleared
0
1,560,271
Distance Traveled
1,491,939
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,993
625
87
5
0
269,607
0
L
Sol
6,714
420
75
5
0
205,031
0
W
Ishtar
9,005
563
116
7
0
307,476
8
L
Ravana
8,703
544
94
6
0
340,498
0
L
Serqet
8,347
522
40
3
0
330,706
2
W
Hera
8,743
546
140
9
0
338,808
0
L
Vulcan
8,790
549
148
9
0
346,830
4
L
Surtr
9,738
609
121
8
0
268,874
0
W
Fenrir
8,640
540
109
7
0
344,557
0
W
Mulan
8,571
536
120
8
0
299,823
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role