Player Matchup

Fenrir
Fenrir
Astrodudejam
Fenrir
Level 95
God Stats
4W - 4L
1,658 SR
Queue Stats
188W - 183L
1,470 Elo+
Party 1
Agni
Agni
Bookhstar2K
Agni
Level 147
God Stats
6W - 3L
1,706 SR
Queue Stats
26W - 20L
1,392 Elo+
Party 3
Apollo
Apollo
Bushw1ck69
Apollo
Level 19
God Stats
2W - 3L
1,324 SR
Queue Stats
26W - 20L
1,392 Elo+
Party 3
Cthulhu
Cthulhu
UnknownMHH
Cthulhu
Level 16
God Stats
10W - 2L
1,309 SR
Queue Stats
21W - 12L
1,220 Elo+
Party 3
Surtr
Surtr
quab-par
Surtr
Level 65
God Stats
15W - 12L
1,496 SR
Queue Stats
133W - 117L
1,541 Elo+
Party 1
Team Averages
Level 68
1,499 SR
1,403 Elo+

VS

Team Averages
Level 38
1,406 SR
1,327 Elo+
Ares
Ares
Abxndxn
Ares
Level 67
God Stats
1W - 2L
1,296 SR
Queue Stats
24W - 47L
1,323 Elo+
Solo
Baba Yaga
Baba Yaga
GRAKIPUDASTAN
Baba Yaga
Level 60
God Stats
0W - 2L
1,255 SR
Queue Stats
3W - 7L
1,303 Elo+
Party 2
Arachne
Arachne
GlowLegend
Arachne
Level 39
God Stats
2W - 5L
1,305 SR
Queue Stats
4W - 8L
1,155 Elo+
Party 2
Jing Wei
Jing Wei
ItsKrisV
Jing Wei
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,280 Elo+
Party 2
Chaac
Chaac
gogucc14
Chaac
Level 22
God Stats
1W - 1L
1,672 SR
Queue Stats
4W - 5L
1,575 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
9
1 / 1 / 3
5,193
649
3,478
7,252
2,588
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
1 / 0 / 0
5,232
654
2,447
2,560
822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
Bushw1ck69
Apollo
9
4 / 0 / 1
5,698
712
2,672
3,321
1,104
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
UnknownMHH
Cthulhu
8
0 / 0 / 3
5,280
660
1,405
2,795
1,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Surtr
quab-par
Surtr
9
1 / 0 / 0
5,130
641
2,690
6,178
2,633
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Abxndxn
Ares
1
0 / 0 / 0
3,063
383
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baba Yaga
GRAKIPUDASTAN
Baba Yaga
8
0 / 1 / 0
4,290
536
1,738
4,362
1,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
GlowLegend
Arachne
6
0 / 0 / 0
4,174
522
691
4,121
1,196
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jing Wei
ItsKrisV
Jing Wei
8
0 / 5 / 0
4,156
520
2,452
6,263
1,872
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chaac
gogucc14
Chaac
9
1 / 1 / 0
5,128
641
4,257
6,018
4,345
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
1
7
Kills
1
1
Deaths
7
7
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ares
Abxndxn
Ares
0
0
0
0
W
Fenrir
1
1
3
2.5
W
1
0
0
1
W
Apollo
Bushw1ck69
Apollo
4
0
1
4.5
L
Baba Yaga
GRAKIPUDASTAN
Baba Yaga
0
1
0
0
L
Arachne
GlowLegend
Arachne
0
0
0
0
L
Jing Wei
ItsKrisV
Jing Wei
0
5
0
0
W
Cthulhu
UnknownMHH
Cthulhu
0
0
3
1.5
L
Chaac
gogucc14
Chaac
1
1
0
1
W
Surtr
quab-par
Surtr
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,692
Damage
9,138
22,106
Taken
20,764
8,769
Mitigated
8,746
7,223
Healing
2,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
Abxndxn
Ares
0
0
0
0
0
0
0
0
0
0
0
W
Fenrir
3,478
1,778
0
2,307
7,252
2,588
21
345
6,907
0
30,095
W
2,447
528
0
750
2,560
822
465
1,174
1,386
34,198
0
W
Apollo
Bushw1ck69
Apollo
2,672
1,810
0
1,698
3,321
1,104
488
219
3,102
0
36,760
L
Baba Yaga
GRAKIPUDASTAN
Baba Yaga
1,738
188
0
672
4,362
1,333
0
2,131
2,231
21,329
0
L
Arachne
GlowLegend
Arachne
691
480
0
560
4,121
1,196
0
467
3,654
0
20,334
L
Jing Wei
ItsKrisV
Jing Wei
2,452
1,749
0
617
6,263
1,872
0
1,254
5,009
0
21,488
W
Cthulhu
UnknownMHH
Cthulhu
1,405
65
0
1,033
2,795
1,622
26
0
2,795
15,463
0
L
Chaac
gogucc14
Chaac
4,257
1,271
0
1,028
6,018
4,345
0
115
5,903
0
33,704
W
Surtr
quab-par
Surtr
2,690
1,011
0
1,435
6,178
2,633
0
0
6,178
485
26,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,533
Gold Earned
20,811
241
Minions Killed
172
0
Camps Cleared
0
828,887
Distance Traveled
700,185
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
3,063
383
0
0
0
10,130
0
W
Fenrir
5,193
649
56
7
0
182,783
1
W
Agni
5,232
654
52
7
0
163,992
0
W
Apollo
5,698
712
70
9
0
163,978
1
L
Baba Yaga
4,290
536
40
5
0
166,269
0
L
Arachne
4,174
522
37
5
0
190,599
0
L
Jing Wei
4,156
520
29
4
0
161,648
0
W
Cthulhu
5,280
660
14
2
0
148,955
2
L
Chaac
5,128
641
66
8
0
171,539
0
W
Surtr
5,130
641
49
6
0
169,179
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role