Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Distroyer668
Sobek
Level 126
God Stats
3W - 2L
1,318 SR
Queue Stats
101W - 89L
1,516 Elo+
Solo
Cupid
Cupid
PimentAlbina
Cupid
Level 144
God Stats
0W - 2L
1,521 SR
Queue Stats
168W - 195L
1,454 Elo+
Solo
Cerberus
Cerberus
luccha
Cerberus
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,605 Elo+
Solo
Team Averages
Level 119
1,468 SR
1,515 Elo+

VS

Team Averages
Level 144
1,420 SR
1,487 Elo+
Zhong Kui
Zhong Kui
AquariusHeart
Zhong Kui
Level 148
God Stats
1W - 1L
1,284 SR
Queue Stats
57W - 68L
1,467 Elo+
Party 1
Baron Samedi
Baron Samedi
King7ped
Baron Samedi
Level 131
God Stats
1W - 0L
1,355 SR
Queue Stats
17W - 26L
1,455 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Seaquin
Morgan Le Fay
Level 183
God Stats
13W - 9L
1,684 SR
Queue Stats
335W - 298L
1,499 Elo+
Solo
Chaac
Chaac
Vitao x IMT
Chaac
Level 129
God Stats
1W - 1L
1,504 SR
Queue Stats
72W - 69L
1,517 Elo+
Party 1
Martichoras
Martichoras
eduPR780
Martichoras
Level 128
God Stats
1W - 1L
1,274 SR
Queue Stats
101W - 98L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
17
6 / 4 / 3
9,234
923
14,286
13,418
9,948
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
 
Anhur
15
1 / 2 / 4
7,300
730
5,736
8,969
4,937
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

13
2 / 6 / 4
7,496
750
5,298
14,297
18,404
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

5
0 / 0 / 0
5,628
563
0
0
0
Cerberus
luccha
Cerberus
15
0 / 5 / 4
7,528
753
6,477
14,001
15,201
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AquariusHeart
Zhong Kui
15
2 / 1 / 8
8,562
856
8,213
8,625
5,881
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
King7ped
Baron Samedi
14
3 / 3 / 6
8,505
851
8,269
7,593
3,255
Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
Seaquin
Morgan Le Fay
16
4 / 0 / 9
8,881
888
11,525
4,386
2,616
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

16
2 / 2 / 9
9,275
928
7,408
13,373
13,377
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Martichoras
eduPR780
Martichoras
15
6 / 4 / 7
9,120
912
10,158
9,568
3,852
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
56
9
Kills
17
17
Deaths
10
15
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
6
4
3
1.88
L
Anhur
 
Anhur
1
2
4
1.5
W
Zhong Kui
AquariusHeart
Zhong Kui
2
1
8
6
L
2
6
4
0.67
W
Baron Samedi
King7ped
Baron Samedi
3
3
6
2
L
0
0
0
0
W
Morgan Le Fay
Seaquin
Morgan Le Fay
4
0
9
8.5
W
2
2
9
3.25
W
Martichoras
eduPR780
Martichoras
6
4
7
2.38
L
Cerberus
luccha
Cerberus
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,797
Damage
45,573
50,685
Taken
43,545
48,490
Mitigated
28,981
11,768
Healing
17,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
14,286
2,391
372
2,702
13,418
9,948
0
8,583
4,835
32,412
0
L
Anhur
 
Anhur
5,736
3,166
777
2,175
8,969
4,937
0
4,452
4,517
0
12,891
W
Zhong Kui
AquariusHeart
Zhong Kui
8,213
1,545
0
3,797
8,625
5,881
879
5,014
3,358
17,129
0
L
5,298
235
1,090
1,553
14,297
18,404
0
7,496
6,801
8,491
0
W
Baron Samedi
King7ped
Baron Samedi
8,269
723
861
1,295
7,593
3,255
935
5,913
1,403
16,519
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Morgan Le Fay
Seaquin
Morgan Le Fay
11,525
2,504
1,960
1,370
4,386
2,616
643
3,162
957
18,810
0
W
7,408
1,053
436
6,475
13,373
13,377
605
3,760
9,280
0
22,366
W
Martichoras
eduPR780
Martichoras
10,158
2,785
417
1,006
9,568
3,852
0
6,722
2,486
0
24,463
L
Cerberus
luccha
Cerberus
6,477
170
421
2,678
14,001
15,201
0
7,476
6,525
21,112
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,186
Gold Earned
44,343
111
Minions Killed
125
0
Camps Cleared
0
741,508
Distance Traveled
1,037,125
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
9,234
923
36
4
0
204,057
0
L
Anhur
7,300
730
21
2
0
190,159
0
W
Zhong Kui
8,562
856
21
2
0
201,974
0
L
Sobek
7,496
750
7
1
0
172,966
0
W
Baron Samedi
8,505
851
29
3
0
202,389
0
L
Cupid
5,628
563
0
0
0
0
0
W
Morgan Le Fay
8,881
888
20
2
0
214,448
0
W
Chaac
9,275
928
32
3
0
213,364
0
W
Martichoras
9,120
912
23
2
0
204,950
0
L
Cerberus
7,528
753
47
5
0
174,326
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role