Player Matchup

Hachiman
Hachiman
Gold III
HoneyNutOats
Hachiman
Gold III
Level 141
God Stats
17W - 16L
1,416 SR
Queue Stats
92W - 103L
1,563 MMR
Party 1
Achilles
Achilles
Gold III
P0isin0uSk33t
Achilles
Gold III
Level 109
God Stats
17W - 15L
1,548 SR
Queue Stats
103W - 104L
1,503 MMR
Party 1
Baba Yaga
Baba Yaga
Gold II
kRobnom
Baba Yaga
Gold II
Level 149
God Stats
32W - 33L
1,593 SR
Queue Stats
121W - 118L
1,646 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 133
1,519 SR
1,571 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 110
1,510 SR
1,560 MMR
Janus
Janus
Bronze III
NotStxide
Janus
Bronze III
Level 104
God Stats
0W - 1L
1,281 SR
Queue Stats
3W - 2L
1,560 MMR
Party 2
Anubis
Anubis
Bronze III
XannySZN
Anubis
Bronze III
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,560 MMR
Party 2
Scylla
Scylla
Bronze III
iDyslixc
Scylla
Bronze III
Level 124
God Stats
0W - 1L
1,750 SR
Queue Stats
5W - 4L
1,560 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
HoneyNutOats
Hachiman
15
9 / 2 / 5
12,460
890
15,368
13,854
5,189
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
P0isin0uSk33t
Achilles
14
4 / 1 / 11
11,348
811
7,072
14,985
22,254
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baba Yaga
kRobnom
Baba Yaga
13
2 / 3 / 7
10,734
767
6,716
7,506
3,452
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
Ah Muzen CabVamanaNe ZhaSurtrHercules

VS

Bans
MauiShivaOdinTyrKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
NotStxide
Janus
13
4 / 4 / 0
11,065
790
11,060
10,582
4,368
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Anubis
XannySZN
Anubis
12
0 / 7 / 5
9,839
703
6,266
13,847
6,509
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Scylla
iDyslixc
Scylla
13
2 / 4 / 2
10,469
748
7,158
10,156
3,837
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
13
15
Kills
6
6
Deaths
15
23
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hachiman
HoneyNutOats
Hachiman
9
2
5
5.75
L
Janus
NotStxide
Janus
4
4
0
1
W
Achilles
P0isin0uSk33t
Achilles
4
1
11
9.5
L
Anubis
XannySZN
Anubis
0
7
5
0.36
L
Scylla
iDyslixc
Scylla
2
4
2
0.75
W
Baba Yaga
kRobnom
Baba Yaga
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,156
Damage
24,484
36,345
Taken
34,585
30,895
Mitigated
14,714
7,035
Healing
2,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
HoneyNutOats
Hachiman
15,368
8,526
0
2,627
13,854
5,189
2,926
9,881
3,973
0
63,980
L
Janus
NotStxide
Janus
11,060
1,115
0
0
10,582
4,368
0
1,541
9,041
33,519
0
W
Achilles
P0isin0uSk33t
Achilles
7,072
521
0
2,962
14,985
22,254
271
9,529
5,456
0
18,066
L
Anubis
XannySZN
Anubis
6,266
670
0
2,724
13,847
6,509
0
3,030
10,817
39,027
0
L
Scylla
iDyslixc
Scylla
7,158
521
0
250
10,156
3,837
0
2,291
7,865
31,975
0
W
Baba Yaga
kRobnom
Baba Yaga
6,716
0
0
1,446
7,506
3,452
564
5,391
2,115
39,764
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,542
Gold Earned
31,373
159
Minions Killed
126
0
Camps Cleared
0
723,832
Distance Traveled
722,409
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
12,460
890
89
6
0
242,982
0
L
Janus
11,065
790
39
3
0
241,916
0
W
Achilles
11,348
811
21
2
0
268,902
0
L
Anubis
9,839
703
42
3
0
221,901
0
L
Scylla
10,469
748
45
3
0
258,592
0
W
Baba Yaga
10,734
767
49
4
0
211,948
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role