Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
 
Neith
Level 211
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
Fwoomie
Izanami
Level 124
God Stats
8W - 7L
1,523 SR
Queue Stats
33W - 32L
1,541 Elo+
Party 3
Sylvanus
Sylvanus
i_am_groot1729
Sylvanus
Level 42
God Stats
30W - 32L
1,471 SR
Queue Stats
94W - 110L
1,463 Elo+
Party 1
Serqet
Serqet
uD_SpookSpook
Serqet
Level 107
God Stats
0W - 2L
1,395 SR
Queue Stats
224W - 210L
1,513 Elo+
Party 1
Team Averages
Level 129
1,478 SR
1,503 Elo+

VS

Team Averages
Level 116
1,602 SR
1,444 Elo+
Bacchus
Bacchus
Bigdigwill
Bacchus
Level 128
God Stats
2W - 0L
1,697 SR
Queue Stats
17W - 24L
1,411 Elo+
Party 2
Thor
Thor
EL_HP69
Thor
Level 156
God Stats
2W - 1L
1,500 SR
Queue Stats
82W - 92L
1,454 Elo+
Party 2
Anubis
Anubis
GlitchyBowser420
Anubis
Level 129
God Stats
3W - 3L
1,306 SR
Queue Stats
147W - 137L
1,470 Elo+
Solo
Baron Samedi
Baron Samedi
Smoke_Escanor
Baron Samedi
Level 139
God Stats
17W - 7L
1,701 SR
Queue Stats
205W - 181L
1,537 Elo+
Party 2
Hachiman
Hachiman
YarielCopra_PR
Hachiman
Level 26
God Stats
2W - 3L
1,806 SR
Queue Stats
3W - 4L
1,350 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
3 / 3 / 0
9,132
609
6,479
14,147
5,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
 
Neith
14
1 / 4 / 3
8,230
549
11,729
13,684
4,750
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
Fwoomie
Izanami
13
1 / 1 / 0
8,101
540
6,937
8,719
3,571
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sylvanus
12
0 / 5 / 2
7,445
496
5,086
16,751
10,367
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
1 / 3 / 1
7,555
504
3,995
11,936
4,247
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bigdigwill
Bacchus
12
1 / 0 / 6
7,658
511
6,831
11,538
10,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thor
EL_HP69
Thor
15
6 / 0 / 3
9,253
617
8,094
10,125
4,349
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

16
6 / 3 / 4
9,179
612
17,102
14,201
8,388
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Baron Samedi
Smoke_Escanor
Baron Samedi
14
2 / 2 / 3
8,689
579
6,510
9,055
4,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
13
1 / 1 / 0
7,589
506
3,339
8,849
2,970
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
32
6
Kills
16
16
Deaths
6
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
3
3
0
1
L
Neith
 
Neith
1
4
3
0.63
W
Bacchus
Bigdigwill
Bacchus
1
0
6
4
W
Thor
EL_HP69
Thor
6
0
3
7.5
L
Izanami
Fwoomie
Izanami
1
1
0
1
W
6
3
4
2.67
W
Baron Samedi
Smoke_Escanor
Baron Samedi
2
2
3
1.75
W
Hachiman
1
1
0
1
L
Sylvanus
0
5
2
0.2
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,226
Damage
41,876
65,237
Taken
53,768
28,863
Mitigated
30,640
17,371
Healing
17,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
6,479
212
265
6,167
14,147
5,928
576
6,465
7,682
62,188
0
L
Neith
 
Neith
11,729
3,694
0
2,139
13,684
4,750
686
8,874
4,810
0
69,109
W
Bacchus
Bigdigwill
Bacchus
6,831
994
0
3,040
11,538
10,335
62
3,066
8,346
24,610
0
W
Thor
EL_HP69
Thor
8,094
2,355
0
762
10,125
4,349
552
1,619
8,506
0
78,277
L
Izanami
Fwoomie
Izanami
6,937
5,233
0
854
8,719
3,571
906
2,660
6,059
0
75,140
W
17,102
478
0
7,016
14,201
8,388
191
2,485
11,716
85,633
0
W
Baron Samedi
Smoke_Escanor
Baron Samedi
6,510
614
310
3,291
9,055
4,598
388
3,988
5,067
63,135
0
W
Hachiman
3,339
2,108
0
3,368
8,849
2,970
0
1,125
7,724
0
45,578
L
Sylvanus
5,086
1,371
3,144
3,302
16,751
10,367
56
10,402
6,349
20,902
0
L
3,995
1,086
0
1,500
11,936
4,247
18
2,042
9,894
0
60,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,463
Gold Earned
42,368
473
Minions Killed
451
0
Camps Cleared
0
1,491,557
Distance Traveled
1,491,695
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,132
609
108
7
0
290,401
0
L
Neith
8,230
549
113
8
0
261,972
5
W
Bacchus
7,658
511
32
2
0
333,140
1
W
Thor
9,253
617
112
7
0
343,981
3
L
Izanami
8,101
540
141
9
0
303,940
4
W
Anubis
9,179
612
114
8
0
270,510
5
W
Baron Samedi
8,689
579
102
7
0
266,472
0
W
Hachiman
7,589
506
91
6
0
277,592
1
L
Sylvanus
7,445
496
18
1
0
267,789
6
L
Serqet
7,555
504
93
6
0
367,455
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role