Player Matchup

Cernunnos
Cernunnos
Kimjongillest420
Cernunnos
Level 146
God Stats
6W - 9L
1,822 SR
Queue Stats
796W - 805L
1,518 Elo+
Party 1
Cupid
Cupid
SmurfDawg
Cupid
Level 149
God Stats
3W - 4L
1,649 SR
Queue Stats
415W - 231L
1,604 Elo+
Solo
Mulan
Mulan
Spicewood
Mulan
Level 159
God Stats
4W - 8L
1,402 SR
Queue Stats
499W - 511L
1,532 Elo+
Party 1
Sol
Sol
Vitonex
Sol
Level 126
God Stats
2W - 7L
1,204 SR
Queue Stats
216W - 194L
1,621 Elo+
Party 1
Kumbhakarna
Kumbhakarna
imjustbetterrr
Kumbhakarna
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 56L
1,318 Elo+
Solo
Team Averages
Level 121
1,515 SR
1,518 Elo+

VS

Team Averages
Level 126
1,384 SR
1,516 Elo+
Atlas
Atlas
DIN0909
Atlas
Level 126
God Stats
2W - 3L
1,182 SR
Queue Stats
52W - 62L
1,525 Elo+
Solo
Artemis
Artemis
Gabe OR
Artemis
Level 104
God Stats
1W - 2L
1,180 SR
Queue Stats
128W - 106L
1,570 Elo+
Solo
Thoth
Thoth
Kingofgamesbrah
Thoth
Level 189
God Stats
10W - 4L
1,636 SR
Queue Stats
515W - 474L
1,539 Elo+
Solo
Hun Batz
Hun Batz
illfeedem
Hun Batz
Level 74
God Stats
4W - 3L
1,369 SR
Queue Stats
766W - 766L
1,457 Elo+
Solo
Baron Samedi
Baron Samedi
theedgelordhims
Baron Samedi
Level 139
God Stats
3W - 1L
1,554 SR
Queue Stats
134W - 123L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
18
6 / 9 / 4
10,472
806
11,859
16,329
7,859
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cupid
SmurfDawg
Cupid
16
5 / 9 / 5
10,135
780
12,801
16,311
6,877
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Mulan
Spicewood
Mulan
16
6 / 8 / 10
9,880
760
17,098
24,696
39,007
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sol
17
5 / 7 / 9
10,305
793
16,537
17,310
8,189
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kumbhakarna
imjustbetterrr
Kumbhakarna
14
1 / 7 / 12
8,596
661
6,213
16,838
25,936
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
DIN0909
Atlas
17
4 / 4 / 21
10,963
843
7,609
21,275
25,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Artemis
Gabe OR
Artemis
19
7 / 4 / 21
11,746
904
24,263
15,401
8,365
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
12 / 4 / 15
12,087
930
25,035
12,315
6,351
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
illfeedem
Hun Batz
17
6 / 7 / 16
10,733
826
10,671
15,337
10,299
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
theedgelordhims
Baron Samedi
18
11 / 4 / 19
11,734
903
19,621
17,545
12,109
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
132
23
Kills
40
40
Deaths
23
40
Assists
92
Player
Kills
Deaths
Assists
KDA
W
Atlas
DIN0909
Atlas
4
4
21
3.63
W
Artemis
Gabe OR
Artemis
7
4
21
4.38
L
Cernunnos
6
9
4
0.89
W
12
4
15
4.88
L
Cupid
SmurfDawg
Cupid
5
9
5
0.83
L
Mulan
Spicewood
Mulan
6
8
10
1.38
L
Sol
5
7
9
1.36
W
Hun Batz
illfeedem
Hun Batz
6
7
16
2
L
Kumbhakarna
imjustbetterrr
Kumbhakarna
1
7
12
1
W
Baron Samedi
theedgelordhims
Baron Samedi
11
4
19
5.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,508
Damage
87,199
91,484
Taken
81,873
87,868
Mitigated
62,271
18,022
Healing
30,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
DIN0909
Atlas
7,609
2,117
1,013
4,356
21,275
25,147
370
5,729
15,546
19,219
0
W
Artemis
Gabe OR
Artemis
24,263
15,494
833
4,642
15,401
8,365
4,629
6,100
9,301
0
39,819
L
Cernunnos
11,859
5,248
91
1,116
16,329
7,859
0
12,114
4,215
0
20,949
W
25,035
875
1,641
3,767
12,315
6,351
1,178
4,262
8,053
43,533
0
L
Cupid
SmurfDawg
Cupid
12,801
7,794
1,136
2,708
16,311
6,877
198
10,591
5,720
0
23,891
L
Mulan
Spicewood
Mulan
17,098
1,488
415
4,251
24,696
39,007
0
10,599
14,097
0
24,680
L
Sol
16,537
5,601
564
5,131
17,310
8,189
0
10,402
6,908
34,693
0
W
Hun Batz
illfeedem
Hun Batz
10,671
1,785
0
1,800
15,337
10,299
2,342
1,631
13,706
38
21,610
L
Kumbhakarna
imjustbetterrr
Kumbhakarna
6,213
960
728
1,882
16,838
25,936
0
8,597
8,241
8,873
0
W
Baron Samedi
theedgelordhims
Baron Samedi
19,621
866
6,373
6,411
17,545
12,109
284
5,028
12,517
31,824
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,388
Gold Earned
57,263
111
Minions Killed
138
0
Camps Cleared
0
962,644
Distance Traveled
1,160,408
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
10,963
843
14
1
0
245,339
0
W
Artemis
11,746
904
32
2
0
234,758
0
L
Cernunnos
10,472
806
22
2
0
164,236
0
W
Thoth
12,087
930
42
3
0
225,521
0
L
Cupid
10,135
780
28
2
0
194,359
0
L
Mulan
9,880
760
16
1
0
183,262
0
L
Sol
10,305
793
41
3
0
203,099
0
W
Hun Batz
10,733
826
23
2
0
229,487
0
L
Kumbhakarna
8,596
661
4
0
0
217,688
0
W
Baron Samedi
11,734
903
27
2
0
225,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role