Player Matchup

Chaac
Chaac
 
Chaac
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chronos
Chronos
BienGenial
Chronos
Level 156
God Stats
2W - 0L
1,408 SR
Queue Stats
11W - 5L
1,747 Elo+
Party 2
Janus
Janus
KGein
Janus
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,821 Elo+
Party 2
Xbalanque
Xbalanque
LyfeAlert
Xbalanque
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 35L
1,473 Elo+
Party 3
Team Averages
Level 138
1,482 SR
1,608 Elo+

VS

Team Averages
Level 152
1,602 SR
1,519 Elo+
Atlas
Atlas
 
Atlas
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
DChavez93
Discordia
Level 124
God Stats
4W - 4L
1,899 SR
Queue Stats
137W - 128L
1,540 Elo+
Party 1
Hercules
Hercules
JaylessJanus
Hercules
Level 158
God Stats
16W - 25L
1,506 SR
Queue Stats
402W - 357L
1,503 Elo+
Solo
Rama
Rama
RichardR1der
Rama
Level 145
God Stats
15W - 16L
1,418 SR
Queue Stats
632W - 598L
1,515 Elo+
Solo
Fenrir
Fenrir
ihonny
Fenrir
Level 153
God Stats
10W - 7L
1,689 SR
Queue Stats
175W - 159L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
6 / 1 / 7
8,998
600
10,322
14,998
7,365
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kuzenbo
 
Kuzenbo
11
2 / 0 / 9
7,763
518
5,965
10,149
10,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos
BienGenial
Chronos
14
4 / 2 / 6
8,717
581
10,688
12,322
4,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
KGein
Janus
18
5 / 1 / 2
10,480
699
4,514
5,617
2,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
LyfeAlert
Xbalanque
12
3 / 5 / 6
7,528
502
7,755
11,459
4,193
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
10
0 / 3 / 2
6,757
450
4,761
12,190
10,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Discordia
DChavez93
Discordia
12
0 / 5 / 1
7,313
488
6,215
8,437
3,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hercules
JaylessJanus
Hercules
13
1 / 5 / 1
7,539
503
5,663
13,349
9,555
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 5 / 4
7,860
524
4,751
10,297
3,907
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
ihonny
Fenrir
15
7 / 2 / 1
9,021
601
10,885
12,698
6,049
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
18
20
Kills
9
9
Deaths
20
30
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
6
1
7
9.5
W
Kuzenbo
 
Kuzenbo
2
0
9
6.5
L
Atlas
 
Atlas
0
3
2
0.33
W
Chronos
BienGenial
Chronos
4
2
6
3.5
L
Discordia
DChavez93
Discordia
0
5
1
0.1
L
Hercules
JaylessJanus
Hercules
1
5
1
0.3
W
Janus
KGein
Janus
5
1
2
6
W
Xbalanque
LyfeAlert
Xbalanque
3
5
6
1.2
L
1
5
4
0.6
L
Fenrir
ihonny
Fenrir
7
2
1
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,244
Damage
32,275
54,545
Taken
56,971
29,363
Mitigated
33,126
14,804
Healing
11,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
10,322
3,358
0
3,927
14,998
7,365
86
2,258
12,740
0
52,430
W
Kuzenbo
 
Kuzenbo
5,965
2,749
0
3,673
10,149
10,469
87
3,781
6,368
17,858
0
L
Atlas
 
Atlas
4,761
1,994
269
2,820
12,190
10,026
0
3,951
8,185
22,643
0
W
Chronos
BienGenial
Chronos
10,688
3,240
0
3,353
12,322
4,971
1,211
2,005
10,317
68,589
0
L
Discordia
DChavez93
Discordia
6,215
241
0
656
8,437
3,589
0
5,023
3,314
60,885
0
L
Hercules
JaylessJanus
Hercules
5,663
2,569
0
3,220
13,349
9,555
0
6,397
6,880
0
54,620
W
Janus
KGein
Janus
4,514
771
0
500
5,617
2,365
55
1,191
4,426
107,179
0
W
Xbalanque
LyfeAlert
Xbalanque
7,755
4,214
0
3,351
11,459
4,193
235
1,741
9,718
0
51,741
L
4,751
3,828
0
2,621
10,297
3,907
596
3,453
6,844
0
54,166
L
Fenrir
ihonny
Fenrir
10,885
2,186
0
1,719
12,698
6,049
0
2,057
10,581
0
62,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,486
Gold Earned
38,490
480
Minions Killed
414
0
Camps Cleared
0
1,557,521
Distance Traveled
1,393,602
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,998
600
74
5
0
368,824
0
W
Kuzenbo
7,763
518
17
1
0
305,176
2
L
Atlas
6,757
450
24
2
0
246,375
0
W
Chronos
8,717
581
112
7
0
302,658
1
L
Discordia
7,313
488
100
7
0
262,023
0
L
Hercules
7,539
503
87
6
0
283,720
0
W
Janus
10,480
699
209
14
0
311,242
1
W
Xbalanque
7,528
502
68
5
0
269,621
2
L
Rama
7,860
524
113
8
0
248,473
2
L
Fenrir
9,021
601
90
6
0
353,011
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role