Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
Etonic Night
Scylla
Level 28
God Stats
8W - 4L
1,531 SR
Queue Stats
68W - 83L
1,313 Elo+
Party 2
Ares
Ares
EtonicTurtle
Ares
Level 65
God Stats
7W - 4L
1,386 SR
Queue Stats
376W - 375L
1,343 Elo+
Party 2
Team Averages
Level 52
1,472 SR
1,385 Elo+

VS

Team Averages
Level 99
1,453 SR
1,495 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
 
Cthulhu
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
BaitCCLaugh
Achilles
Level 28
God Stats
1W - 3L
1,359 SR
Queue Stats
104W - 97L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
12
7 / 4 / 4
9,719
810
12,118
13,007
5,707
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
11
3 / 4 / 6
8,854
738
6,213
9,773
3,725
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 1 / 10
9,012
751
6,827
13,524
13,603
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
12
3 / 2 / 5
9,085
757
9,497
10,573
4,996
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Cthulhu
 
Cthulhu
11
1 / 3 / 6
8,603
717
8,329
14,794
12,650
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Achilles
BaitCCLaugh
Achilles
12
5 / 7 / 3
9,740
812
9,754
16,004
13,025
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
23
12
Kills
9
9
Deaths
12
20
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
7
4
4
2.25
L
Aphrodite
 
Aphrodite
3
2
5
2.75
L
Cthulhu
 
Cthulhu
1
3
6
1.33
L
Achilles
BaitCCLaugh
Achilles
5
7
3
0.93
W
Scylla
3
4
6
1.5
W
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,158
Damage
27,580
36,304
Taken
41,371
23,035
Mitigated
30,671
9,186
Healing
9,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
12,118
5,478
0
2,493
13,007
5,707
831
6,902
6,105
0
33,821
L
Aphrodite
 
Aphrodite
9,497
1,880
3,019
4,066
10,573
4,996
513
4,313
6,260
34,396
0
L
Cthulhu
 
Cthulhu
8,329
721
314
1,975
14,794
12,650
0
4,391
10,403
23,614
0
L
Achilles
BaitCCLaugh
Achilles
9,754
3,092
0
90
16,004
13,025
0
4,807
11,197
0
20,946
W
Scylla
6,213
728
0
3,080
9,773
3,725
625
4,961
4,812
22,380
0
W
6,827
739
0
3,613
13,524
13,603
250
6,581
6,943
13,721
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,585
Gold Earned
27,428
63
Minions Killed
81
0
Camps Cleared
0
677,112
Distance Traveled
670,029
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
9,719
810
33
3
0
223,481
0
L
Aphrodite
9,085
757
42
4
0
216,654
0
L
Cthulhu
8,603
717
25
2
0
239,291
1
L
Achilles
9,740
812
14
1
0
214,084
0
W
Scylla
8,854
738
23
2
0
206,986
0
W
Ares
9,012
751
7
1
0
246,645
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role