Player Matchup

Anhur
Anhur
Silver IV
AIR D R0SE 1 o
Anhur
Silver IV
Level 156
God Stats
12W - 20L
1,500 SR
Queue Stats
287W - 311L
716 MMR
Solo
Nu Wa
Nu Wa
Silver II
BunniBambi
Nu Wa
Silver II
Level 175
God Stats
1W - 4L
1,281 SR
Queue Stats
205W - 224L
1,022 MMR
Solo
Yemoja
Yemoja
Silver II
EvilIceQueen
Yemoja
Silver II
Level 201
God Stats
10W - 8L
1,630 SR
Queue Stats
466W - 507L
997 MMR
Solo
King Arthur
King Arthur
Bronze III
KrazyGorilla21
King Arthur
Bronze III
Level 103
God Stats
0W - 2L
1,350 SR
Queue Stats
19W - 42L
583 MMR
Solo
Thor
Thor
Silver II
yaboifungus
Thor
Silver II
Level 99
God Stats
12W - 13L
1,447 SR
Queue Stats
255W - 265L
1,014 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 147
1,442 SR
866 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 99
1,526 SR
1,016 MMR
Hachiman
Hachiman
Silver III
 
Hachiman
Silver III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Baron Samedi
Baron Samedi
Silver II
DraughtAlarm886
Baron Samedi
Silver II
Level 126
God Stats
36W - 24L
1,567 SR
Queue Stats
72W - 84L
1,064 MMR
Party 1
Cu Chulainn
Cu Chulainn
Silver II
dunkednuggetii
Cu Chulainn
Silver II
Level 83
God Stats
22W - 18L
1,402 SR
Queue Stats
149W - 157L
995 MMR
Solo
Zeus
Zeus
Silver III
gorillaspankz
Zeus
Silver III
Level 83
God Stats
2W - 1L
1,720 SR
Queue Stats
86W - 96L
950 MMR
Solo
Arachne
Arachne
Silver V
kydrickss
Arachne
Silver V
Level 75
God Stats
18W - 25L
1,441 SR
Queue Stats
195W - 231L
572 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 2
4,885
543
2,019
6,317
1,742
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nu Wa
9
1 / 4 / 4
5,460
607
4,853
6,584
2,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Yemoja
7
0 / 3 / 3
4,881
542
1,793
8,755
5,001
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

King Arthur
KrazyGorilla21
King Arthur
7
0 / 3 / 0
4,307
479
1,696
7,368
4,813
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
3 / 0 / 2
5,925
658
3,358
6,232
2,207
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
ArtemisHelAwilixBacchusAchilles

VS

Bans
BakasuraScyllaChang'eDa JiAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
9
2 / 1 / 0
4,986
554
6,151
5,705
1,688
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Baron Samedi
DraughtAlarm886
Baron Samedi
8
0 / 1 / 5
5,158
573
2,774
4,515
2,228
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cu Chulainn
dunkednuggetii
Cu Chulainn
11
3 / 0 / 0
6,426
714
4,577
6,583
3,960
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
4 / 1 / 1
6,081
676
4,498
4,872
1,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
kydrickss
Arachne
9
1 / 2 / 2
5,386
598
4,033
6,458
2,117
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
18
5
Kills
10
10
Deaths
5
11
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
2
1
0
2
L
1
0
2
2
L
Nu Wa
1
4
4
0.75
W
Baron Samedi
DraughtAlarm886
Baron Samedi
0
1
5
2.5
L
Yemoja
0
3
3
0.5
L
King Arthur
KrazyGorilla21
King Arthur
0
3
0
0
W
Cu Chulainn
dunkednuggetii
Cu Chulainn
3
0
0
3
W
4
1
1
4.5
W
Arachne
kydrickss
Arachne
1
2
2
1
L
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,719
Damage
22,033
35,256
Taken
28,133
16,019
Mitigated
11,182
7,496
Healing
8,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
6,151
3,585
0
2,194
5,705
1,688
0
729
4,976
0
30,359
L
2,019
851
0
2,053
6,317
1,742
692
685
5,632
0
25,737
L
Nu Wa
4,853
1,391
0
770
6,584
2,256
0
3,505
3,079
34,786
0
W
Baron Samedi
DraughtAlarm886
Baron Samedi
2,774
417
880
1,484
4,515
2,228
0
1,342
3,173
14,481
0
L
Yemoja
1,793
373
1,306
1,801
8,755
5,001
0
2,367
6,388
15,626
0
L
King Arthur
KrazyGorilla21
King Arthur
1,696
0
0
820
7,368
4,813
0
0
7,368
0
19,358
W
Cu Chulainn
dunkednuggetii
Cu Chulainn
4,577
769
0
970
6,583
3,960
0
322
6,261
0
52,039
W
4,498
378
0
1,184
4,872
1,189
0
2,887
1,985
38,067
0
W
Arachne
kydrickss
Arachne
4,033
2,872
0
1,996
6,458
2,117
0
1,366
5,092
0
34,905
L
3,358
348
0
746
6,232
2,207
0
715
5,517
0
35,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,458
Gold Earned
28,037
233
Minions Killed
271
0
Camps Cleared
0
781,555
Distance Traveled
855,191
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
4,986
554
44
5
0
160,290
0
L
Anhur
4,885
543
49
5
0
156,979
0
L
Nu Wa
5,460
607
62
7
0
157,051
2
W
Baron Samedi
5,158
573
13
1
0
150,502
1
L
Yemoja
4,881
542
23
3
0
148,861
7
L
King Arthur
4,307
479
41
5
0
119,949
0
W
Cu Chulainn
6,426
714
86
10
0
171,044
0
W
Zeus
6,081
676
72
8
0
176,082
2
W
Arachne
5,386
598
56
6
0
197,273
0
L
Thor
5,925
658
58
6
0
198,715
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role