Player Matchup

Bacchus
Bacchus
Noxice
Bacchus
Level 62
God Stats
3W - 6L
1,487 SR
Queue Stats
27W - 37L
1,411 Elo+
Solo
Bastet
Bastet
chagobill
Bastet
Level 89
God Stats
1W - 2L
1,625 SR
Queue Stats
23W - 30L
1,448 Elo+
Party 2
Artemis
Artemis
stephaniemorbid
Artemis
Level 57
God Stats
0W - 1L
1,176 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
King Arthur
King Arthur
void_lazer_135
King Arthur
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 26L
1,393 Elo+
Party 2
Baron Samedi
Baron Samedi
wolfsmoon33
Baron Samedi
Level 13
God Stats
0W - 4L
1,500 SR
Queue Stats
2W - 13L
1,207 Elo+
Solo
Team Averages
Level 57
1,457 SR
1,392 Elo+

VS

Team Averages
Level 106
1,490 SR
1,399 Elo+
Cliodhna
Cliodhna
BLIZARD QC
Cliodhna
Level 156
God Stats
11W - 8L
1,521 SR
Queue Stats
597W - 613L
1,520 Elo+
Solo
Bacchus
Bacchus
ODDBREAKER94059
Bacchus
Level 125
God Stats
1W - 0L
1,706 SR
Queue Stats
26W - 35L
1,427 Elo+
Party 1
Xing Tian
Xing Tian
Sugar_Spice_25
Xing Tian
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 178L
1,318 Elo+
Solo
Hel
Hel
pimpjuice2000
Hel
Level 55
God Stats
77W - 75L
1,496 SR
Queue Stats
1,048W - 1,387L
1,421 Elo+
Solo
Hachiman
Hachiman
saiahbad 14
Hachiman
Level 147
God Stats
3W - 1L
1,228 SR
Queue Stats
48W - 43L
1,309 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Noxice
Bacchus
13
3 / 4 / 3
8,132
739
9,891
13,065
17,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
chagobill
Bastet
14
0 / 6 / 6
7,667
697
8,318
12,643
5,065
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 5 / 4
7,244
659
7,899
10,426
5,048
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
void_lazer_135
King Arthur
14
2 / 6 / 2
7,774
707
7,369
17,585
13,396
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Baron Samedi
wolfsmoon33
Baron Samedi
14
3 / 3 / 3
7,824
711
10,947
8,334
3,865
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
BLIZARD QC
Cliodhna
16
6 / 0 / 13
9,328
848
13,155
9,375
4,386
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

15
3 / 0 / 12
8,962
815
7,295
10,734
11,755
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xing Tian
Sugar_Spice_25
Xing Tian
14
0 / 6 / 17
7,913
719
5,822
16,321
17,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
3 / 1 / 14
8,440
767
8,422
9,231
3,992
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
saiahbad 14
Hachiman
17
12 / 1 / 8
10,456
951
16,410
8,384
3,981
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
88
8
Kills
24
24
Deaths
8
18
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
BLIZARD QC
Cliodhna
6
0
13
12.5
L
Bacchus
Noxice
Bacchus
3
4
3
1.13
W
3
0
12
9
W
Xing Tian
Sugar_Spice_25
Xing Tian
0
6
17
1.42
L
Bastet
chagobill
Bastet
0
6
6
0.5
W
3
1
14
10
W
Hachiman
saiahbad 14
Hachiman
12
1
8
16
L
0
5
4
0.4
L
King Arthur
void_lazer_135
King Arthur
2
6
2
0.5
L
Baron Samedi
wolfsmoon33
Baron Samedi
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,424
Damage
51,104
62,053
Taken
54,045
45,232
Mitigated
41,129
8,816
Healing
20,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
BLIZARD QC
Cliodhna
13,155
987
0
1,192
9,375
4,386
475
2,554
6,821
0
36,966
L
Bacchus
Noxice
Bacchus
9,891
1,624
403
3,269
13,065
17,858
66
4,375
8,447
19,448
0
W
7,295
370
1,378
3,229
10,734
11,755
204
4,152
6,582
12,306
0
W
Xing Tian
Sugar_Spice_25
Xing Tian
5,822
731
0
577
16,321
17,015
204
7,390
8,931
13,361
0
L
Bastet
chagobill
Bastet
8,318
1,913
0
1,171
12,643
5,065
0
3,869
8,614
0
26,000
W
8,422
281
5,626
4,964
9,231
3,992
156
3,617
5,614
18,473
0
W
Hachiman
saiahbad 14
Hachiman
16,410
11,489
0
3,228
8,384
3,981
3,966
3,125
5,259
0
44,689
L
7,899
3,314
270
457
10,426
5,048
276
4,463
5,696
0
18,743
L
King Arthur
void_lazer_135
King Arthur
7,369
536
0
684
17,585
13,396
225
5,337
12,129
0
22,969
L
Baron Samedi
wolfsmoon33
Baron Samedi
10,947
1,408
1,597
965
8,334
3,865
284
2,621
5,628
23,690
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,641
Gold Earned
45,099
152
Minions Killed
158
0
Camps Cleared
0
1,041,767
Distance Traveled
1,073,195
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
9,328
848
49
4
0
262,674
0
L
Bacchus
8,132
739
22
2
0
210,888
12
W
Bacchus
8,962
815
15
1
0
198,259
0
W
Xing Tian
7,913
719
16
1
0
185,502
0
L
Bastet
7,667
697
33
3
0
223,834
0
W
Hel
8,440
767
19
2
0
213,990
0
W
Hachiman
10,456
951
59
5
0
212,770
0
L
Artemis
7,244
659
28
3
0
184,795
0
L
King Arthur
7,774
707
39
4
0
220,770
0
L
Baron Samedi
7,824
711
30
3
0
201,480
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role