Player Matchup

Agni
Agni
 
Agni
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
FamousGuy4Life
Hun Batz
Level 157
God Stats
10W - 9L
1,331 SR
Queue Stats
333W - 380L
1,449 Elo+
Solo
Danzaburou
Danzaburou
Uchiha7_7
Danzaburou
Level 177
God Stats
2W - 1L
1,475 SR
Queue Stats
268W - 261L
1,494 Elo+
Solo
Medusa
Medusa
iTs LeAd HuNtEr
Medusa
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 68L
1,498 Elo+
Solo
Neith
Neith
rollin13solo
Neith
Level 131
God Stats
1W - 1L
1,190 SR
Queue Stats
75W - 75L
1,509 Elo+
Solo
Team Averages
Level 142
1,399 SR
1,490 Elo+

VS

Team Averages
Level 136
1,479 SR
1,439 Elo+
Izanami
Izanami
Fergistein
Izanami
Level 157
God Stats
0W - 2L
1,302 SR
Queue Stats
156W - 150L
1,432 Elo+
Party 1
Anubis
Anubis
JoeyFromThe3lock
Anubis
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
166W - 155L
1,437 Elo+
Party 1
Thoth
Thoth
RicketyCcricket
Thoth
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,445 Elo+
Solo
Persephone
Persephone
THE_BIG_Z_3472
Persephone
Level 144
God Stats
20W - 15L
1,594 SR
Queue Stats
628W - 652L
1,494 Elo+
Solo
Surtr
Surtr
Three-6-Nelly
Surtr
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
123W - 136L
1,385 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
14
4 / 3 / 8
8,380
838
12,586
7,193
2,906
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hun Batz
16
6 / 3 / 9
9,406
941
10,672
11,111
4,444
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Danzaburou
Uchiha7_7
Danzaburou
17
3 / 2 / 10
9,461
946
8,750
9,487
4,045
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
6 / 4 / 10
8,909
891
7,693
10,921
3,990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
4 / 2 / 12
8,765
877
12,020
11,316
5,050
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Fergistein
Izanami
12
0 / 6 / 6
7,129
713
8,969
12,144
4,801
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
1 / 4 / 5
7,619
762
6,683
10,082
5,308
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 5 / 5
7,757
776
5,297
8,662
3,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Persephone
THE_BIG_Z_3472
Persephone
17
9 / 3 / 3
9,844
984
17,451
9,897
4,414
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
2 / 4 / 3
8,130
813
4,740
14,763
18,769
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
36
23
Kills
14
14
Deaths
22
49
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
4
3
8
2.67
W
Hun Batz
6
3
9
3.5
L
Izanami
Fergistein
Izanami
0
6
6
0.5
L
1
4
5
0.88
L
2
5
5
0.9
L
Persephone
THE_BIG_Z_3472
Persephone
9
3
3
3.5
L
2
4
3
0.88
W
Danzaburou
Uchiha7_7
Danzaburou
3
2
10
4
W
6
4
10
2.75
W
4
2
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,721
Damage
43,140
50,028
Taken
55,548
20,435
Mitigated
36,310
18,341
Healing
13,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
12,586
309
957
976
7,193
2,906
240
4,002
3,191
22,702
0
W
Hun Batz
10,672
552
1,192
1,926
11,111
4,444
235
6,540
4,571
0
21,321
L
Izanami
Fergistein
Izanami
8,969
4,934
603
2,410
12,144
4,801
0
3,028
9,116
0
17,053
L
6,683
84
579
2,404
10,082
5,308
0
1,587
8,495
12,659
0
L
5,297
132
453
793
8,662
3,018
0
2,053
6,609
14,058
0
L
Persephone
THE_BIG_Z_3472
Persephone
17,451
73
512
2,319
9,897
4,414
0
1,384
8,503
34,861
0
L
4,740
999
456
2,801
14,763
18,769
0
4,534
10,229
129
8,257
W
Danzaburou
Uchiha7_7
Danzaburou
8,750
2,726
1,313
2,731
9,487
4,045
1,073
6,956
2,531
0
28,083
W
7,693
4,784
1,239
2,292
10,921
3,990
360
4,554
6,367
0
12,344
W
12,020
3,134
1,371
4,344
11,316
5,050
0
7,508
3,808
0
18,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,921
Gold Earned
40,479
135
Minions Killed
102
0
Camps Cleared
0
988,021
Distance Traveled
918,145
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,380
838
22
2
0
206,543
0
W
Hun Batz
9,406
941
19
2
0
204,685
0
L
Izanami
7,129
713
19
2
0
186,672
0
L
Anubis
7,619
762
12
1
0
176,039
0
L
Thoth
7,757
776
23
2
0
159,527
0
L
Persephone
9,844
984
45
5
0
204,119
0
L
Surtr
8,130
813
3
0
0
191,788
0
W
Danzaburou
9,461
946
49
5
0
187,318
0
W
Medusa
8,909
891
25
3
0
197,263
0
W
Neith
8,765
877
20
2
0
192,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role