Player Matchup

Mercury
Mercury
CoffeeGiantx
Mercury
Level 38
God Stats
14W - 20L
1,573 SR
Queue Stats
221W - 220L
1,469 Elo+
Party 1
Sun Wukong
Sun Wukong
DaddyBunsBeater
Sun Wukong
Level 66
God Stats
21W - 19L
1,610 SR
Queue Stats
117W - 115L
1,457 Elo+
Party 1
Hades
Hades
DaddyCheekzEater
Hades
Level 105
God Stats
11W - 6L
1,611 SR
Queue Stats
308W - 301L
1,495 Elo+
Party 1
Janus
Janus
MackDaddySteve
Janus
Level 123
God Stats
4W - 5L
1,663 SR
Queue Stats
386W - 352L
1,537 Elo+
Party 1
Danzaburou
Danzaburou
Slavic_Drip
Danzaburou
Level 68
God Stats
3W - 2L
1,745 SR
Queue Stats
35W - 41L
1,442 Elo+
Party 1
Team Averages
Level 80
1,641 SR
1,480 Elo+

VS

Team Averages
Level 160
1,477 SR
1,494 Elo+
Chang'e
Chang'e
BRENDA Mxx
Chang'e
Level 123
God Stats
14W - 5L
1,806 SR
Queue Stats
140W - 152L
1,566 Elo+
Solo
Chaac
Chaac
CHiLLdAZe484
Chaac
Level 134
God Stats
5W - 2L
1,500 SR
Queue Stats
40W - 30L
1,622 Elo+
Solo
Anubis
Anubis
KeN Da SaMuRaii
Anubis
Level 162
God Stats
84W - 86L
1,458 SR
Queue Stats
211W - 248L
1,383 Elo+
Party 2
Ishtar
Ishtar
The Green Snake
Ishtar
Level 158
God Stats
8W - 8L
1,209 SR
Queue Stats
387W - 353L
1,435 Elo+
Solo
Jormungandr
Jormungandr
TicTheGriot
Jormungandr
Level 223
God Stats
6W - 7L
1,412 SR
Queue Stats
314W - 362L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CoffeeGiantx
Mercury
8
0 / 3 / 1
4,928
493
2,224
8,920
2,621
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
DaddyBunsBeater
Sun Wukong
7
0 / 4 / 2
4,454
445
2,807
9,138
5,640
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

7
0 / 3 / 4
5,031
503
4,072
9,036
6,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
4 / 4 / 0
5,711
571
5,287
6,463
1,832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Slavic_Drip
Danzaburou
8
1 / 2 / 2
5,267
527
1,805
5,631
2,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BRENDA Mxx
Chang'e
12
4 / 0 / 2
6,850
685
5,874
5,208
1,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

9
1 / 3 / 8
5,647
565
7,735
8,675
3,865
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
6 / 2 / 5
6,178
618
5,074
5,802
2,438
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 0 / 2
5,261
526
2,307
3,048
1,071
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jormungandr
TicTheGriot
Jormungandr
9
5 / 0 / 5
6,078
608
4,921
6,027
5,150
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
38
5
Kills
16
16
Deaths
5
9
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Chang'e
BRENDA Mxx
Chang'e
4
0
2
5
W
1
3
8
1.67
L
Mercury
CoffeeGiantx
Mercury
0
3
1
0.17
L
Sun Wukong
DaddyBunsBeater
Sun Wukong
0
4
2
0.25
L
0
3
4
0.67
W
6
2
5
4.25
L
4
4
0
1
L
Danzaburou
Slavic_Drip
Danzaburou
1
2
2
1
W
0
0
2
1
W
Jormungandr
TicTheGriot
Jormungandr
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,195
Damage
25,911
39,188
Taken
28,760
18,267
Mitigated
14,174
11,272
Healing
10,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
BRENDA Mxx
Chang'e
5,874
511
480
4,516
5,208
1,650
112
162
5,046
49,654
0
W
7,735
904
0
2,345
8,675
3,865
0
4,917
3,430
0
30,046
L
Mercury
CoffeeGiantx
Mercury
2,224
939
0
820
8,920
2,621
0
2,856
6,064
0
30,176
L
Sun Wukong
DaddyBunsBeater
Sun Wukong
2,807
636
0
3,308
9,138
5,640
0
4,992
4,146
0
20,080
L
4,072
871
463
4,048
9,036
6,137
26
3,645
5,391
23,708
0
W
5,074
163
0
0
5,802
2,438
0
1,335
4,429
31,790
0
L
5,287
414
0
510
6,463
1,832
0
2,035
4,428
29,193
0
L
Danzaburou
Slavic_Drip
Danzaburou
1,805
755
181
1,942
5,631
2,037
0
2,341
3,290
0
17,892
W
2,307
817
0
2,038
3,048
1,071
0
658
2,390
0
35,801
W
Jormungandr
TicTheGriot
Jormungandr
4,921
1,024
0
1,572
6,027
5,150
0
1,873
4,106
24,085
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,391
Gold Earned
30,014
215
Minions Killed
264
0
Camps Cleared
0
974,028
Distance Traveled
974,290
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,850
685
79
8
0
206,749
0
W
Chaac
5,647
565
44
4
0
189,819
0
L
Mercury
4,928
493
56
6
0
236,974
0
L
Sun Wukong
4,454
445
25
3
0
186,932
0
L
Hades
5,031
503
43
4
0
184,912
6
W
Anubis
6,178
618
46
5
0
203,960
1
L
Janus
5,711
571
52
5
0
178,485
1
L
Danzaburou
5,267
527
39
4
0
186,725
0
W
Ishtar
5,261
526
67
7
0
207,188
3
W
Jormungandr
6,078
608
28
3
0
166,574
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role