Player Matchup

Thor
Thor
Chaos_5599
Thor
Level 151
God Stats
1W - 1L
1,489 SR
Queue Stats
20W - 23L
1,247 Elo+
Party 2
Izanami
Izanami
Gintoki-DeDe
Izanami
Level 143
God Stats
4W - 2L
1,657 SR
Queue Stats
24W - 27L
1,372 Elo+
Party 2
Bellona
Bellona
K0xKelx
Bellona
Level 47
God Stats
4W - 4L
1,303 SR
Queue Stats
128W - 120L
1,188 Elo+
Party 2
Sylvanus
Sylvanus
MajinBuu272
Sylvanus
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 14L
1,481 Elo+
Party 2
Ix Chel
Ix Chel
raymenkiller23
Ix Chel
Level 139
God Stats
5W - 9L
1,357 SR
Queue Stats
15W - 16L
1,298 Elo+
Party 2
Team Averages
Level 117
1,461 SR
1,317 Elo+

VS

Team Averages
Level 111
1,474 SR
1,466 Elo+
Cupid
Cupid
 
Cupid
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
DanTheMan12-NY
Anubis
Level 147
God Stats
0W - 1L
1,559 SR
Queue Stats
88W - 86L
1,475 Elo+
Party 1
Serqet
Serqet
PersonManGuyDood
Serqet
Level 66
God Stats
2W - 3L
1,310 SR
Queue Stats
51W - 54L
1,424 Elo+
Party 1
Khepri
Khepri
bridgestrey2300
Khepri
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 143L
1,487 Elo+
Solo
Vulcan
Vulcan
punersher123
Vulcan
Level 83
God Stats
0W - 3L
1,500 SR
Queue Stats
164W - 158L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 1 / 4
7,599
585
5,885
8,496
3,402
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Izanami
Gintoki-DeDe
Izanami
12
3 / 3 / 2
7,386
568
8,137
10,968
3,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
K0xKelx
Bellona
13
1 / 0 / 2
7,260
558
3,353
9,536
7,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
MajinBuu272
Sylvanus
11
1 / 0 / 8
7,463
574
3,911
6,843
4,542
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
10 / 1 / 2
8,347
642
13,840
6,609
2,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
12
3 / 4 / 0
6,884
530
6,689
10,102
3,969
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
1 / 3 / 0
7,519
578
5,984
9,584
5,025
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
1 / 3 / 0
6,798
523
2,314
9,122
3,990
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 2 / 3
6,082
468
2,111
10,008
8,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Vulcan
10
0 / 10 / 2
5,782
445
3,945
10,352
4,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
10
21
Kills
5
5
Deaths
22
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
3
4
0
0.75
W
6
1
4
8
L
1
3
0
0.33
W
Izanami
Gintoki-DeDe
Izanami
3
3
2
1.33
W
Bellona
K0xKelx
Bellona
1
0
2
2
W
Sylvanus
MajinBuu272
Sylvanus
1
0
8
5
L
1
3
0
0.33
L
0
2
3
0.75
L
Vulcan
0
10
2
0.1
W
10
1
2
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,126
Damage
21,043
42,452
Taken
49,168
21,571
Mitigated
26,018
15,053
Healing
9,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
6,689
5,038
140
3,138
10,102
3,969
0
968
9,134
0
44,940
W
5,885
1,085
0
747
8,496
3,402
0
2,748
5,748
0
59,448
L
5,984
551
0
4,011
9,584
5,025
0
1,809
7,775
57,086
0
W
Izanami
Gintoki-DeDe
Izanami
8,137
6,422
0
2,812
10,968
3,898
441
662
10,060
0
60,167
W
Bellona
K0xKelx
Bellona
3,353
580
0
3,936
9,536
7,077
0
3,618
5,540
0
46,392
W
Sylvanus
MajinBuu272
Sylvanus
3,911
1,656
3,315
3,321
6,843
4,542
446
1,594
5,249
15,836
0
L
2,314
711
0
125
9,122
3,990
607
2,638
6,484
0
42,286
L
2,111
253
0
2,400
10,008
8,896
0
6,219
3,789
25,913
0
L
Vulcan
3,945
848
0
125
10,352
4,138
0
6,117
4,235
34,314
0
W
13,840
3,219
100
822
6,609
2,652
1,032
3,418
3,039
61,939
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,055
Gold Earned
33,065
405
Minions Killed
329
0
Camps Cleared
0
1,183,924
Distance Traveled
1,254,702
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
6,884
530
73
6
0
235,760
0
W
Thor
7,599
585
93
7
0
273,796
0
L
Anubis
7,519
578
88
7
0
220,301
2
W
Izanami
7,386
568
102
8
0
221,328
4
W
Bellona
7,260
558
84
6
0
229,977
0
W
Sylvanus
7,463
574
22
2
0
218,393
3
L
Serqet
6,798
523
79
6
0
304,256
0
L
Khepri
6,082
468
16
1
0
260,962
2
L
Vulcan
5,782
445
73
6
0
233,423
4
W
Ix Chel
8,347
642
104
8
0
240,430
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role