Player Matchup

Thanatos
Thanatos
Arbetur
Thanatos
Level 88
God Stats
0W - 2L
1,304 SR
Queue Stats
18W - 20L
1,506 Elo+
Solo
Guan Yu
Guan Yu
OilySasquatch
Guan Yu
Level 155
God Stats
2W - 2L
1,269 SR
Queue Stats
262W - 255L
1,482 Elo+
Party 2
Hercules
Hercules
SweetJas7
Hercules
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 16L
1,505 Elo+
Solo
Fafnir
Fafnir
TeekDaddy
Fafnir
Level 148
God Stats
1W - 2L
1,507 SR
Queue Stats
155W - 140L
1,496 Elo+
Solo
Atlas
Atlas
toedragmcgee
Atlas
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 127L
1,396 Elo+
Party 2
Team Averages
Level 128
1,416 SR
1,477 Elo+

VS

Team Averages
Level 130
1,502 SR
1,458 Elo+
Discordia
Discordia
CasualPenguinOP
Discordia
Level 154
God Stats
1W - 1L
1,626 SR
Queue Stats
16W - 12L
1,601 Elo+
Solo
Guan Yu
Guan Yu
LuyaS
Guan Yu
Level 147
God Stats
1W - 0L
1,795 SR
Queue Stats
9W - 9L
1,346 Elo+
Party 1
Sun Wukong
Sun Wukong
Zhynergia
Sun Wukong
Level 64
God Stats
1W - 0L
1,459 SR
Queue Stats
16W - 16L
1,408 Elo+
Party 1
Poseidon
Poseidon
lilballa712
Poseidon
Level 143
God Stats
1W - 0L
1,128 SR
Queue Stats
27W - 46L
1,407 Elo+
Party 1
Bakasura
Bakasura
zero1297
Bakasura
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 13L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Arbetur
Thanatos
17
8 / 6 / 6
10,488
807
17,439
18,876
9,985
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
16
0 / 4 / 7
9,354
720
7,972
20,252
21,593
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hercules
SweetJas7
Hercules
16
3 / 4 / 5
9,224
710
8,202
21,315
26,320
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fafnir
TeekDaddy
Fafnir
14
0 / 6 / 8
9,214
709
10,900
19,943
33,371
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
4 / 4 / 8
9,313
716
14,725
13,856
9,544
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CasualPenguinOP
Discordia
17
9 / 3 / 7
11,340
872
25,999
9,890
3,946
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
LuyaS
Guan Yu
18
3 / 3 / 19
10,477
806
11,525
19,902
17,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
Zhynergia
Sun Wukong
18
0 / 1 / 19
10,120
778
12,354
14,512
11,127
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
lilballa712
Poseidon
17
4 / 4 / 11
10,845
834
18,593
11,957
5,274
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bakasura
zero1297
Bakasura
17
7 / 4 / 10
10,907
839
13,885
19,100
19,758
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
89
15
Kills
23
24
Deaths
15
34
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Arbetur
Thanatos
8
6
6
1.83
W
Discordia
CasualPenguinOP
Discordia
9
3
7
4.17
W
Guan Yu
LuyaS
Guan Yu
3
3
19
4.17
L
Guan Yu
0
4
7
0.88
L
Hercules
SweetJas7
Hercules
3
4
5
1.38
L
Fafnir
TeekDaddy
Fafnir
0
6
8
0.67
W
Sun Wukong
Zhynergia
Sun Wukong
0
1
19
9.5
W
Poseidon
lilballa712
Poseidon
4
4
11
2.38
L
4
4
8
2
W
Bakasura
zero1297
Bakasura
7
4
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,238
Damage
82,356
94,242
Taken
75,361
100,813
Mitigated
57,306
39,871
Healing
39,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Arbetur
Thanatos
17,439
2,566
1,495
7,797
18,876
9,985
476
7,567
10,555
0
35,305
W
Discordia
CasualPenguinOP
Discordia
25,999
1,936
1,529
1,652
9,890
3,946
2,678
4,023
5,867
41,657
0
W
Guan Yu
LuyaS
Guan Yu
11,525
1,904
13,535
10,275
19,902
17,201
1,497
6,842
13,060
1,403
11,947
L
Guan Yu
7,972
638
11,512
7,477
20,252
21,593
380
10,419
8,761
0
17,281
L
Hercules
SweetJas7
Hercules
8,202
1,424
1,260
6,278
21,315
26,320
262
10,135
9,299
285
21,104
L
Fafnir
TeekDaddy
Fafnir
10,900
3,289
587
2,257
19,943
33,371
78
9,483
9,150
18,279
943
W
Sun Wukong
Zhynergia
Sun Wukong
12,354
2,292
988
3,020
14,512
11,127
1,000
3,442
11,070
0
26,270
W
Poseidon
lilballa712
Poseidon
18,593
2,154
317
330
11,957
5,274
811
4,380
7,577
40,901
0
L
14,725
1,726
556
652
13,856
9,544
252
7,914
5,228
26,677
0
W
Bakasura
zero1297
Bakasura
13,885
6,673
2,191
5,346
19,100
19,758
1,752
6,244
12,856
0
13,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,593
Gold Earned
53,689
112
Minions Killed
148
0
Camps Cleared
0
1,209,902
Distance Traveled
1,351,115
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,488
807
35
3
0
259,796
0
W
Discordia
11,340
872
42
3
0
224,721
0
W
Guan Yu
10,477
806
5
0
0
272,974
0
L
Guan Yu
9,354
720
21
2
0
262,207
0
L
Hercules
9,224
710
20
2
0
256,977
0
L
Fafnir
9,214
709
14
1
0
221,917
0
W
Sun Wukong
10,120
778
24
2
0
313,412
0
W
Poseidon
10,845
834
55
4
0
271,932
0
L
Atlas
9,313
716
22
2
0
209,005
0
W
Bakasura
10,907
839
22
2
0
268,076
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role