Player Matchup

Hel
Hel
Aspenda
Hel
Level 105
God Stats
0W - 2L
1,285 SR
Queue Stats
122W - 125L
1,523 Elo+
Party 4
He Bo
He Bo
BigLadRayde
He Bo
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 43L
1,442 Elo+
Solo
Bellona
Bellona
MrCiikTTv
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,645 Elo+
Party 4
Martichoras
Martichoras
Skibaklatsch
Martichoras
Level 24
God Stats
0W - 2L
1,238 SR
Queue Stats
25W - 30L
1,564 Elo+
Party 3
Serqet
Serqet
Skibakua
Serqet
Level 157
God Stats
7W - 5L
1,629 SR
Queue Stats
56W - 67L
1,583 Elo+
Party 3
Team Averages
Level 74
1,430 SR
1,551 Elo+

VS

Team Averages
Level 120
1,438 SR
1,512 Elo+
Loki
Loki
 
Loki
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
BestFireDiego
Amaterasu
Level 88
God Stats
2W - 2L
1,500 SR
Queue Stats
60W - 54L
1,570 Elo+
Party 1
Medusa
Medusa
Cosasrandomxd
Medusa
Level 112
God Stats
17W - 24L
1,442 SR
Queue Stats
120W - 102L
1,493 Elo+
Party 1
Sun Wukong
Sun Wukong
Vexilor
Sun Wukong
Level 156
God Stats
2W - 2L
1,247 SR
Queue Stats
212W - 216L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
11
2 / 7 / 0
6,971
536
4,960
13,201
4,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 7 / 0
7,140
549
6,113
12,367
3,889
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bellona
MrCiikTTv
Bellona
10
0 / 3 / 1
5,891
453
5,436
10,532
9,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Martichoras
Skibaklatsch
Martichoras
10
0 / 5 / 2
6,194
476
6,010
12,531
4,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
Skibakua
Serqet
11
3 / 4 / 0
6,279
483
5,360
10,138
9,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
6 / 2 / 3
8,698
669
7,221
7,461
2,852
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
 
Ao Kuang
14
6 / 2 / 6
8,233
633
11,054
9,793
3,575
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
BestFireDiego
Amaterasu
13
2 / 1 / 1
7,758
597
5,035
11,116
9,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
4 / 2 / 4
8,008
616
10,525
9,863
3,711
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Vexilor
Sun Wukong
14
8 / 1 / 7
8,722
671
8,099
9,358
4,277
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
47
8
Kills
26
26
Deaths
8
3
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
6
2
3
3.75
W
Ao Kuang
 
Ao Kuang
6
2
6
4.5
L
Hel
2
7
0
0.29
W
Amaterasu
BestFireDiego
Amaterasu
2
1
1
2.5
L
3
7
0
0.43
W
4
2
4
3
L
Bellona
MrCiikTTv
Bellona
0
3
1
0.17
L
Martichoras
Skibaklatsch
Martichoras
0
5
2
0.2
L
Serqet
Skibakua
Serqet
3
4
0
0.75
W
Sun Wukong
Vexilor
Sun Wukong
8
1
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,879
Damage
41,934
58,769
Taken
47,591
31,991
Mitigated
24,401
10,267
Healing
11,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
7,221
2,240
0
500
7,461
2,852
608
2,724
4,694
0
66,711
W
Ao Kuang
 
Ao Kuang
11,054
2,985
0
1,979
9,793
3,575
0
2,424
7,144
48,374
0
L
Hel
4,960
551
63
1,664
13,201
4,373
0
3,666
9,535
45,480
0
W
Amaterasu
BestFireDiego
Amaterasu
5,035
3,051
0
4,484
11,116
9,986
1,995
1,478
9,638
0
51,024
L
6,113
375
0
965
12,367
3,889
0
3,318
9,049
51,622
0
W
10,525
7,049
0
3,048
9,863
3,711
367
1,219
8,080
0
58,906
L
Bellona
MrCiikTTv
Bellona
5,436
2,481
0
1,740
10,532
9,858
0
0
10,532
0
24,804
L
Martichoras
Skibaklatsch
Martichoras
6,010
2,631
0
4,217
12,531
4,869
0
3,153
9,378
0
52,239
L
Serqet
Skibakua
Serqet
5,360
668
158
1,460
10,138
9,002
0
917
9,221
0
15,925
W
Sun Wukong
Vexilor
Sun Wukong
8,099
2,263
0
1,398
9,358
4,277
638
3,228
5,882
0
54,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,475
Gold Earned
41,419
316
Minions Killed
431
0
Camps Cleared
0
1,240,907
Distance Traveled
1,352,140
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,698
669
124
10
0
299,397
0
W
Ao Kuang
8,233
633
69
5
0
300,897
1
L
Hel
6,971
536
93
7
0
251,162
0
W
Amaterasu
7,758
597
67
5
0
192,813
3
L
He Bo
7,140
549
89
7
0
260,782
0
W
Medusa
8,008
616
82
6
0
258,755
0
L
Bellona
5,891
453
34
3
0
228,455
0
L
Martichoras
6,194
476
76
6
0
239,014
0
L
Serqet
6,279
483
24
2
0
261,494
0
W
Sun Wukong
8,722
671
89
7
0
300,278
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role