Player Matchup

Chronos
Chronos
 
Chronos
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
MAFIABOBA-KOBE8
Chernobog
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,294 Elo+
Solo
Set
Set
RZR VORTEX
Set
Level 99
God Stats
0W - 4L
1,300 SR
Queue Stats
162W - 149L
1,468 Elo+
Solo
Shiva
Shiva
RevoITU
Shiva
Level 106
God Stats
0W - 3L
1,302 SR
Queue Stats
286W - 263L
1,527 Elo+
Solo
King Arthur
King Arthur
ander2019-drodri
King Arthur
Level 91
God Stats
21W - 19L
1,411 SR
Queue Stats
327W - 303L
1,485 Elo+
Solo
Team Averages
Level 115
1,402 SR
1,455 Elo+

VS

Team Averages
Level 85
1,626 SR
1,458 Elo+
Neith
Neith
COVIDSfake
Neith
Level 67
God Stats
3W - 1L
1,609 SR
Queue Stats
49W - 75L
1,372 Elo+
Solo
Persephone
Persephone
Golf-3all
Persephone
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
297W - 288L
1,546 Elo+
Solo
Baron Samedi
Baron Samedi
Kratosvale
Baron Samedi
Level 57
God Stats
9W - 2L
1,669 SR
Queue Stats
109W - 123L
1,415 Elo+
Party 1
Arachne
Arachne
LLLLLLLL8823
Arachne
Level 121
God Stats
12W - 8L
1,682 SR
Queue Stats
799W - 763L
1,427 Elo+
Solo
Horus
Horus
pelonsillo_XD
Horus
Level 103
God Stats
3W - 1L
1,673 SR
Queue Stats
286W - 241L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
14
1 / 6 / 0
8,591
505
4,962
16,050
6,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chernobog
MAFIABOBA-KOBE8
Chernobog
13
0 / 2 / 2
8,202
482
2,884
10,895
4,305
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 2 / 0
8,661
509
6,618
11,359
4,923
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Shiva
RevoITU
Shiva
9
0 / 6 / 2
7,296
429
3,571
18,742
10,084
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

King Arthur
ander2019-drodri
King Arthur
12
0 / 6 / 0
7,289
429
8,059
18,777
16,481
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
17
7 / 1 / 6
11,146
656
14,773
10,309
4,846
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Persephone
Golf-3all
Persephone
15
5 / 1 / 10
10,515
619
15,071
9,657
4,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
Kratosvale
Baron Samedi
15
3 / 1 / 7
9,354
550
13,917
11,117
5,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
LLLLLLLL8823
Arachne
18
5 / 0 / 4
11,016
648
5,440
11,474
5,357
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
2 / 1 / 14
9,661
568
7,834
13,993
12,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
63
4
Kills
22
22
Deaths
4
4
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
1
6
0
0.17
W
Neith
7
1
6
10
W
Persephone
Golf-3all
Persephone
5
1
10
10
W
Baron Samedi
Kratosvale
Baron Samedi
3
1
7
6.5
W
Arachne
LLLLLLLL8823
Arachne
5
0
4
7
L
Chernobog
MAFIABOBA-KOBE8
Chernobog
0
2
2
0.5
L
3
2
0
1.5
L
Shiva
RevoITU
Shiva
0
6
2
0.17
L
King Arthur
ander2019-drodri
King Arthur
0
6
0
0
W
2
1
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,094
Damage
57,035
75,823
Taken
56,550
41,918
Mitigated
33,083
13,672
Healing
25,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
4,962
454
0
3,146
16,050
6,125
0
8,996
7,054
68,148
0
W
Neith
14,773
4,567
0
2,942
10,309
4,846
7,206
61
10,248
0
89,383
W
Persephone
Golf-3all
Persephone
15,071
2,374
0
3,274
9,657
4,057
2,287
783
8,837
81,455
0
W
Baron Samedi
Kratosvale
Baron Samedi
13,917
586
1,079
3,685
11,117
5,997
1,222
3,866
7,251
63,385
0
W
Arachne
LLLLLLLL8823
Arachne
5,440
3,597
0
4,402
11,474
5,357
2,685
440
11,034
0
108,592
L
Chernobog
MAFIABOBA-KOBE8
Chernobog
2,884
1,477
0
2,569
10,895
4,305
1,040
5,423
5,472
0
59,307
L
6,618
2,811
0
1,651
11,359
4,923
0
2,818
8,541
0
65,795
L
Shiva
RevoITU
Shiva
3,571
325
1,411
3,032
18,742
10,084
0
6,896
11,846
0
20,553
L
King Arthur
ander2019-drodri
King Arthur
8,059
724
0
1,863
18,777
16,481
0
4,855
13,922
1,936
50,681
W
7,834
4,049
3,781
6,093
13,993
12,826
390
942
13,051
0
27,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,039
Gold Earned
51,692
456
Minions Killed
530
0
Camps Cleared
0
1,489,541
Distance Traveled
1,728,497
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
8,591
505
133
8
0
298,350
2
W
Neith
11,146
656
142
8
0
295,802
0
W
Persephone
10,515
619
115
7
0
332,051
0
W
Baron Samedi
9,354
550
91
5
0
329,214
0
W
Arachne
11,016
648
157
9
0
389,230
2
L
Chernobog
8,202
482
120
7
0
326,434
1
L
Set
8,661
509
111
7
0
287,206
0
L
Shiva
7,296
429
23
1
0
283,817
0
L
King Arthur
7,289
429
69
4
0
293,734
0
W
Horus
9,661
568
25
1
0
382,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role