Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
MoonDawg69
Sylvanus
Level 128
God Stats
5W - 1L
1,553 SR
Queue Stats
82W - 69L
1,499 Elo+
Party 1
Danzaburou
Danzaburou
PeterSmashinTail
Danzaburou
Level 112
God Stats
25W - 13L
1,572 SR
Queue Stats
70W - 51L
1,528 Elo+
Party 1
Fenrir
Fenrir
SlipperyCacti
Fenrir
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 77L
1,385 Elo+
Solo
Vulcan
Vulcan
xXKevin23Xx
Vulcan
Level 44
God Stats
4W - 5L
1,414 SR
Queue Stats
63W - 81L
1,372 Elo+
Solo
Team Averages
Level 85
1,508 SR
1,457 Elo+

VS

Team Averages
Level 64
1,498 SR
1,457 Elo+
Sun Wukong
Sun Wukong
Apnea14
Sun Wukong
Level 56
God Stats
5W - 6L
1,564 SR
Queue Stats
304W - 304L
1,417 Elo+
Party 3
Ymir
Ymir
Cytay
Ymir
Level 86
God Stats
0W - 4L
1,272 SR
Queue Stats
54W - 42L
1,436 Elo+
Solo
Fenrir
Fenrir
FanctPantsPanda
Fenrir
Level 41
God Stats
5W - 4L
1,620 SR
Queue Stats
23W - 23L
1,456 Elo+
Party 2
Ix Chel
Ix Chel
MónbaK
Ix Chel
Level 26
God Stats
6W - 4L
1,873 SR
Queue Stats
73W - 72L
1,481 Elo+
Party 3
Artemis
Artemis
Red1456
Artemis
Level 109
God Stats
0W - 3L
1,160 SR
Queue Stats
12W - 12L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
1 / 0 / 0
6,908
576
5,750
5,300
2,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sylvanus
MoonDawg69
Sylvanus
11
3 / 1 / 6
6,588
549
4,893
7,374
6,186
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
PeterSmashinTail
Danzaburou
12
4 / 0 / 4
7,634
636
8,852
6,602
2,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
4 / 2 / 3
6,633
553
3,891
9,661
3,687
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vulcan
11
2 / 0 / 2
6,465
539
8,069
6,198
2,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Apnea14
Sun Wukong
11
0 / 1 / 0
6,538
545
2,798
8,742
5,458
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ymir
Cytay
Ymir
9
1 / 2 / 1
5,849
487
2,265
10,547
6,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
1 / 3 / 1
5,684
474
5,364
10,834
3,910
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ix Chel
MónbaK
Ix Chel
9
0 / 2 / 1
5,499
458
3,922
6,165
1,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Red1456
Artemis
9
1 / 6 / 0
5,612
468
3,081
8,954
2,947
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
14
Kills
3
3
Deaths
14
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
1
0
0
1
L
Sun Wukong
Apnea14
Sun Wukong
0
1
0
0
L
Ymir
Cytay
Ymir
1
2
1
0.75
L
1
3
1
0.5
W
Sylvanus
MoonDawg69
Sylvanus
3
1
6
6
L
Ix Chel
MónbaK
Ix Chel
0
2
1
0.25
W
Danzaburou
PeterSmashinTail
Danzaburou
4
0
4
6
L
Artemis
Red1456
Artemis
1
6
0
0.17
W
4
2
3
2.75
W
Vulcan
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,455
Damage
17,430
35,135
Taken
45,242
17,566
Mitigated
20,252
12,513
Healing
11,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
5,750
276
10
2,255
5,300
2,714
0
0
5,300
48,680
0
L
Sun Wukong
Apnea14
Sun Wukong
2,798
929
0
3,905
8,742
5,458
0
4,924
3,141
0
46,957
L
Ymir
Cytay
Ymir
2,265
268
0
2,246
10,547
6,168
0
4,261
6,286
17,142
0
L
5,364
1,436
0
1,077
10,834
3,910
0
3,180
7,630
0
32,780
W
Sylvanus
MoonDawg69
Sylvanus
4,893
1,939
684
2,175
7,374
6,186
400
3,027
4,347
21,510
9,114
L
Ix Chel
MónbaK
Ix Chel
3,922
533
531
1,614
6,165
1,769
0
4,124
2,041
38,381
0
W
Danzaburou
PeterSmashinTail
Danzaburou
8,852
3,796
0
4,263
6,602
2,748
0
1,166
5,436
0
63,552
L
Artemis
Red1456
Artemis
3,081
1,124
0
1,908
8,954
2,947
0
1,194
7,760
0
35,734
W
3,891
1,259
0
2,196
9,661
3,687
0
1,260
8,401
0
39,112
W
Vulcan
8,069
1,544
0
930
6,198
2,231
44
1,147
5,051
47,618
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,228
Gold Earned
29,182
352
Minions Killed
291
0
Camps Cleared
0
1,114,890
Distance Traveled
1,148,412
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,908
576
94
8
0
228,206
1
L
Sun Wukong
6,538
545
89
7
0
239,104
2
L
Ymir
5,849
487
29
2
0
219,086
0
L
Fenrir
5,684
474
49
4
0
262,902
0
W
Sylvanus
6,588
549
41
3
0
191,800
2
L
Ix Chel
5,499
458
65
5
0
236,003
1
W
Danzaburou
7,634
636
87
7
0
214,879
0
L
Artemis
5,612
468
59
5
0
191,317
0
W
Fenrir
6,633
553
62
5
0
237,830
0
W
Vulcan
6,465
539
68
6
0
242,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role