Player Matchup

Cthulhu
Cthulhu
FlamingAnchor
Cthulhu
Level 69
God Stats
0W - 1L
1,498 SR
Queue Stats
17W - 16L
1,388 Elo+
Party 2
Hachiman
Hachiman
RelaxedReaper
Hachiman
Level 106
God Stats
0W - 2L
1,556 SR
Queue Stats
6W - 11L
1,283 Elo+
Party 2
Susano
Susano
Tongue__Daddy
Susano
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Team Averages
Level 59
1,518 SR
1,390 Elo+

VS

Team Averages
Level 78
1,588 SR
1,456 Elo+
Janus
Janus
Blamzki71
Janus
Level 86
God Stats
54W - 55L
1,575 SR
Queue Stats
324W - 321L
1,540 Elo+
Party 1
Neith
Neith
XxNamiSwan69
Neith
Level 69
God Stats
31W - 30L
1,439 SR
Queue Stats
177W - 198L
1,343 Elo+
Solo
Cerberus
Cerberus
n8vmbr
Cerberus
Level 79
God Stats
22W - 9L
1,751 SR
Queue Stats
550W - 565L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
11
0 / 3 / 1
7,881
657
6,750
11,467
10,721
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hachiman
RelaxedReaper
Hachiman
11
2 / 3 / 0
8,267
689
9,398
10,017
4,045
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 6 / 0
7,190
599
1,628
7,945
2,894
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Blamzki71
Janus
13
4 / 1 / 8
9,928
827
12,968
6,008
2,549
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
5 / 1 / 5
9,588
799
7,993
7,758
3,496
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
n8vmbr
Cerberus
12
3 / 0 / 8
9,012
751
4,950
11,187
11,561
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
33
2
Kills
12
12
Deaths
2
1
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Janus
Blamzki71
Janus
4
1
8
8
L
Cthulhu
0
3
1
0.17
L
Hachiman
RelaxedReaper
Hachiman
2
3
0
0.67
L
0
6
0
0
W
5
1
5
7.5
W
Cerberus
n8vmbr
Cerberus
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,776
Damage
25,911
29,429
Taken
24,953
17,660
Mitigated
17,606
3,896
Healing
5,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Blamzki71
Janus
12,968
355
80
1,028
6,008
2,549
383
1,711
4,297
58,390
0
L
Cthulhu
6,750
205
0
746
11,467
10,721
0
6,182
5,285
28,382
546
L
Hachiman
RelaxedReaper
Hachiman
9,398
3,635
0
3,146
10,017
4,045
0
5,782
4,235
0
43,879
L
1,628
347
0
4
7,945
2,894
0
5,748
2,197
0
3,595
W
7,993
2,721
0
2,794
7,758
3,496
1,002
1,935
5,823
0
25,972
W
Cerberus
n8vmbr
Cerberus
4,950
0
0
1,812
11,187
11,561
193
3,015
8,172
20,116
501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,338
Gold Earned
28,528
108
Minions Killed
148
0
Camps Cleared
0
550,438
Distance Traveled
650,457
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,928
827
75
6
0
220,816
0
L
Cthulhu
7,881
657
39
3
0
208,779
0
L
Hachiman
8,267
689
66
6
0
177,857
0
L
Susano
7,190
599
3
0
0
163,802
0
W
Neith
9,588
799
45
4
0
208,321
0
W
Cerberus
9,012
751
28
2
0
221,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role