Player Matchup

Geb
Geb
 
Geb
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
Atackaktotak
Agni
Level 148
God Stats
10W - 8L
1,621 SR
Queue Stats
413W - 406L
1,551 Elo+
Party 2
Danzaburou
Danzaburou
Djuthal
Danzaburou
Level 81
God Stats
5W - 5L
1,342 SR
Queue Stats
189W - 181L
1,477 Elo+
Party 3
Athena
Athena
NABIJAC
Athena
Level 154
God Stats
3W - 1L
1,819 SR
Queue Stats
95W - 86L
1,524 Elo+
Solo
Baron Samedi
Baron Samedi
NavyXeel
Baron Samedi
Level 129
God Stats
8W - 5L
1,548 SR
Queue Stats
675W - 658L
1,456 Elo+
Party 3
Team Averages
Level 133
1,566 SR
1,502 Elo+

VS

Team Averages
Level 126
1,587 SR
1,392 Elo+
Apollo
Apollo
 
Apollo
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
 
Kukulkan
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Kwendal-
Ah Muzen Cab
Level 127
God Stats
1W - 1L
1,720 SR
Queue Stats
8W - 13L
1,543 Elo+
Solo
Artio
Artio
jazzyb54
Artio
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,208 Elo+
Party 1
Sobek
Sobek
sanza9
Sobek
Level 32
God Stats
0W - 1L
1,716 SR
Queue Stats
5W - 5L
1,208 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
15
2 / 1 / 15
8,982
898
9,125
13,694
13,258
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
1 / 1 / 11
8,101
810
12,873
5,762
3,076
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
Djuthal
Danzaburou
15
5 / 1 / 11
8,938
894
12,740
9,061
5,318
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
NABIJAC
Athena
14
2 / 3 / 15
8,716
872
8,882
19,580
18,776
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
NavyXeel
Baron Samedi
17
9 / 0 / 10
9,834
983
17,382
6,468
4,498
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
14
3 / 2 / 2
7,648
765
7,545
10,073
5,554
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
 
Kukulkan
13
1 / 3 / 2
6,971
697
9,307
8,578
5,079
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
Kwendal-
Ah Muzen Cab
13
1 / 4 / 4
7,036
704
7,057
11,605
6,184
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artio
jazzyb54
Artio
10
0 / 7 / 4
6,651
665
5,200
17,009
18,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sobek
sanza9
Sobek
12
1 / 3 / 4
7,293
729
6,940
16,202
15,361
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
22
19
Kills
6
6
Deaths
19
62
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
2
1
15
9.5
L
Apollo
 
Apollo
3
2
2
2
L
Kukulkan
 
Kukulkan
1
3
2
0.67
W
1
1
11
6.5
W
Danzaburou
Djuthal
Danzaburou
5
1
11
10.5
L
Ah Muzen Cab
Kwendal-
Ah Muzen Cab
1
4
4
0.75
W
Athena
NABIJAC
Athena
2
3
15
3.17
W
Baron Samedi
NavyXeel
Baron Samedi
9
0
10
14
L
Artio
jazzyb54
Artio
0
7
4
0.29
L
Sobek
sanza9
Sobek
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,002
Damage
36,049
54,565
Taken
63,467
44,926
Mitigated
50,299
24,411
Healing
17,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
9,125
290
3,004
3,392
13,694
13,258
364
5,196
8,495
16,366
0
L
Apollo
 
Apollo
7,545
4,145
374
3,140
10,073
5,554
0
7,381
2,692
0
17,624
L
Kukulkan
 
Kukulkan
9,307
1,134
645
913
8,578
5,079
0
7,417
1,161
25,649
0
W
12,873
646
1,399
236
5,762
3,076
737
2,450
3,312
28,589
0
W
Danzaburou
Djuthal
Danzaburou
12,740
4,555
1,044
1,738
9,061
5,318
2,351
4,259
4,796
0
24,456
L
Ah Muzen Cab
Kwendal-
Ah Muzen Cab
7,057
2,386
696
1,634
11,605
6,184
0
9,311
2,294
0
14,717
W
Athena
NABIJAC
Athena
8,882
2,032
2,631
4,185
19,580
18,776
0
6,276
13,288
13,147
0
W
Baron Samedi
NavyXeel
Baron Samedi
17,382
741
4,940
1,842
6,468
4,498
510
3,234
3,227
26,549
0
L
Artio
jazzyb54
Artio
5,200
405
3,084
2,380
17,009
18,121
0
10,699
6,310
7,199
0
L
Sobek
sanza9
Sobek
6,940
460
509
4,080
16,202
15,361
0
13,454
2,748
9,752
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,571
Gold Earned
35,599
132
Minions Killed
97
0
Camps Cleared
0
1,026,268
Distance Traveled
919,694
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,982
898
23
2
0
203,622
0
L
Apollo
7,648
765
31
3
0
189,517
0
L
Kukulkan
6,971
697
41
4
0
168,754
0
W
Agni
8,101
810
38
4
0
179,351
0
W
Danzaburou
8,938
894
35
4
0
198,414
0
L
Ah Muzen Cab
7,036
704
15
2
0
191,767
0
W
Athena
8,716
872
13
1
0
223,124
0
W
Baron Samedi
9,834
983
23
2
0
221,757
0
L
Artio
6,651
665
3
0
0
185,019
0
L
Sobek
7,293
729
7
1
0
184,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role