Player Matchup

Chaac
Chaac
Afinut
Chaac
Level 121
God Stats
4W - 0L
1,841 SR
Queue Stats
14W - 20L
1,426 Elo+
Solo
Atlas
Atlas
Leitz1
Atlas
Level 16
God Stats
4W - 6L
1,303 SR
Queue Stats
76W - 104L
1,437 Elo+
Party 1
Janus
Janus
VinceySZN
Janus
Level 74
God Stats
30W - 22L
1,602 SR
Queue Stats
170W - 226L
1,463 Elo+
Party 1
Ravana
Ravana
mogath12
Ravana
Level 68
God Stats
7W - 7L
1,441 SR
Queue Stats
126W - 136L
1,394 Elo+
Solo
Surtr
Surtr
raresoupninja
Surtr
Level 49
God Stats
16W - 20L
1,299 SR
Queue Stats
489W - 476L
1,410 Elo+
Solo
Team Averages
Level 66
1,497 SR
1,426 Elo+

VS

Team Averages
Level 98
1,450 SR
1,417 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 196
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Fanterion
Artemis
Level 103
God Stats
6W - 4L
1,654 SR
Queue Stats
174W - 171L
1,538 Elo+
Solo
Raijin
Raijin
FredNogame
Raijin
Level 69
God Stats
0W - 4L
1,152 SR
Queue Stats
62W - 100L
1,297 Elo+
Solo
Neith
Neith
SirWaffes
Neith
Level 56
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 2
Chaac
Chaac
whitedumper
Chaac
Level 66
God Stats
5W - 6L
1,445 SR
Queue Stats
17W - 26L
1,248 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Afinut
Chaac
14
3 / 2 / 5
8,968
1,121
4,965
8,824
7,514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Atlas
Leitz1
Atlas
16
0 / 1 / 15
9,311
1,164
8,205
11,817
14,395
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Janus
VinceySZN
Janus
15
5 / 4 / 8
10,226
1,278
16,811
8,947
4,026
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ravana
mogath12
Ravana
15
7 / 0 / 6
9,755
1,219
6,291
3,720
3,943
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
2 / 1 / 9
9,410
1,176
8,311
12,343
12,110
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Team 1 Tickets

281

VS

Team 2 Tickets

230

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
0 / 0 / 2
7,897
987
3,090
540
203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
Fanterion
Artemis
15
3 / 0 / 4
9,586
1,198
10,717
5,913
2,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Raijin
FredNogame
Raijin
15
3 / 4 / 4
9,665
1,208
11,358
9,844
3,922
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Neith
SirWaffes
Neith
15
1 / 6 / 6
9,037
1,130
9,756
11,994
4,766
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
1 / 7 / 6
8,817
1,102
7,058
18,970
16,100
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
30
17
Kills
8
8
Deaths
17
43
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
0
2
1
W
Chaac
Afinut
Chaac
3
2
5
2.75
L
Artemis
Fanterion
Artemis
3
0
4
5
L
Raijin
FredNogame
Raijin
3
4
4
1.25
W
Atlas
Leitz1
Atlas
0
1
15
7.5
L
Neith
SirWaffes
Neith
1
6
6
0.67
W
Janus
VinceySZN
Janus
5
4
8
2.25
W
Ravana
mogath12
Ravana
7
0
6
10
W
2
1
9
6.5
L
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,583
Damage
41,979
45,651
Taken
47,261
41,988
Mitigated
27,273
6,007
Healing
6,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
3,090
1,258
0
140
540
203
0
540
0
8,421
0
W
Chaac
Afinut
Chaac
4,965
896
0
532
8,824
7,514
0
3,565
5,259
0
13,542
L
Artemis
Fanterion
Artemis
10,717
4,562
0
1,253
5,913
2,282
0
3,890
1,984
0
32,371
L
Raijin
FredNogame
Raijin
11,358
982
0
0
9,844
3,922
0
6,131
3,627
37,184
0
W
Atlas
Leitz1
Atlas
8,205
4,081
0
340
11,817
14,395
0
4,121
7,696
19,520
0
L
Neith
SirWaffes
Neith
9,756
4,075
0
1,292
11,994
4,766
0
7,594
4,349
0
27,537
W
Janus
VinceySZN
Janus
16,811
364
0
345
8,947
4,026
0
1,390
7,557
44,433
0
W
Ravana
mogath12
Ravana
6,291
1,158
0
1,013
3,720
3,943
0
1,381
2,339
0
11,213
W
8,311
3,224
123
3,654
12,343
12,110
0
3,991
8,352
605
23,722
L
7,058
1,053
42
3,806
18,970
16,100
0
7,138
11,510
0
16,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,670
Gold Earned
45,002
167
Minions Killed
200
4
Camps Cleared
5
810,324
Distance Traveled
667,109
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,897
987
20
3
0
46,002
0
W
Chaac
8,968
1,121
23
3
0
132,317
0
L
Artemis
9,586
1,198
63
8
3
165,819
0
L
Raijin
9,665
1,208
47
6
1
146,598
0
W
Atlas
9,311
1,164
21
3
1
162,156
0
L
Neith
9,037
1,130
50
6
0
153,635
0
W
Janus
10,226
1,278
79
10
3
149,521
0
W
Ravana
9,755
1,219
11
1
0
183,732
0
W
Surtr
9,410
1,176
33
4
0
182,598
0
L
Chaac
8,817
1,102
20
3
1
155,055
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role