Player Matchup

Bakasura
Bakasura
Alpha_Phoenix12
Bakasura
Level 65
God Stats
2W - 1L
1,580 SR
Queue Stats
27W - 25L
1,577 Elo+
Party 1
Martichoras
Martichoras
ENDLESS_TRUTH
Martichoras
Level 126
God Stats
8W - 14L
1,294 SR
Queue Stats
281W - 281L
1,434 Elo+
Solo
Ra
Ra
FreshmanMeth
Ra
Level 98
God Stats
12W - 16L
1,486 SR
Queue Stats
178W - 162L
1,494 Elo+
Solo
Vamana
Vamana
ZeppelinVT
Vamana
Level 68
God Stats
6W - 2L
1,534 SR
Queue Stats
8W - 5L
1,377 Elo+
Solo
Bacchus
Bacchus
porkchopz500
Bacchus
Level 126
God Stats
8W - 7L
1,540 SR
Queue Stats
186W - 151L
1,563 Elo+
Party 1
Team Averages
Level 97
1,487 SR
1,489 Elo+

VS

Team Averages
Level 107
1,500 SR
1,409 Elo+
Apollo
Apollo
 
Apollo
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
S550David
Cabrakan
Level 81
God Stats
0W - 3L
1,313 SR
Queue Stats
7W - 15L
1,394 Elo+
Party 2
Kali
Kali
dannyboyII9
Kali
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,392 Elo+
Party 2
Zhong Kui
Zhong Kui
hmSlim
Zhong Kui
Level 126
God Stats
49W - 39L
1,487 SR
Queue Stats
102W - 100L
1,425 Elo+
Solo
Shiva
Shiva
x0pp
Shiva
Level 99
God Stats
1W - 1L
1,699 SR
Queue Stats
6W - 16L
1,334 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
15
2 / 2 / 3
9,357
520
7,431
14,023
9,215
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Martichoras
ENDLESS_TRUTH
Martichoras
16
1 / 1 / 1
9,116
506
3,987
10,057
4,391
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

16
4 / 5 / 3
9,366
520
11,730
11,383
4,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Vamana
ZeppelinVT
Vamana
15
5 / 3 / 1
9,676
538
13,098
14,784
12,398
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bacchus
porkchopz500
Bacchus
11
2 / 1 / 7
8,224
457
5,509
11,533
11,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
17
8 / 3 / 0
10,273
571
12,419
13,474
5,141
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cabrakan
S550David
Cabrakan
10
0 / 0 / 2
7,112
395
1,428
8,099
8,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
0 / 4 / 3
7,548
419
3,891
13,425
5,272
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
hmSlim
Zhong Kui
13
1 / 2 / 1
7,960
442
8,171
12,322
8,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shiva
x0pp
Shiva
14
3 / 5 / 3
8,641
480
9,506
18,339
16,737
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
21
14
Kills
12
12
Deaths
14
15
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
8
3
0
2.67
W
Bakasura
2
2
3
1.75
W
Martichoras
ENDLESS_TRUTH
Martichoras
1
1
1
1.5
W
4
5
3
1.1
L
Cabrakan
S550David
Cabrakan
0
0
2
1
W
Vamana
ZeppelinVT
Vamana
5
3
1
1.83
L
0
4
3
0.38
L
Zhong Kui
hmSlim
Zhong Kui
1
2
1
0.75
W
Bacchus
porkchopz500
Bacchus
2
1
7
5.5
L
Shiva
x0pp
Shiva
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,755
Damage
35,415
61,780
Taken
65,659
42,614
Mitigated
43,693
16,020
Healing
14,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
12,419
7,671
0
2,875
13,474
5,141
2,020
6,370
6,868
0
89,427
W
Bakasura
7,431
4,801
0
3,286
14,023
9,215
1,784
2,012
12,011
0
67,983
W
Martichoras
ENDLESS_TRUTH
Martichoras
3,987
2,116
87
3,804
10,057
4,391
1,780
3,383
6,674
0
78,719
W
11,730
954
435
2,443
11,383
4,755
1,180
344
11,039
72,672
0
L
Cabrakan
S550David
Cabrakan
1,428
287
0
2,170
8,099
8,038
0
1,600
6,418
11,430
0
W
Vamana
ZeppelinVT
Vamana
13,098
8,481
0
3,508
14,784
12,398
0
427
14,357
0
64,777
L
3,891
1,617
0
1,878
13,425
5,272
0
3,599
9,801
0
50,584
L
Zhong Kui
hmSlim
Zhong Kui
8,171
1,035
199
4,451
12,322
8,505
0
2,451
9,464
60,254
0
W
Bacchus
porkchopz500
Bacchus
5,509
769
0
2,457
11,533
11,855
160
3,433
8,100
14,906
0
L
Shiva
x0pp
Shiva
9,506
1,200
0
2,655
18,339
16,737
0
3,041
15,298
0
46,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,739
Gold Earned
41,534
445
Minions Killed
402
0
Camps Cleared
0
1,759,741
Distance Traveled
1,550,616
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
10,273
571
132
7
0
338,334
2
W
Bakasura
9,357
520
128
7
0
395,801
0
W
Martichoras
9,116
506
112
6
0
292,819
0
W
Ra
9,366
520
94
5
0
324,199
0
L
Cabrakan
7,112
395
16
1
0
297,052
0
W
Vamana
9,676
538
96
5
0
348,689
0
L
Kali
7,548
419
77
4
0
294,372
4
L
Zhong Kui
7,960
442
110
6
0
274,710
5
W
Bacchus
8,224
457
15
1
0
398,233
6
L
Shiva
8,641
480
67
4
0
346,148
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role