Player Matchup

Sol
Sol
 
Sol
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Martichoras
Martichoras
Jungledeeeeznuts
Martichoras
Level 68
God Stats
2W - 3L
1,818 SR
Queue Stats
68W - 76L
1,472 Elo+
Party 2
Cthulhu
Cthulhu
Valadin2018
Cthulhu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 25L
1,425 Elo+
Party 2
Vamana
Vamana
panikattac
Vamana
Level 41
God Stats
3W - 5L
1,512 SR
Queue Stats
91W - 87L
1,476 Elo+
Party 4
Nu Wa
Nu Wa
prosp3kt
Nu Wa
Level 124
God Stats
6W - 1L
1,759 SR
Queue Stats
234W - 244L
1,456 Elo+
Solo
Team Averages
Level 73
1,618 SR
1,466 Elo+

VS

Team Averages
Level 102
1,455 SR
1,469 Elo+
Ishtar
Ishtar
 
Ishtar
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
AnderfOliveira
Athena
Level 73
God Stats
4W - 2L
1,597 SR
Queue Stats
103W - 102L
1,488 Elo+
Party 3
Cliodhna
Cliodhna
Heimdallzin
Cliodhna
Level 119
God Stats
17W - 14L
1,584 SR
Queue Stats
309W - 324L
1,445 Elo+
Party 1
Poseidon
Poseidon
MaelSun
Poseidon
Level 49
God Stats
6W - 5L
1,377 SR
Queue Stats
151W - 153L
1,480 Elo+
Party 3
Hercules
Hercules
Mamalongosaurio
Hercules
Level 108
God Stats
3W - 8L
1,215 SR
Queue Stats
419W - 391L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
1 / 5 / 1
6,045
550
6,148
10,100
3,069
Martichoras
Jungledeeeeznuts
Martichoras
10
1 / 3 / 0
5,657
514
4,038
5,810
2,235
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Valadin2018
Cthulhu
9
0 / 2 / 1
5,349
486
1,948
7,202
4,608
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vamana
panikattac
Vamana
9
0 / 3 / 1
5,725
520
2,947
10,450
7,510
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nu Wa
prosp3kt
Nu Wa
11
1 / 1 / 1
6,532
594
4,441
3,094
1,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
12
4 / 1 / 2
6,467
588
6,821
6,989
2,854
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 0 / 8
6,868
624
4,394
7,663
5,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cliodhna
Heimdallzin
Cliodhna
11
6 / 1 / 2
6,813
619
5,067
7,962
3,319
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Poseidon
MaelSun
Poseidon
12
0 / 0 / 6
6,548
595
2,902
4,063
1,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hercules
11
2 / 1 / 3
6,141
558
4,365
7,524
7,099
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
35
3
Kills
14
14
Deaths
3
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
5
1
0.3
W
Ishtar
 
Ishtar
4
1
2
5
W
2
0
8
6
W
Cliodhna
Heimdallzin
Cliodhna
6
1
2
7
L
Martichoras
Jungledeeeeznuts
Martichoras
1
3
0
0.33
W
Poseidon
MaelSun
Poseidon
0
0
6
3
W
Hercules
2
1
3
3.5
L
Cthulhu
Valadin2018
Cthulhu
0
2
1
0.25
L
Vamana
panikattac
Vamana
0
3
1
0.17
L
Nu Wa
prosp3kt
Nu Wa
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,522
Damage
23,549
36,656
Taken
34,201
18,535
Mitigated
20,243
7,458
Healing
12,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
6,148
1,922
0
3,969
10,100
3,069
687
2,093
8,007
42,874
0
W
Ishtar
 
Ishtar
6,821
4,473
0
3,811
6,989
2,854
996
1,877
5,068
0
52,629
W
4,394
785
0
3,488
7,663
5,550
200
2,302
5,299
14,359
0
W
Cliodhna
Heimdallzin
Cliodhna
5,067
721
0
1,197
7,962
3,319
407
2,788
5,074
0
38,437
L
Martichoras
Jungledeeeeznuts
Martichoras
4,038
1,010
0
459
5,810
2,235
0
927
4,883
0
36,810
W
Poseidon
MaelSun
Poseidon
2,902
254
0
1,071
4,063
1,421
0
2,424
1,541
52,316
0
W
Hercules
4,365
663
0
3,063
7,524
7,099
0
2,770
4,682
0
32,174
L
Cthulhu
Valadin2018
Cthulhu
1,948
355
622
1,403
7,202
4,608
0
1,835
5,367
16,112
0
L
Vamana
panikattac
Vamana
2,947
873
0
811
10,450
7,510
0
1,821
8,629
0
31,692
L
Nu Wa
prosp3kt
Nu Wa
4,441
187
0
194
3,094
1,113
454
620
2,474
48,177
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,308
Gold Earned
32,837
325
Minions Killed
333
0
Camps Cleared
0
1,050,356
Distance Traveled
1,138,600
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,045
550
72
7
0
209,622
0
W
Ishtar
6,467
588
84
8
0
186,201
2
W
Athena
6,868
624
18
2
0
242,614
0
W
Cliodhna
6,813
619
62
6
0
248,870
1
L
Martichoras
5,657
514
58
5
0
171,825
1
W
Poseidon
6,548
595
105
10
0
245,418
0
W
Hercules
6,141
558
64
6
0
215,497
0
L
Cthulhu
5,349
486
29
3
0
222,710
0
L
Vamana
5,725
520
58
5
0
226,910
0
L
Nu Wa
6,532
594
108
10
0
219,289
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role