Player Matchup

Vamana
Vamana
DEATHBYHEARTACHE
Vamana
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 15L
1,269 Elo+
Solo
Scylla
Scylla
FxyOxy
Scylla
Level 59
God Stats
7W - 5L
1,569 SR
Queue Stats
126W - 116L
1,467 Elo+
Solo
Fenrir
Fenrir
anarko69
Fenrir
Level 125
God Stats
42W - 50L
1,439 SR
Queue Stats
649W - 665L
1,402 Elo+
Solo
Anubis
Anubis
bbubblebicxt
Anubis
Level 155
God Stats
8W - 14L
1,313 SR
Queue Stats
633W - 687L
1,421 Elo+
Solo
Sol
Sol
mrbl3ssing
Sol
Level 66
God Stats
11W - 6L
1,456 SR
Queue Stats
108W - 116L
1,431 Elo+
Solo
Team Averages
Level 89
1,455 SR
1,398 Elo+

VS

Team Averages
Level 94
1,482 SR
1,432 Elo+
Sylvanus
Sylvanus
ARKANGELx43V3R
Sylvanus
Level 158
God Stats
0W - 3L
1,345 SR
Queue Stats
324W - 362L
1,365 Elo+
Party 1
Hades
Hades
MEOW Lv 9999
Hades
Level 35
God Stats
15W - 19L
1,596 SR
Queue Stats
164W - 170L
1,469 Elo+
Party 1
Cthulhu
Cthulhu
Maggot 43V3R
Cthulhu
Level 155
God Stats
2W - 3L
1,469 SR
Queue Stats
186W - 217L
1,512 Elo+
Party 1
Izanami
Izanami
Pablosoo51
Izanami
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 13L
1,513 Elo+
Solo
Nemesis
Nemesis
SurerBlowfish8
Nemesis
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 64L
1,302 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 2 / 11
11,036
1,003
8,243
13,873
13,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
FxyOxy
Scylla
17
2 / 0 / 9
11,207
1,019
23,656
7,024
2,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
anarko69
Fenrir
17
5 / 2 / 7
11,532
1,048
9,297
11,903
5,352
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
17
4 / 2 / 5
10,516
956
7,878
6,963
4,138
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

17
3 / 2 / 5
11,361
1,033
19,676
9,153
3,623
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

248

VS

Team 2 Tickets

176

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
16
0 / 0 / 8
10,397
945
2,940
12,745
10,807
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 5 / 3
11,084
1,008
14,823
16,930
10,109
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cthulhu
Maggot 43V3R
Cthulhu
16
4 / 0 / 4
11,584
1,053
15,895
13,726
13,186
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Pablosoo51
Izanami
16
0 / 2 / 6
10,707
973
5,138
13,899
5,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
0 / 7 / 6
9,908
901
5,938
17,667
8,984
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
34
14
Kills
7
8
Deaths
14
37
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
0
0
8
4
W
0
2
11
2.75
W
Scylla
FxyOxy
Scylla
2
0
9
6.5
L
3
5
3
0.9
L
Cthulhu
Maggot 43V3R
Cthulhu
4
0
4
6
L
Izanami
Pablosoo51
Izanami
0
2
6
1.5
L
0
7
6
0.43
W
Fenrir
anarko69
Fenrir
5
2
7
4.25
W
Anubis
4
2
5
3.25
W
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,750
Damage
44,734
48,916
Taken
74,967
29,084
Mitigated
48,362
5,963
Healing
12,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
2,940
575
4,146
2,515
12,745
10,807
0
7,571
4,617
12,676
0
W
8,243
3,746
483
1,727
13,873
13,255
0
9,522
4,351
0
32,544
W
Scylla
FxyOxy
Scylla
23,656
1,448
0
0
7,024
2,716
0
3,784
3,240
41,887
0
L
14,823
593
325
2,877
16,930
10,109
0
11,059
5,341
30,942
0
L
Cthulhu
Maggot 43V3R
Cthulhu
15,895
585
594
0
13,726
13,186
0
7,851
5,366
42,565
0
L
Izanami
Pablosoo51
Izanami
5,138
3,153
0
949
13,899
5,276
0
11,110
2,534
0
40,875
L
5,938
1,739
0
1,242
17,667
8,984
0
11,476
5,813
0
8,471
W
Fenrir
anarko69
Fenrir
9,297
2,884
0
1,171
11,903
5,352
0
8,281
3,622
0
24,711
W
Anubis
7,878
60
0
949
6,963
4,138
0
5,160
1,803
13,840
0
W
19,676
6,803
0
1,633
9,153
3,623
0
6,911
1,862
43,667
3,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,652
Gold Earned
53,680
254
Minions Killed
198
8
Camps Cleared
9
962,068
Distance Traveled
975,163
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
10,397
945
32
3
1
195,587
0
W
Vamana
11,036
1,003
63
6
1
222,105
0
W
Scylla
11,207
1,019
60
5
4
224,002
0
L
Hades
11,084
1,008
47
4
1
192,247
0
L
Cthulhu
11,584
1,053
58
5
0
227,328
0
L
Izanami
10,707
973
54
5
7
200,531
0
L
Nemesis
9,908
901
7
1
0
159,470
0
W
Fenrir
11,532
1,048
42
4
2
245,575
0
W
Anubis
10,516
956
17
2
0
73,979
0
W
Sol
11,361
1,033
72
7
1
196,407
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role