Player Matchup

He Bo
He Bo
El Burro6625
He Bo
Level 88
God Stats
5W - 2L
1,615 SR
Queue Stats
377W - 355L
1,488 Elo+
Party 2
Nu Wa
Nu Wa
HebrewHammer290
Nu Wa
Level 109
God Stats
41W - 17L
1,646 SR
Queue Stats
158W - 173L
1,550 Elo+
Party 3
King Arthur
King Arthur
Merexell
King Arthur
Level 116
God Stats
38W - 22L
1,716 SR
Queue Stats
376W - 355L
1,498 Elo+
Party 2
Loki
Loki
bigpapa_K
Loki
Level 195
God Stats
19W - 24L
1,461 SR
Queue Stats
373W - 412L
1,502 Elo+
Party 3
Fafnir
Fafnir
notZIRC
Fafnir
Level 69
God Stats
28W - 24L
1,488 SR
Queue Stats
1,084W - 1,015L
1,478 Elo+
Solo
Team Averages
Level 115
1,585 SR
1,503 Elo+

VS

Team Averages
Level 105
1,608 SR
1,575 Elo+
Arachne
Arachne
Dragon_Slayer_Cy
Arachne
Level 118
God Stats
2W - 1L
1,682 SR
Queue Stats
19W - 13L
1,577 Elo+
Party 1
Maui
Maui
LilGiant-SLYR-
Maui
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 25L
1,628 Elo+
Party 1
Izanami
Izanami
MikeFOOL
Izanami
Level 155
God Stats
38W - 32L
1,680 SR
Queue Stats
260W - 237L
1,568 Elo+
Solo
Serqet
Serqet
NutFanatic
Serqet
Level 59
God Stats
9W - 6L
1,678 SR
Queue Stats
202W - 205L
1,507 Elo+
Solo
Ix Chel
Ix Chel
Viking_Vapes
Ix Chel
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 25L
1,593 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 2 / 1
11,483
638
13,263
8,776
3,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
2 / 4 / 10
9,130
507
19,153
10,305
3,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Merexell
King Arthur
16
4 / 3 / 4
9,945
553
13,196
20,193
21,953
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Loki
16
5 / 2 / 8
10,238
569
15,542
16,851
7,093
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Fafnir
notZIRC
Fafnir
14
2 / 1 / 12
9,815
545
5,412
15,194
18,581
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 7 / 0
9,205
511
10,906
22,098
7,965
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 3 / 5
7,882
438
4,428
19,050
16,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
MikeFOOL
Izanami
15
5 / 4 / 0
9,602
533
10,919
16,280
5,632
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Serqet
NutFanatic
Serqet
15
2 / 4 / 1
9,331
518
11,331
18,429
16,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ix Chel
Viking_Vapes
Ix Chel
14
1 / 7 / 1
9,009
501
8,174
12,190
5,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
19
25
Kills
12
12
Deaths
25
35
Assists
7
Player
Kills
Deaths
Assists
KDA
L
4
7
0
0.57
W
12
2
1
6.25
W
2
4
10
1.75
L
0
3
5
0.83
W
King Arthur
Merexell
King Arthur
4
3
4
2
L
Izanami
MikeFOOL
Izanami
5
4
0
1.25
L
Serqet
NutFanatic
Serqet
2
4
1
0.63
L
Ix Chel
Viking_Vapes
Ix Chel
1
7
1
0.21
W
Loki
5
2
8
4.5
W
Fafnir
notZIRC
Fafnir
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,566
Damage
45,758
71,319
Taken
88,047
53,964
Mitigated
52,207
15,202
Healing
19,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,906
7,032
0
4,883
22,098
7,965
0
7,396
14,702
0
83,712
W
13,263
367
23
1,175
8,776
3,078
0
4,159
4,617
90,669
0
W
19,153
6,577
0
1,578
10,305
3,259
656
828
9,477
72,842
0
L
4,428
1,231
0
2,436
19,050
16,997
0
9,306
9,744
25,031
0
W
King Arthur
Merexell
King Arthur
13,196
1,055
45
4,240
20,193
21,953
58
1,500
16,455
0
78,214
L
Izanami
MikeFOOL
Izanami
10,919
6,474
0
5,165
16,280
5,632
1,042
10,247
6,033
0
101,383
L
Serqet
NutFanatic
Serqet
11,331
3,278
0
5,356
18,429
16,096
0
3,126
15,303
0
62,432
L
Ix Chel
Viking_Vapes
Ix Chel
8,174
438
1,011
1,097
12,190
5,517
0
7,753
4,437
74,408
0
W
Loki
15,542
4,285
0
2,500
16,851
7,093
357
3,317
13,534
0
93,759
W
Fafnir
notZIRC
Fafnir
5,412
1,402
0
5,641
15,194
18,581
100
3,061
11,989
22,148
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,611
Gold Earned
45,029
517
Minions Killed
544
0
Camps Cleared
0
1,776,111
Distance Traveled
1,679,707
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,205
511
107
6
0
367,494
0
W
He Bo
11,483
638
157
9
0
382,180
0
W
Nu Wa
9,130
507
102
6
0
320,387
0
L
Maui
7,882
438
28
2
0
344,041
6
W
King Arthur
9,945
553
114
6
0
349,681
4
L
Izanami
9,602
533
170
9
0
298,809
0
L
Serqet
9,331
518
110
6
0
349,966
0
L
Ix Chel
9,009
501
129
7
0
319,397
6
W
Loki
10,238
569
119
7
0
371,609
0
W
Fafnir
9,815
545
25
1
0
352,254
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role